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''Soul Calibur III'' is the fourth installment in the ''Soul'' series of Fighting Games . It was released on October 25, 2005 , (November 18, 2005 in Europe) exclusively for the PlayStation 2 , unlike its predecessor, which was released for both GameCube and Xbox as well. Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge , around which the game's story-lines revolve. The game includes new modes such as ''Tales of Souls'', an interactive story-driven mode comparable to '' Soul Edge's '' ''Edge Master Mode''; ''Character Creation'', in which players can create custom characters from eleven total occupations, with multiple weapons and fighting styles; and ''Chronicles of the Sword'', a real-time-play mode that allows players to take their created souls through adventures of their own. Also included are the largest Character Roster (24 characters playable in Tales of Souls mode and an additional 18 playable in all other modes) and largest battle stage selection in '' Soul Calibur '' history. Although recent generations of fighting games in the '' Mortal Kombat '', '' Street Fighter '', and '' Dead Or Alive '' series have supported online play, ''Soul Calibur III'' does not. The game's producer, Hiroaki Yotoriyama has said that, "At the current time, the online infrastructure is extremely different between countries, and there's people that can not enjoy network gaming. We've decided to concentrate on improving the offline content and its characters so that people all over the world will be able to have fun."[http://www.gamespot.com/ps2/action/soulcaliburiii/news_6121425.html] GameSpot awarded ''Soul Calibur III'' its "Best in Show for Fighting Games" award at E3 2005. {Link without Title} NEW CHARACTERS AND FEATURES
Custom Disciplines/Bonus Characters Custom Disciplines are available to custom characters. They tend to be plainer than disciplines of main character, mostly not involving taunts and side throws. Several weapon designs of disciplines are based upon characters that use similar weapons (usually unused weapons from Soul Calibur II).
Nearly all characters who have been featured in a ''Soul'' series title in the past return, except for , Heihachi, Link, and Spawn. Soul Calibur II's mimic character Charade does return, but only as an unplayable enemy appearing on certain paths for some characters' ''Tales of Souls''. Other unlockable characters include personnel in the ''Chronicles of the Sword'' quest, opponents from the ''Tales of Souls'' mode, and the weapon, armor, and item shop owners. In the character creation mode the player gets to choose a class (). Swordmasters can use all disciplines except for the "Soul of ..." disciplines. Such fighters can be used in ''Soul Arena'', which is a mode that allows both the eight-match ''Quick Play'', which is light on story and allows a speedy confrontation with Abyss, as well as the pre-defined ''Missions'' which include variations on the standard matches, such as the ''Scorer'' mission, where the player attempts to inflict damage to gain points. Separate custom characters are required for ''Chronicle of the Sword'' mode, where your created characters advance through twenty Chronicles, increasing in power and in level, unravelling a story of political intrigue and war, and involving themselves in gameplay that is a hybrid of real-time strategy and traditional Soul Calibur style matches. Players can also compete in ''Vs'' mode - which allows two players to go head-to-head - and in an in-game ''World Competition'' tournament against the CPU, or play the standard character storylines in the ''Tales of Souls'' mode. In the Tales of Souls mode, the player can input button combos when an icon appears in the top right-hand corner during cutscene movies. The cutscenes can have different outcomes depending on whether the player successfully inputs this sequence. During movies that precede a battle later in the game, not inputing the code could result in the player starting the subsequent battle with a shorter life gauge or some other disadvantageous effect. Many of the cutscenes can be accessed through the ''Museum'' mode ''Event Viewer'', which allows players to review cutscenes as well as see the alternative endings. In the NTSC version, Sophitia and Xianghua are commonly considered overpowered, whereas Rock and Talim are considered underpowered. Difficulty The AI can range from being very easy at one moment to becoming virtually unbeatable at times. The difficulty cannot be changed in the two 'story' modes - ''Tales of Souls'' mode and ''Chronicle of the Sword'' mode. However certain characters enjoy 'unblockable' attacks which can be used to defeat the AI at high difficulty, though this is still a challenging proposition. Variable Cancel Technique There is a glitch, commonly known as "G22". It allows players to cancel their charater's animation during a move, visually stopping the animation though still allowing the completion of the move they had begun. A exhibition video of this glitch has been captured by SWGA (South West Gamer Area). The variable cancel (VC) glitch can be exploited immediately following a throw-break or guard impact (GI). After a throw-break or a GI, either character has the ability to use the VC glitch to eliminate any sort of recovery from the break manuever. VC, when used, can negate the effects of GI. For example: your opponent could be attacking you and, after you perform a GI, if your opponent can execute a VC on reaction (which is extremely hard to do) they will not only get advantage from you GI-ing them, but they can often get free damage. Other characters - like Yoshimitsu, Mitsurugi, and Setsuka - have situations where they can VC their moves (not just throws) to eliminate the risk in many high-damage but punishable moves. File corruption problems Another issue that arose during the game's release was the file corruption problem. Players were finding their save files (usually the ''Chronicles of the Sword'' file) corrupted for seemingly no reason. This led to severe frustration since most of the game's content was unlocked in the ''Chronicles of the Sword'' mode. The corruption usually occurs when a player erases or moves any game data not related to Soul Calibur III from his or her memory card when they have data from Soul Calibur 3 on the same card. The corruptions mostly seem to corrupt only the ''Chronicles of the Sword'' data, though sometimes all of the game data in Soul Calibur III can be corrupted. Save data from other games on the memory card will still load properly, though there have been a small unknown number of complaints at sites such as GameFAQs where players have had their whole memory card corrupted. PACKAGING ART   |
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Soul Calibur III: Arcade Editon |
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