'' is a Video Game in the Sonic The Hedgehog Series , developed by Sonic Team for the Sega Dreamcast .
It was released on June 19 , 2001 in North America , and June 23 of the same year in Japan and Europe , to mark the 10th Anniversary of the release of '' Sonic The Hedgehog ''. This game introduces two new playable characters, Shadow The Hedgehog and Rouge The Bat , and is also one of the Few Sonic Titles to officially feature Eggman as a playable character.
The main game theme is the fight between good and evil. To show both sides of the story, two teams are playable: the Hero and Dark teams. Each side has a Racing, a Treasure Hunting and a Shooting character. Each character has a rival counterpart in the other team. The Hero team is Sonic (Racing), Tails (Shooting), and Knuckles (Treasure Hunting). The Dark team is Shadow (Racing), Dr. Eggman (Shooting), and Rouge (Treasure Hunting)
As you play, the game will change characters according to the plot and which side you choose; HERO or DARK. For example: If you choose to play the Hero story, on one stage you may play as Sonic, and on the next stage, you play as Knuckles. Your performance in the stage determines your score, which in turn determines the rank awarded at stage's end. Ranks range from A to E, E being lowest.
Renowned . Shadow is the one who stole the Chaos Emerald and uses it to escape with the power of Chaos Control . Sonic is re-captured by G.U.N and taken to Prison Island.
Meanwhile, Knuckles The Echidna is having trouble guarding the Master Emerald when the mysterious thief Rouge The Bat attempts to steal it. Dr. Eggman snatches the emerald while they're fighting but Knuckles shatters it. Knuckles sets off to find the pieces and restore the Master Emerald.
On Prison Island, Tails goes to break Sonic free as he knows that his friend is not guilty. Upon arrival, Tails, piloting his Cyclone walker, saves Amy Rose from Dr. Eggman. Amy finds Sonic and releases him from his cell, Sonic racing off to find Shadow. The two battle and then have to flee when Eggman announces that the island will blow up from bombs Shadow has set.
Later on, Sonic, Tails, and Amy witness Eggman destroying half the Moon with a powerful weapon, the Eclipse Cannon on board the Space Colony ARK . The three realise that Eggman could destroy Earth with that kind of firepower; all he needs is the seventh Chaos Emerald. Later joined by Knuckles, Sonic and the others must race to the ARK and destroy the cannon before Earth is blown into extinction. Can they stop Eggman and Shadow?
Cooled off after the events in '' Sonic Adventure '', Dr. Eggman hears wind of a top secret military weapon sealed away by G.U.N., created by his late grandfather, Gerald Robotnik . Eggman breaks into Prison Island in search of his grandfather's weapon: "Project Shadow". After blasting his way through the floors and security systems of the base, Eggman finds what he's looking for.
Activating a stasis pod in a vault, Eggman discovers Project Shadow: A black hedgehog with incredible speed and a high resemblance to his arch enemy, Sonic the Hedgehog. The hedgehog introduces himself as Shadow , the Ultimate Lifeform. Shadow disposes of a guard robot and then invites Eggman to the abandoned Space Colony ARK . Shadow shows Eggman the shutdown Eclipse Cannon, which is capable of destroying an entire planet. Shadow and Eggman decide they can conquer the world by collecting the seven Chaos Emeralds to power the cannon and use it to hold the entire planet hostage. The mysterious thief Rouge The Bat assists the two villains, but a certain blue hedgehog, two-tailed fox and a red echidna stand in their way. Can Eggman finally conquer the world? Is Rouge really what she says she is? What are Shadow's real motives?
