Information About

Stormwind Keep




'', mislabelled 'Stonewind Keep'.]]


HISTORY

The Kingdom of Azeroth was one of the strongest nations in the World of Azeroth, and Stormwind was built as a symbol of this might. During the events of the First Great War , under the rulership of King Llane, the Orcish horde defeated Azeroth and forced the entire city to flee. Much of the populace was able to escape, however, thanks to the leadership of Lord Anduin Lothar . After the formation of the Alliance and the defeat of the Horde , Stormwind was reclaimed, although much of the city had been destroyed.

In the MMORPG game '' World Of Warcraft '' we learn that Stormwind was unaffected by the ravages of the Undead Scourge that destroyed the Northern Kingdom of Lordaeron , and now stands as one of the last bastions of human power. The town was repaired by the architect Edwin VanCleef , however VanCleef was not compensated by the Alliance and as a result formed the bandit organization known as the Defias Brotherhood, swearing vengeance.

The child-king Anduin Wrynn has ruled Stormwind since the disappearance of his father, King Varrian Wrynn , who succeeded the assassinated King Llane.


STRUCTURE


The city is made up of roughly rectangular districts separated by canals:

  • ''The Valley of Heroes'' (causeway area in front of main gate)

  • ''The Trade District'' (just north of the main gate)

  • ''Cathedral Square'' (north from the Trade District)

  • ''Old Town'' (east from the Trade District)

  • ''The Mage Quarter''' (west from the Trade District)

  • ''The Park'' (northwest from the Mage Quarter)

  • ''The Dwarven District'' (northeast of the Trade District)

  • ''Deeprun Tram'' (located in the Dwarven district)

  • ''Stormwind Keep'' (northeast of the Old Town, Southeast of the Dwarven District, it is roughly northeast of the Trade District)

  • The Canals (between Trade District, Cathedral Square, Old Town, Mage Quarter, Dwarven District and the Park)


The Valley of Heroes is just beyond the city's main gate, and is the first area of the city visitors encounter. It contains the large stone statues of the High Elf Ranger Alleria Windrunner , Dwarf Kurdran Wildhammer , Human Archmage Khadgar , Mercenary Danath Trollbane and General Turalyon , the heroes of the expedition that travelled through the Dark Portal into Draenor after the Second Great War , and never returned. The trade district is the first place you see, unless you arrived by tram. The gryphon master, the inn, the mail box, and the bank are here. If you want to make a guild or a guild tabard, you can find the guild master in the Visitor's center. Cathedral Square is named for the massive Cathedral of Light, which dominates the area. It is the center of the Religion of Light and is thus home to paladin and priest trainers as well as a first aid trainer. The city's town hall is also located in Cathedral Square, where the day to day business of running the city is handled. The Cathedral of Light is where Archbishop Benedictus presides. The Mage Quarter is a section in Stormwind. Mage and Warlock trainers are found here. You can also find Herbalism, Alchemy, and Tailoring realated stores and NPCs . There also is a portal here. The Stockades dungeon is found in the corner. The Dwarven District is home to hunter trainers as well profession trainers for mining, blacksmithing, and engineering. The district also has forges and anvils. The Stormwind end of the Deeprun Tram line is accessible through a tunnel on the east side of the district.


INSTANCES

Stormwind contains no fewer than three instanced areas:
  • The Stockades - Located to the immediate north east of the Mage District, The Stockades are one of Stormwind's two prison complexes, intended to hold lesser criminals. The Stockades have recently been overun by its inmates, mostly captured Defias thugs, and the guards have been driven up to the surface. It takes the form of an instanced dungeon for charecters of approximate levels 25-32, for whom there are six quests availiable for clearing the Stockades.

  • See Also: The Stockades

  • Champion's Hall - This is an instanced chamber accessible only to Alliance characters with a PvP rank of 6 or above. The Hall of Legends is situated in the Old Town district, near the headquarters of the Stormwind Army; there is an equivalent Officers-only area for the Horde in Orgrimmar .

  • The mystery instance - This is an instance in the southeast section of Stormwind, between the Trade District and the Old Town district. The instance is inaccessible to regular players of the game, since the entrance is blocked by a gate. It was rumored to be a testing ground for GMs(Gamemasters), but has been proven before the be the enterance to the Stormwind Vaults, a high level, unreleased dungeon.


  • The Deeprun Tram - Located in the eastern section of the Dwarven District, it is a free mode of transportion between the Alliance cities of Stormwind and Ironforge.



TRIVIA

  • In Warcraft: Orcs and Humans, Stormwind Keep was sometimes referred to as Stonewind Keep.

  • Stormwind is the only Alliance capital city that has an instance inside the city area. The only exception is the Deeprun Tram, however, the Deeprun Tram is merely an instaced mode of transportion.