| Seastalker |
Website Links For Seastalker |
Information AboutSeastalker |
| CATEGORIES ABOUT SEASTALKER | |
| 1984 video games | |
| infocom | |
| interactive fiction | |
| amiga games | |
| apple ii games | |
| atari 8-bit family games | |
| atari st games | |
| commodore 64 games | |
| dos games | |
| mac os games | |
| ti-99---4a games | |
''Seastalker'' is an Interactive Fiction Computer Game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984 . Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64 , Apple II , and IBM PC . The game was marketed as an introduction to interactive fiction for pre-teen players. PLOT The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person Submarine ''Scimitar'' and investigate the problem. But that isn't all... it looks like there may be a Saboteur within the Aquadome as well. FEELIES With nearly every game, Infocom included extra objects and items called Feelies . The ''Seastalker'' package held the following feelies:
NOTES Infocom gave ''Seastalker'' a difficulty rating of "Junior". It was the only game to ever use this rating, which was replaced by the "Introductory" label given to games such as '' Wishbringer '' and '' Moonmist ''. Jim Lawrence , credited as a co-designer for the game, is an Author who wrote more than 60 books aimed at children and young adults. Many of his titles were Ghostwritten for established series such as '' Tom Swift, Jr. '', '' Nancy Drew '', ''The Bobbsey Twins '' and ''The Hardy Boys ''. EXTERNAL LINKS
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