After finally managing to retrieve all seven Chaos Emeralds, Dr. Eggman prepares to initiate the Eclipse Cannon aboard the Space Colony ARK. However, instead of firing, a Warning Message appears: Unwittingly, Shadow has fooled Eggman into activating Gerald Robotnik's last attempt at revenge on the world for the murder of his grand daughter, , who, in pleading to Shadow to stop Gerald's revenge, reminds Shadow of an important promise he made to Maria Robotnik before she died, a promise to bring hope to humanity. In the end, Shadow ends up helping Sonic get to the Colony's core, by facing off against The Biolizard, a mutant creature created by Gerald in his study to create The Ultimate Lifeform. Unfortunately, the Biolizard, using the power of Chaos Control, ends attaching itself to the outside of the Space Colony, in an effort to force it to impact with the planet. Sonic and Shadow, utilizing the Chaos Emeralds in the Colony's Core, transform in to Super Sonic and Super Shadow , battle the Biolizard, defeat it, and safely stop the Space Colony ARK from colliding with the planet. Shadow, having fufilled Maria's promise, allows himself to fall back to planet earth, presumably to his death. With the world, and more importantly, their own lives saved, Sonic and Eggman part ways once again.
- Sonic The Hedgehog
- Shadow The Hedgehog
The speedy gameplay gamers are most familiar with, players must run to the end of the stage, gathering the most items and rings as possible in the least amount of time.
- Miles "Tails" Prower
- Dr. Eggman
Shooting is just that: Shooting. The player boards a mech, and plays using a modified version of E-102 Gamma 's gameplay from Sonic Adventure . Using laser sights, the player locks on to multiple targets at a time and fires away. The more targets you lock on to at one time, the higher your bonus is. You have to reach the goal ring. Instead of the normal ring system, where you die and lose a life if you hit something with zero rings, you have an energy bar. If you take a hit, you lose the current rings you are holding, and a bit of energy from the bar. Rings restore the bar. If you run out of energy, you die and lose a life. Unlike the E-102 Gamma stages, you have infinite time, and destroying enemies doesn't give you extra time.
- Knuckles The Echidna
- Rouge The Bat
Slower and based much more heavily on exploration, Treasure Hunting segments force the player to find three items in the least amount of time possible. To help you find the items, you are given a radar that beeps depending on how close you are to the item.
- All characters
The game features two "kart racing" levels in story mode, where Tails or Rouge must drive towards an objective without falling off the course or hitting too many cars. There's also a mode with all the characters playable, where you must finish a few laps before the other CPU players, and you get an emblem if you do. You unlock the mode by beating one of the racing levels. Beating the other gives you a Two Player version.
- - Sonic (Racing) - Sonic's version of Radical Highway/Mission Street. Sonic first takes to the streets on a board, then goes on foot. The biggest dangers are 3 bottomless pits. Sonic also runs down a building in a tribute to Speed Highway from the original Sonic Adventure, and a large G.U.N. truck chases Sonic in imitation of the whale from Sonic Adventure. Sonic can get his Magic Gloves here, but not without first having the Bounce Bracelet and Fire Ring upgrades.
- - Sonic (Racing) - Sonic's version of Hot Shot. This robot's only weakspot is the cockpit, which is hard to hit while it is flying. It will only land to fire off its homing missiles. This is is your chance to attack. After it has finished firing its missiles, get up close to its front, jump, then perform the Homing Attack for a good chunk of damage.
- - Knuckles (Hunting) - Knuckles' version of Dry Lagoon. This is split into 3 sections, and a large current of wind helps to deliver Knuckles to the upper areas. Emeralds can also be hidden inside rocks. You can get the Mystic Melody for Knuckles in one of the pictures that you can dig through using the Shovel Claw.
- - Tails (Shooting) - Tails faces off with Eggman in the Weapons Bed stage.
- - Tails (Shooting) - Tails' version of Iron Gate. Some doors will only open when all the enemies in the area have been exterminated. There is a Laser Blaster upgrade at the end of the stage, but in order to get it, you'll need the Bazooka.
- - Sonic (Racing) - Sonic's version of Weapons Bed. This is the location of the Light Dash Shoes. There are a lot of hooks that Sonic can hang onto. At the end, Sonic must race to board a missile before it launches, and the stage ends with a boarding scene ala City Escape.
- - Sonic (Racing) - Three hits. One must be careful of falling off the stage. Get him with a Homing Attack from behind.
