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The novel achieved best-selling status and became a series of Comic Book s, an Origins Award -winning Board Wargame and later a Video Game . PLOT SUMMARY Team Yankee is an armor-heavy company-sized unit (a "team" in Army parlance). It has 13 3-78 Mechanized Infantry, commanded by Colonel Reynolds. TF 3-78 is formed from the First Battalion, 78th Infantry. The task force is composed of: Team Yankee, B Company, C Company (Captain Craven), and another armor-heavy Team. There is an artillery support team (a FIST) attached. Prologue Chapter 1: Stand-To The novel begins with Team Yankee deployed forward towards the frontier with the German Democratic Republic . Captain Sean Bannon is awakened by a radio check from his Third Platoon Leader, Second Lieutenant Gerry Garger--the third straight day Garger has used his radio to break radio silence. Unable to go back to sleep, Bannon inspects his unit and meets the other principal characters of the novel. He finds Garger, chews him out, and decides that with a war coming on, Garger would need to be replaced as a liability. Meanwhile, at the Army post, Pat Bannon, Sean's wife, understands that the possibility of war is high, and prepares to evacuate her small children while exercising the informal leadership over the other Army wives of Team Yankee. Chapter 2: First Battle Colonel Reynolds inspects the forward positions of his task force, including Team Yankee, when the war starts. The Soviets push through the armored cavalry screen and attack the team, in dug in positions under cover. Team Yankee repels the Russian attack. To Captain Bannon's pleased surprise, his problem lieutenant is proving to be competent in combat. Chapter 3: Change of Mission Pat Bannon, her children, and all the other dependents make it to Rhein-Main Air Base , where they await evacuation. As soon as an aircraft lands and offloads American reinforcements, dependents are loaded on the plane. A Soviet air strike occurs while the dependents wait; Pat and her children must run past civilians killed to make the flight. Chapter 4: Into the Vaccuum Chapter 5: Hunter and Hunted Chapter 6: On The Razor's Edge Chapter 7: Check and Checkmate Chapter 8: R and R Chapter 9: Deep Attack Chapter 10: Red Dawn Chapter 11: Counterattack Chapter 12: "They Came in the Same Old Way" Chapter 13: To the Saale Chapter 14: The Day After I NEED SOME SUMMARIEs Epilogue MAJOR THEMES It has as a theme the actions of a company-sized armor unit of the United States Army in the World War III scenario as depicted by General Sir John Hackett in his novel, '' The Third World War '' FILM, TV OR THEATRICAL ADAPTATIONS OTHER ADAPTATIONS Board Game Link to information about the board game. {Link without Title} Comic Book Link to information about the comic book. {Link without Title} Video Game The video game was Developed by Oxford Digital Enterprises for the Amiga , Atari ST and DOS systems. It was released in 1990 and Published by Empire Interactive . The player is able to use well-known tanks such as the M1 Abrams , M2 Bradley , T-72 and T-62 . It's a mixture of strategic simulation and First Person Shooter (in fact it uses a 3D environment plus 2d sprites much like Doom ). It had two sequels that used the same game engine titled Pacific Islands and War In The Gulf . |
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