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The Frozen Throne




  developer Blizzard Entertainment
  publisher Blizzard Entertainment
  version 120d ( 2006-04-13 )
  released July 1 , 2003
  genre Real-time Strategy
  modes Single Player , Multiplayer
  ratings ESRB : Teen (13+)
  platforms Windows , Mac OS and Mac OS X
  media CD (1)
  input Keyboard and Mouse
  followed By World Of Warcraft


''Warcraft III: The Frozen Throne'' ('''W3:TFT''') is the ''. It requires the ownership of ''Reign of Chaos'' to play.


GENERAL INFORMATION

On , 2003 . It includes an additional hero for each race and three to four new units per race, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and 2 more were added in August 2004), the ability to build a shop and various other improvements such as the ability to queue upgrades. Blizzard regularly Patches both the original game and the more popular expanded version to fix bugs, add new features, and balance multiplayer play. The latter is the main reason Blizzard games remain popular long after their initial release.


STORYLINE

Set a number of months after the events of ''Warcraft III'', ''The Frozen Throne'' continues some of the loose ends of the original game, and also spins off some new plots of its own and paves way for the new conflict of '' World Of Warcraft ''. The storyline follows a different order from the first game. First is the Sentinels (Night Elf), then Alliance (Humans), and, finally, Undead. The Orc campaign follows a different storyline.


Sentinels campaign: "Terror of the Tides"

The Warden Maiev Shadowsong pursues the former prisoner Illidan Stormrage across Azeroth . Illidan was met by the demonlord Kil'jaeden , who orders him to destroy the Lich King. He gains the allegiance of the Naga , former Night Elves who were transmuted by the Old Gods; but they do not stop Maiev, who pursues Illidan from Kalimdor to the Tomb Of Sargeras . There, Illidan takes the Eye of Sargeras and collapses the tomb in an attempt to kill Maiev. However, Maiev survives, and gains the assistance of Malfurion Stormrage and Tyrande Whisperwind to pursue Illidan all the way to Lordaeron . She aids Prince Kael'thas against the undead, and Tyrande is swept away by a river while defending the retreating elves. However, Maiev holds a grudge against Tyrande for in releasing Illidan in the first place, leading to her lying about Tyrande's fate to Furion to provoke him to move aggressively against the Naga rather than spend time searching for her. Around this point in time, Illidan attempts to use the Eye of Sargeras to melt away the polar icecaps around the Frozen Throne and hence destroy the Lich King. Furion and Maiev successfully prevent Illidan from completing the spell, but in the process, Maiev's treachery comes out, and the Stormrage brothers join forces to save their mutual beloved. Against Maiev's will, Furion then pardons Illidan, though he does not revoke his exile, and Illidan departs... with Maiev moments behind him.

:Chapter 1: Rise of the Naga
:Chapter 2: The Broken Isles
:Chapter 3: Tomb of Sargeras
:Chapter 4: Wrath of the Betrayer
:Chapter 5: Balancing the Scales
:Chapter 6: Shards of the Alliance
:Chapter 7: The Ruins of Dalaran
:Chapter 8: The Brothers Stormrage


Alliance campaign: "Curse of the Blood Elves"

The Alliance campaign follows the adventures of Prince Kael'thas , leader of the Blood Elves , a group of High Elves that survived the invasion of Quel'Thalas by The Scourge . Originally helping the Alliance, the Blood Elves are imprisoned by a racist human Dark Knight, Lord Garithos, for accepting aid from the Naga (after Garithos pulled all of Kael's troops to the front line) and eventually rescued by Lady Vashj and her Naga . Vashj then takes Kael'thas to the Outland, the remnants of the Orc realm Draenor, to meet (and free) their master, Illidan; who has been recaptured by Maiev. After fending off Maiev (again) and gaining the allegiance of the native Draenei, Illidan is able to conquer the Outland, where he hopes he will be safe from his failure to use the Eye of Sargeras to destroy the Frozen Throne . But his master, the Warlock Kil'jaeden, catches them nonetheless, and the episode ends with Illidan renewing his vow to destroy the Lich King.

The Human forces in this campaign are very different than the ones used in the multiplayer game. Instead of the full Alliance, only the High Elven units are available, with the addition of a few new units and a Blood Elf hero added to the expansion pack, as well as the Naga forces(and a few draenei). The single exception is the first mission of the campaign, which takes place before Garithos recalls Kael's non-elven troops such as human Knights and Footmen, and dwarven Riflemen and Mortar Teams, all of which are available during that mission.

:Chapter 1: Misconceptions
:Chapter 2: A Dark Covenant
:Chapter 3: The Dungeons of Dalaran
:Extra: The Crossing
:Chapter 4: The Search for Illidan
:Chapter 5: Gates of the Abyss
:Chapter 6: Lord of Outland


Scourge campaign: "Legacy of the Damned"

In the blighted lands of Lordaeron, now known as the Plaguelands, a civil war is taking place within the Scourge. The Undead forces splinter into three major factions: Arthas and Kel'Thuzad, who are loyal to the Lich King ; The Forsaken , led by the Banshee Queen Sylvanas Windrunner ; and a third group still loyal to the Burning Legion, led by the Dreadlord s (Nathrezim) who are unaware of the Legion's defeat on Mt. Hyjal . The campaign switches between Arthas' journey to Northrend to assist the Lich King, and Sylvanas' war against the Dreadlords for control of the Plaguelands . In the end, Sylvanas emerges as the nominal ruler of the Plaguelands, while Arthas travels to Northrend to defend the Lich King, meeting the subterranean Nerubian race, and eventually defeating Illidan in a one-on-one duel. He then ascends to the Frozen Throne and becomes one with the Lich King. What will become of this unholy meeting will presumably be addressed in '' World Of Warcraft ''.