- - Sonic (Racing) - Sonic's White Jungle. There are a lot of vines that Sonic must swing or (at one occasion) bungee jump on. At the end of the stage is an earthquake where the ground shatters and sometimes falls away. Also, the first mission has a time limit. Sonic's ability, the Ancient Light from Sonic Adventure is hidden here.
- - Knuckles (Hunting) - Knuckles' version of Sky Rail. This haunted place is split into 3 different mountains, Church Mountain, Ghost Train Mountain, and Pumpkin Mountain. The names of the mountains describe themselves. Knuckles gets his Shovel Claw upgrade here, so there are possibly buried emeralds.
- - Tails (Shooting) - Tails' version of Radical Highway/City Escape. There are gaps to hover over (where the Booster upgrade is needed), and this place is known to have few rings and many enemies. Earthquakes are quite bothersome.
- - Knuckles (Hunting) Explore a mine shaft, and one can drain the water level to access hidden areas. In the deepest part of the mine, there is a shaft housing ghosts. There is a Air Necklace upgrade here that allows Knuckles to have infinite air when underwater (meaning that he can never drown).
- - Tails (Driving) Tails' version of Route 280. Drive through the highway and chase the President .
- - Tails (Shooting) Tails' version of Sand Ocean. Avoid the quicksand and get inside the pyramid. Tails' Mystic Melody upgrade is in this stage.
- - Sonic (Racing) Sonic goes through the haunted pyramid. Here, you find the Bounce Bracelet.
- - Knuckles (Hunting) Knuckles' version of Egg Quarters. Inside the core of the pyramid, Knuckles goes treasure hunting for the three gate keys, and the special upgrade, the Hammer Gloves.
- - Knuckles (Hunting) Knuckles' first boss battle is against King Boom Boo, the king of all ghosts. Run around the pillar while dodging King Boom Boo's ghost flames. When you manage to get behind him, you'll find a smaller ghost holding one of those hourglasses found in the previous stages. Hit this ghost to open up a small hatch on the roof. Now, you'll have to be fast! King Boom Boo will either try to hide in the floor or the wall. Get on top of him and use Shovel Claw to dig him out. Now, quickly, run up to him and sock it to 'em!
- - Sonic (Racing) Sonic faces off with the Egg Golem, the guardian of Eggman's base. Egg Golem has three kinds of attacks. A whirling attack, a hand-slap and a double hand-slap followed by a headbutt. Get behind him and jump from each of the platforms sticking out of his back. The final three platforms have yellow spots on them, indicating that you must use your homing attack to nail them perfectly. When you get to the top platform, use Homing Attack once more to nail the mind-control device on his head.
- - Tails (Shooting) Tails' version of Lost Colony/Crazy Gadget. Get inside the ARK and destroy Eternal Engine. Here, upgrade the Cyclone with the Bazooka .
- - Knuckles (Hunting) Knuckles' version of Mad Space. Collect all the Master Emerald pieces outside the ARK! Knuckles' Sunglasses upgrade is also here. These glasses can be used to see everything that you can't when you take them off.
- - Knuckles (Hunting) Fight Rouge to prove who the greatest treasure hunter is. Just run at her while performing your three-hit running combo to deal some serious damage!
- - Sonic (Racing) - Sonic's version of Eternal Engine/Lost Colony. Get through the ARK's power plant, switch gravity and grab the Flame Ring upgrade while you're at it!
- - Tails (Shooting) Defeat Eggman to help Sonic save the day. Use the explosives in the center of the arena to your advantage.
- - Sonic (Racing) - Sonic's version of Final Chase. Sonic must grind on many pipes. This is where Sonic gets the Mystic Melody upgrade.
- - Sonic (Racing) Defeat the ultimate life form and shut down the Eclipse Cannon for good!
- - Eggman (Shooting) - Eggman's verson of Prison Lane/Security Hall. The Laser Blaster upgrade is located somewhere here. Break into the underground base and unleash Project Shadow!
