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Go is the game that is most commonly represented in this format.

SGF uses a tree-based representation of the game to store information; the tree structure makes the addition of Variation s simple. It is also text-based instead of Binary for the sake of portability.


ISSUES


  • Language: Go is most widely played in China, Japan, and Korea, but the SGF format has no way of specifying different translations for text.


  • Problems: Go problems are a very common teaching tool, but there is no single clear way to represent go problems in SGF.


  • Metadata : Only a limited, fixed set of metadata can be present, for example, SGF has rank fields, but no way to represent the ranking system in use.



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