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Seven Samurai 20xx




  Developer Dimps
  Publisher Sammy Studios
  Released March 12 , 2004
  Genre Action-adventure
  Modes Single Player
  Ratings ESRB : Teen (T)
  Platforms PlayStation 2


Seven Samurai 20XX is a PlayStation 2 game released by Sammy Studios in 2004. Its story and concept are based upon Akira Kurosawa 's movie the Seven Samurai . Rights for the production of the game were given by the Kurosawa production, with character designs by renowned French artist Mœbius and the composition of the music by Ryuichi Sakamoto .


GAMEPLAY

Seven Samurai 20XX is a Hack And Slash Video Game , as the protagonist of the game is faced with the task of destroying overwhelming hordes of enemies with his swords. Like many others of its Genre , it utilizes a combo system, showing the player how many uninterrupted hits they have inflicted upon their opponents.

The main draw of the game is the potential skill-related battle commands such as the Nitou-Ryu mode which allows the player to wield a second Katana for a limited time, increasing the speed, range and power of the players combos. The point of the game is to constantly keep the second sword out, by increasing the durability of its timer with just steps, '''just guards''', and '''just attacks'''. When the timer for nitou-ryu runs out, the player must put the second sword back in its sheath again, until the timer refills back to 100%, allowing the sword to be pulled out again.


Battle maneuvers


Nitou-Ryu mode-engaged by simultaneously pressing the L1 and R1 buttons on the PlayStation 2 Controller . This mode allows the player to rack up combos more efficiently and lasts until the timer reaches zero. After this, the player must usually wait until it recharges to 100%, but can perform just guards and just steps to recover more rapidly (both in active and recharge durations).

Just guard - allows the player to deflect an enemy's attack with skilfully timed uses of the triangle button. It allows the player to avoid damage and generates a counter-attack opportunity. This move also fully refills the Nitou-Ryu timer to 100% of its capacity.

Just Step - with proper timing of the X button, allows the player to avoid an enemy's attack and "step" (in game, it looks more akin to a teleport) behind the enemy for a counter attack. This move partially refills the Nitou-Ryu timer.

Just attack - by moving the Analog Stick in the direction of one or more enemies whilst pushing the square button, the player dashes towards them in at great speed, breaking their defense, and moving closer to the enemy. This move also partially refills the Nitou-Ryu meter.

Others - the game also incorporates various Street Fighter -like combos and "Charge attacks" which occur when holding the square button at various combos and when dashing with the X button.


PLOT

While the story is based on the original Seven Samurai , its story and plot have more in common with its animated counterpart '' Akira Kurosawa's Samurai 7 ''. The year is 20XX and the setting is Japan . Humans and Humanoids , the latter comprising of various mutants, cyborgs, and robots, maintain a delicate balance in a large, unnamed city (somewhat resembling a post-apocalyptic Tokyo ) where the power and balance of the city is maintained by a large structure known as the ''Steeple of light''. Its source of power is a young girl named the Child Of Heaven . When the child is stolen by the humanoids in order to break the balance and initiate war, the child then goes missing from her inhuman captors and is held by the villagers to ransom to the city for money. When the humanoids and various Agents of the city set out to retrieve her and her Sacred Jewel , the villagers quickly find themselves in danger and look for Samurai (known in the game as "hunters") to protect them. The game storyline is divided into "chapters":

  • Overture: Decadent Moon - The game begins as a young Samurai known as Natoe is passing through the town during the humanoid invasion of the city. As he passes through the ruined city, he encounters several humanoid foot soilders, defeating them. He then encounters the Humanoid known as Zex . After seriously wounding him, he meets the fleeing villagers who inquire if he can help protect their village from future humanoid attacks. Natoe declines, and leaves the villagers, fighting more humanoids along the way.


  • Chapter 1: To The Silver Bridge - After encountering his childhood friend Jodie , Natoe works his way through the city, finishing off the remaining humanoids from the prior invasion. He eventually meets up with Kanbei , who convinces him to help out the villagers or they will be overrun by the next invasion of Humanoids. Natoe reluctantly agrees.



  • Chapter 2: Art of Junk Life - However, Kanbei realizes that they need more Samurai to defend the village. They venture out into various areas to recruit 5 more skilled warriors. Natoe eventually finds the thief Totsuma in the city's Scrapyard area. Natoe defeats Necryl , earning Totsuma's trust and place on the team. Kanbei now tells the team of his former war ally Rojie , and the team set out to the main part of the city to locate him.