- - Shadow (Racing) - Shadow's version of Big Foot. Basically, this boss is exactly like the one you fought as Sonic but with one additional attack: a Homing Laser! However, this boss only makes one pass with its machine guns before landing. Just do what you did with Sonic to beat this boss.
- - Rouge (Hunting) - Rouge's version of Wild Canyon. Collect the pieces of the Master Emerald scattered in the oasis. Rouge's Mystic Melody is here, and it requres the Pick Nails upgrade.
- - Eggman (Shooting) - Eggman's version of Hidden Base. Get through ancient Egypt and into the base! Eggman's Mystic Melody is around the spinning ground.
- - Shadow (Racing) - Shadow's version of Mission Street/City Escape. You can get the Fire Ring upgrade here but only if you have the Air Shoes. Watch out for the GUN fighter jets!
- - Rouge (Hunting) - Rouge's version of Death Chamber. The Pick Nails upgrade is here. Rouge is forced to find the three keys to Eggman's base.
- - Eggman (Shooting) - Eggman's version of Eternal Engine/Crazy Gadget. The Jet Engine upgrade is around the dark ARK. Get to the main control room on the ARK!
- - Eggman (Shooting) - Eggman's version of Metal Harbor. Get the new upgrade, the Bazooka, here. Distract the GUN forces on the sea!
- - Eggman (Shooting) - Defeat Miles "Tails" Prower . Exactly the same fight as last time but with characters reversed.
- - Rouge (Hunting) - Rouge's version of Prison Lane/Iron Gate. You can get the Treasure Scope somewhere in the base. Watch out for the lasers, though! Collect the three Chaos Emeralds before the timer expires!
- - Rouge (Hunting) - Rouge's version of Hotshot. Destroy the flying guard robot! Use the metal grating (walls) to your advantage.
- - Shadow (Racing) - Shadow's version of Green Forest. Blast through the jungle before Prison Island explodes! Get the Air Shoes upgrade here!
- - Shadow (Racing) - Defeat Sonic The Hedgehog . Exactly like the same fight as last time with characters reversed.
- - Rouge (Driving) - Rouge's version of Route 101. Chase down Tails and the Tornado!
- - Shadow (Racing) - Shadow's version of Pumpkin Hill. Get your Ancient Light here, and grind through the canyon and get to the top of Pumpkin Mountain!
- - Eggman (Shooting) - Destroy the rampaging Egg Golem. Shoot at the Golem's chest to reveal the weakspots. Also, falling in the sand below is fatal so be sure to land on one of the many blocks floating in the sand.
- - Rouge (Hunting) Here you can get the Iron Boots.
- - Rouge (Hunting) Exactly the same fight from last time with the characters reversed.
- - Eggman (Shooting) You can get the Protection Armor upgrade here.
- - Eggman (Shooting) Do exactly as you did last time.
- - Shadow (Racing) You can get the Mystic Melody upgrade here.
- - Shadow (Racing) Do exactly as you did last time.
- - Tails, Eggman, Rouge, Knuckles and Sonic, in that order (All styles)
- - Shadow (Racing)
- - Super Sonic/Super Shadow (Superpowered Racing)
- - Sonic (Racing)
- - Sonic (This level cannot be accessed without the use of a cheat device.)
- - Enables a super-fast dash along lines of rings. Combine with the Ancient Light to perform a homing attack.
- - Enables the Light Speed attack; charge up and release to perform a homing attack.
- (Sonic only) - Allows Sonic to grab and throw enemies.
- (Sonic only) - Sonic can bounce up and down, allowing him to reach high places and defeat enemies.
- - A fiery somersault breaks grey iron boxes.
- - Use it near an Ancient Rune to find a Chao.
- - A homing blast follows enemies; also lets Tails or Eggman lock onto more enemies.
- - Allows Tails/Eggman's mecha to hover for a short time.
- - Use it near an Ancient Rune to find a Chao.
- - This upgrade allows you to break grey iron containers with a more powerful Vulcan Cannon.
- - (Eggman only) Increases Eggman's HP.