:Chapter 1: King Arthas
:Chapter 2: The Flight from Lordaeron
:Chapter 3: The Dark Lady
:Chapter 4: The Return to Northrend
:Chapter 5: Dreadlord's Fall
:Chapter 6: New Power in Lordaeron
:Chapter 7.1: Into the Shadow Web Caverns
:Chapter 7.2: The Forgotten Ones
:Chapter 7.3: Ascent to the Upper Kingdom
:Chapter 8: A Symphony of Frost and Flame


Horde mini-campaign: "The Founding of Durotar"

The Orc mini-campaign is a departure from the rest of the game. It has features more like an '' World Of Warcraft ''. Completing the other campaigns is not a requirement to play the mini-campaign as the menu immediately allows the player to choose between the campaign missions and the mini-campaign.

The player controls a group of two to four heroes, primarily Rexxar and a Troll Shadow Hunter named Rokhan . The player can also gain permanent control of a Pandaren Brewmaster named Chen Stormstout and Tauren Chieftain Cairne Bloodhoof , and temporary control of Jaina Proudmoore, Orc Blademaster Samuro, and Cairne's son, Baine Bloodhoof. Maps are interconnected, with each one being set up as various areas of Kalimdor , such as the Orc fortress city of Orgrimmar , and a Human city on the Theramore Isles .

:Act 1: To Tame a Land
:Act 2: Old Hatreds
:Act 3: A Blaze of Glory


NEW UNITS

See Also: Warcraft III units and structures




Humans

Units
  • ''Spell Breaker'' – A magical unit trained to disrupt magical energies by enemy spellcasters. Is immune to magic and can take control of enemy summoned creatures.

  • ''Dragonhawk Rider'' – A flying unit which can create clouds that prevent enemy towers from attacking as well as immobilize and destroy enemy aerial units.


Heroes
  • ''Blood Mage'' – A powerful spellcaster hero who makes use of fire spells. He can consume his enemies in a forest of fire, banish them to an ethereal plane, or siphon away their mana for his own use. He can summon an everlasting Phoenix as an ultimate spell.


Buildings
  • ''Arcane Tower'' – An upgrade of the Scout Tower which shoots energy and can see invisible units, as well as destroying summoned creatures and sapping away the enemy's mana.

  • ''Arcane Vault'' – A shop which can be built by the player.



Night Elf

Units
  • ''Mountain Giants'' – A slow, lumbering stone creature. While lacking speed, they make up for it in brute strength and armor and can force enemies to attack them. Can pick up trees as club weapons to demolish buildings.

  • ''Faerie Dragon'' – A flying unit which can attack both ground and air units and is immune to magic, as well as having an ability which damages all units which cast a spell.


Heroes
  • ''Warden'' – A stealthy hero unit. Although not as physically powerful as other Night Elf heroes, she has a number of useful spells that make her difficult to kill. She can assassinate enemy heroes with a poisoned knife, teleport away from danger, or whittle a crowd of enemies with a fan of thrown knives. She can summon a powerful Avatar from dead warriors as an ultimate spell.


Buildings
  • ''Ancient of Wonders'' – A shop which can be built by the player.



Orcs

Units
  • ''Troll Berserker'' – An upgrade from Troll Headhunters, ranged units who use spears.

  • ''Troll Batrider'' – An aerial unit used for bombing buildings.

  • ''Spirit Walker'' – A powerful spellcaster unit who can resurrect dead Tauren warriors.


Heroes
  • ''Shadow Hunter'' – A spellcaster hero, master of voodoo magic and healing power.


Buildings
  • ''Voodoo Lounge'' – A shop which can be built by the player.



Undead

Units
  • ''Obsidian Statue'' – A slow support unit that regenerates the health and mana of nearby friendly forces.

  • ''Destroyer'' – A flying unit capable of countering enemy spellcasters. Can be morphed from the Obsidian Statue


Heroes
  • ''Crypt Lord'' – A powerful Nerubian hero whose spells can target several enemy units.


Buildings
  • ''Nerubian Tower'' – An upgrade of the Ziggurat that can slow enemy attack while damaging them.

  • ''Tomb of Relics'' – A shop which can be built by the player.



Neutral

''Heroes''
  • ''Naga Sea Witch'' – Powerful ranged hero capable of slowing down powerful enemies with frost arrows and destroying buildings with her tornado ultimate spell.

  • ''Dark Ranger'' – Fallen elven ranger of Quel'Thalas return as members of the Undead. The Dark Ranger's spells, which include mind control, makes her formidable.

  • ''Pandaren Brewmaster'' – The Pandaren become playable but only as a neutral hero unit. His fighting style is based on drunken Kung Fu. His ultimate spell allows him to split into three warriors.

  • ''Beastmaster'' – Half Orc, half ogre outcast who lives among nature. Capable of summoning various beasts to aid him.

  • ''Pit Lord'' – Powerful demon general. Despite being a melee type hero, is capable of damaging multiple targets and can summon a demon.

  • ''Goblin Tinker'' – Uses a mechanical suit of armor for battle. Can summon little mechanical goblins to fight for him or morph into a more powerful fighter.

  • ''Firelord'' – Elemental who managed to break free of wizard control. His spells center around volcanic themes.

  • ''Goblin Alchemist'' – A goblin and ogre team that uses chemical-based spells. Most likely inspired by Masterblaster from Mad Max 3.



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