  • Chapter 3: Vanishing Love Petals - Natoe and the others arrive in the heart of the bustling city to find the whereabouts of Rojie. Discovering his occupation as a bodyguard for a female mob leader named Salla, Natoe goes off to find him, defeating various leagues of street thugs and the drug dealer Kyric in the process. He meets the friendly warrior Eight before leaving the district.


  • Chapter 4: The Man in White - Rojie now on the team, Natoe recalls the man Eight and suggests to the others that he be enlisted to join the team. Noticing Eight descend into the City's underground sewers, Natoe follows to investigate. Much to his surprise, he encounters the humanoid White Fox and battles him on several occasions. At the end of the sewers, he meets the mysterious "Man in White" and discovers Jodie and Eight are both agents of the city. Saving eight from the Man in White, Natoe convinces Eight to join the team.


  • Chapter 5: Struggle in the Wilderness - Leaving the city, the encourage of Natoe, Eight and Rojie make their way to the village to rendezvous with the rest of the team. Along the way Natoe encounters a team of agents from the city, as well as the enigmatic Zwei.


  • Chapter 6: Justice for Oneself - Reaching the village, Kanbei and the Samurai become suspicious of the villagers withdrawn behavior. Natoe decides to investigate, finding out in the process Hinata's true origins and the villagers deceitful motives. Afterwards, the team come to the conclusion that Humanoids attack on the village will be occurring soon. Natoe leaves the village in an attempt to find one last Samurai to help in the ensuing battle.


  • Chapter 7: To Live and Let Die - Natoe arrives in the wilderness to find an angry Zex and the humanoid Fen waiting for him. Zex's massive strength causes the ground to collapse, and Natoe finds himself in an underground city called the "Town of Warriors". He meets the female humanoid Cue in the process, offering to help her find her lost memories in return for her assistance.


  • Chapter 8: Searching for Sin without Malice - Deciding to take the offensive, the team of Natoe, Cue and Totsuma leave the village to infiltrate the humanoid Drei 's Fort, where he has been constructing new humanoid experiments using captured test subjects. Natoe also discovers the immense newly upgraded "Zex Beast" creature and destroys it.


  • Chapter 9: Victory Born From Death - Returning to the village, the Samurai proceed to go on the defensive and protect the city from the massive Humanoid attack. After the ensuing battle of thousands, Natoe works his way to a fight with Zwei, defeating her and her three warriors before she retreats.


  • Final Chapter: What Makes Us Human - The village safe for the time being, Natoe and Cue team up to face the last of Humanoids at a facility called the "Library of Avalon". As they walk through the Library, they encounter several horrific creatures called " Guardians ", along with Cue beginning to regain her lost memories. She is eventually kidnapped by Ein however, and Natoe fights through several Humanoids, including the "Ultimate Zex" incarnation and the immortal Fen. After defeating them, Natoe finally confronts the powerful and mysterious being known as Ein , who battles Natoe in his original humanoid form, then absorbs Cue to become the powerful god-like being called ''Almana''. Finding its only weak spot to be its angelic like wings, Natoe destroys them , then is able to attack its vulnerable body.


  • Now triumphant, Natoe returns to village, and is confronted by the humanoid Zwei, in her last attempt to gain the power of the sacred jewel and the child. His companion Jodie dies in the attack and Natoe succumbs to death from his serious injuries (after killing Zwei) and there are only two Samurai left. After the aftermath, Kanbei quotes the original movie pertaining to their situation: "So again we are defeated. The farmers have won. Not us."



Steeple of Light


The Steeple of Light is a tower located in the middle of the city in the game's setting. It houses various clones of the Sacred child along with the current girl herself who prays with the sacred jewel, and provides power to the surrounding city and areas. When the child and jewel are kidnapped, the tower loses its power of source and sends the balance of species in to a war over her power.


SEE ALSO



REFERENCES

  Author winnie the poop 2
  Url http://wwwgamefaqscom/console/ps2/game/562264html
  Title Seven Samurai 20XX Walkthrough
  Publisher Gamefaqs
  Year 2004


  Author Sammy Studios
  Url http://guidesigncom/guides/552482/indexhtml
  Title Seven Samurai 20XX Walkthrough (IGN)
  Publisher wwwIGNcom
  Year 2004