- - Use it near an Ancient Rune to find a Chao.
- - Allows Rouge and Knuckles to dig.
- (Knuckles) - Allows Knuckles to breathe underwater.
- - Allows Rouge and Knuckles to break grey iron boxes with a punch or kick.
- - Makes hidden items visible.
Opinions of ''Sonic Adventure 2'' are variable among both professional reviewers and fans of the ''Sonic'' series. Although the initial Dreamcast release of ''Sonic Adventure 2'' generally received positive reviews (with the game's smooth graphics praised as some of the best visuals on the system), the GameCube port (''Sonic Adventure 2: Battle'') faired considerably worse, despite having no single player gameplay changes from the Dreamcast version. Among professional critics, the most persistent complaint of both ''Sonic Adventure'' titles is the camera system: largely fixed, it is difficult to successfully adjust before it automatically snaps back into its original preset position. The game's linearity is another common criticism; the speed-based levels are simply single-lane highways suspended over bottomless pits, with few of the opportunities for exploration found in the earlier games.
Other complaints among both reviewers and fans of the series fall on the fact that secondary characters often steal the spotlight from Sonic himself (fewer than one third of all the game's stages are dedicated to racing as Sonic or Shadow), and that cartoon characters such as the Sonic cast do not fit with the realistic, human-populated environments of the ''Adventure'' games as well as they did with the similarly stylised levels of the 8- and 16-bit titles.
Players have also noticed that the game's plot — of a giant space colony threatening to crash into Earth and cause widespread damage — resembles those of Sonic Team's earlier game '' Burning Rangers '' and Capcom 's '' Mega Man X5 ''.
Despite these criticisms many fans still consider Sonic Adventure 2 largely successful and certainly one of the best recent Sonic games, with a fair number even hailing it as the greatest to date.
- The original plan for ''Sonic Adventure 2'' was very different from how the finalized game ended up. It is thought that originally the game would feature only Sonic, Knuckles and Eggman as playable characters, but, after fan outcry of key characters (specifically Tails) not being playable, Tails, Rouge and Shadow were added to the roster of playable characters (However, early reports of the game do mention Rouge rumored to be called "Nails The Bat" and Shadow referred to as "Dark Sonic" as always being part of the game's plot, reguardless of their status as playable characters).
- Additionally, the game was to feature branching storyline pathways: at key points of the game, the character you were playing as would be presented with a choice on how to solve a situation. Depending on your answer, it would change what levels your character visited. This concept was removed midway through development, but eventually ended up being implemented in 2005's '' Shadow The Hedgehog ''. One of the examples described for ''Sonic Adventure 2'''s usage of this system was that ''Sonic'' was trapped in a submarine; he had two options: try to pilot the submarine to safety, or open the hatch and try to fight his way to the surface (despite not knowing how to swim). No submarine scenario whatsoever was in the final version of ''Sonic Adventure 2'' nor in ''Shadow the Hedgehog''.
- This was the first game the San Francisco based ''Sonicteam USA'' had developed, and many stages in the game were inspired by the developer's new California based location; the steep hills of ''City Escape'' are meant to represent San Francisco, while the huge bridge in ''Radical Highway'' and ''Mission Street'' are meant to represent the Golden Gate Bridge and surrounding area. (Mission Street is a famous street in the city) '' Route 101 '' and '' Route 280 '' were named after actual highways in the San Francisco Bay Area .
- '' Big The Cat '' cameos in a secret location in every single stage in the game, as well as many boss fights, and even certain cutscenes. However, several of the cameos were removed in ''Sonic Adventure 2: Battle''.
- Sonic Team went to great lengths to ensure the name and appearance of the character ''Shadow the Hedgehog'' remained as secret as possible. Eventually these details were leaked accidentally by toy company ReSaurus when they announced they would be producing ''Sonic Adventure 2'' action figures. (These figures were never actually produced, as ReSaurus went out of business. However, different ''Sonic Adventure 2'' action figures were eventually produced by Joyride Studios .)
- The original demo for ''Sonic Adventure 2'' packaged with Phantasy Star Online differs in several ways from the final version; most notable was the fact that Sonic was still wearing his original trademark shoes. It wasn't until a few months before the retail release of ''Sonic Adventure 2'' that Sonicteam revealed a merchandising deal with Soap Shoes .
- Another somewhat major change in the demo was a different script for the opening Helicopter Escape sequence. Most interesting is the fact that, in the original demo, one of the pilots actually swore; as Sonic made his escape, one of the pilots exclaimed "What the hell?" - by the time the finished game was released, this line was changed to "What in the world?".
- Other changes in the demo include a different logo, different road-side billboards, different sound effects, looser controls and physics, and a different instrumental version of the song, ''Escape from the City''.
- Based on texture/model file names on the Sonic Adventure 2 disc, ''Shadow the Hedgehog'''s original name was to be "Terios". In Japanese, "Terios" translates to several meanings - most notably, "Reflection" and "To Shine Brilliantly". Shadow might also be a Tenrec .
- Whereas in Sonic Adventure , ''Eggman'' was a derogatory nickname Sonic used to insult Robotnik, Sonic Adventure 2 establishes " Dr. Eggman " as Robotnik's new official name. However, he still uses "Robotnik" on the screen when he blows up half of the moon and as his family's last name (As evident in '' Professor Gerald Robotnik '' and '' Maria Robotnik '').
- Incredible attention to detail was paid to certain textures. In most games and animation, when a newspaper clipping or otherwise is shown, generally, because the viewer cannot see what the paper says, mostly gibberish is written. In ''Sonic Adventure 2'', objects such as the Newspaper clipping featuring Tails receiving the Chaos Emerald and the printout on the Biolizard Rouge has feature actual, readable text pertaining to their related subjects; although it is very difficult to read in-game, using texture editing tools, the contents of these papers finally became readable. The printout for Biolizard details its lifecycle before the incident at ARK (making some sort of reference to the date of January 27th), and the newspaper describes how Tails received a Chaos Emerald after saving Station Square from the missile Dr. Eggman launched in the original '' Sonic Adventure ''.
- By further digging around in the disc's contents, cut dialogue has been discovered in ''Sonic Adventure'' 2; the first pieces of cut dialogue are between the President and his Secretary - the President believes the planet is doomed, and that Sonic and Shadow won't be able to stop the Space Colony ARK in time, but his Secretary urges him not to give up believing in Heroes. This scene was restored in the Sonic X Anime adaptation of ''Sonic Adventure 2'', and is referenced in 2005's Shadow The Hedgehog . The second piece of cut dialogue is during the ending credits; as Tails and Eggman discuss Professor Gerald, Eggman begins to walk away to leave - He declares he will still conquer the world, and from there he and Tails make a pact, that the next time they meet, neither of them will hold back.
- The game suffers from poor translation. For example, in ''The Last Story'', When Shadow declares "Is that what Chaos Control is?", the line, translated correctly, should have read "Was that Chaos Control?" (Or, instead, simply "..Chaos Control?") Other such translation oddities include English speaking characters shouting Japanese exclamations ("Teria!", "Yosh!", etc.).
- One of the posters in City Escape reads, "SA2 is habit forming/Don't turn off your DC/Anti-XXXX XX2 Association". XXXX XX2 most likely represents, "Sony PS2". (In the Gamecube version, the posters simply read "DON'T TURN OFF", but with a cube logo above it.) And some of the benches say "EMERALD NOTWORK" instead of "Emerald network."
- A comic adaption tie-in(Sonic #98) has been published by Archie comics.
- On the final boss (Final Hazerd), after 3-4 minutes, Shadow would say to Sonic that he thinks Sonic is "the Ultimate Lifeform".
As Sega often does, in the Japanese ''Official Strategy Guide to Sonic Adventure 2'', some interesting and exclusive content was provided that sheds slightly more light on the events that transpire in the plot; "''A partial excerpt from the last investigative report by Rouge, about Project Shadow''". Rouge , who was a double agent for the government in ''Sonic Adventure 2'', gives us a peek at what she uncovered about Shadow The Hedgehog 's mysterious origins.
In it, Rouge notes she has discovered a letter to Professor Gerald Robotnik from the President of that era, requesting that Gerald research "mankind's ultimate dream", the secret to eternal life. Gerald would have no part in the research, declaring that it was "like playing God". Further research on Rouge's part reveals that Gerald was ultimately forced to accept the position after his granddaughter, Maria Robotnik , contracted the disease NIDS (Neuro Imuno-Deficiency Syndrome, Sonic Adventure 2's fictional representation of AIDS ). With no cure for NIDS, Gerald entered the program in hopes that he could treat her illness using data he gathered from his research into eternal life.
Thus, ''Project Shadow'' was born, aboard the Space Colony ARK . Here, the confidential research began by experimenting on Lizards, and their regenerative growth abilities. However, applying Chaos Emerald Energy to the test subject became too risky, and it became violent and out of control. It is unknown how, but information about an accident involving a mutated lizard, "The Proto-Type of the Ultimate Life-Form", was leaked to the Guardian Unit Of Nations . By taking advantage of the situation aboard ARK, G.U.N. enacted a procedure under the codename, "ARK's Indestructible Seal", with the ultimate goal of erasing the existence of Project Shadow indefinitely.
However, there was a miscalculation: By the time G.U.N. arrived on ARK, they discovered Gerald was already placing the finishing touches on the finalized "Ultimate Life-Form", a hedgehog named Shadow. Gerald, Maria, and Shadow attempted to escape the ARK before the G.U.N. could seize Shadow - but in the commotion, Maria was accidentally shot and killed. With her last ounce of strength, she ejected Shadow's escape pod to Earth. At the time of Sonic Adventure 2, it was unknown if the Shadow ejected to earth that day was the real Shadow; however, this question was eventually answered in 2005's Shadow The Hedgehog .
There was an update to Sonic Adventure 2 for the Nintendo GameCube , called ''.
This version was released on December 10 , 2001 in Japan , February 12 , 2002 in North America , and on the GameCube's launch ( May 3 2002 ) in Europe .
This game added new "Battle" multiplayer options, like the addition of new charactistics to the additional multiplayer characters that were in the available unlockable in the original. The multiplayer characters that were unlockable in the other game are now playable from the start, and other new bells and whistles were added.
This game also changed a large portion of raising '', '' Sonic Advance 2 '', and '' Sonic Pinball Party '' with the GCN- GBA Link Cable. Also the introduction of Chao Karate , in which the Chao stats are used for stats in fighting, and the Chao fight in a fighting game style, with little influence from the player. A glitch is featured in the "Chao Garden" for Sonic and Shadow. On the other side of the entrance, there will be some huge round rock. At the bottom, there will be some weeds. Rapidly use "Homing Attack" where those weeds are. You might jump off of the island, but you will be floating, and it will seem as if the character you picked is being split in two. When you get back to the island it will seem as if the Chao are buried.
In both the Dreamcast and Gamecube version, after collecting all 180 emblems, you can unlock a 3D version of the Green Hill Zone from Sonic 1 , with a Remixed version of the music from the original.
In the GameCube version, the boxes in the Crazy Gadget level have a red 'x' on them instead of the Dreamcast's version's green 'x'. This is possibly because the Xbox bears a striking resemblance to the boxes with the green 'x'.
The one minor setback is that Big the Cat's humorous cameos didn't remain in the stages, but he can still be viewed in some story sequences by rapidly pressing the A button throughout the scenes.
Ironically, this version of the game did not get as good reviews as its Dreamcast predecessor, possibly as it was seen as technologically behind most other GameCube games; despite added visual flourishes such as some levels containing additional rain effects, new textures, and marginally enhanced player models.
However, to date, the game has done well sales wise with sales (2006) of 1.14 million, making it one of Gamecube's highest selling games.
|