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In the ''Prince of Persia: The Sands of Time'' Video Game trilogy, the Sands of Time are a substance capable of controlling time itself, and an important part of the plot in the trilogy.


STORY


The Sands of Time are a substance capable of controlling time itself when used in combination with certain objects. Without these objects, those exposed to the Sands are transformed into sand creatures: mockeries of their former selves who's only desire is to kill any living thing they see, much like Zombie s. The Sands were made by the Empress Of Time on the Island Of Time and captured in the Hourglass of Time.

The Hourglass was later stolen by the ''. The Hourglass was then given to the King of Azad as a gift. The Sands of Time are unleashed from the Hourglass by the Prince of Persia, who inserts the Dagger Of Time into the Hourglass after being tricked by the Vizier into doing so.

The Dagger of Time protects the Prince from transforming into a sand creature himself. In the sequel, '''', it is revealed that the Medallion Farah wears can use the same abilities. In that game, the Prince uses this instead of the Dagger.

At the end of ''The Sands of Time'', the Sands are put back into the hourglass. In ''Warrior Within'' the Prince tries to stop the Empress from ever creating the Sands. In the third game in the series, '''', the Sands are created again when the Empress is killed using the Dagger of Time by the Vizier.


POWERS

Control of the Sands bestows its wielder with powers, depending on the game:


The Sands of Time

  • ''The Power of Revival'': The power to rewind some time and undo mistakes, even Death .

  • ''The Power of Destiny'': Visions of possible futures, by standing in Sand Storms.

  • ''The Power of Restraint'': Freeze an enemy by stabbing it with the Dagger, making it much more vulnerable.

  • ''The Power of Haste'': Freeze and attack all enemies with great speed.

  • ''The Power of Delay'': Time is slowed down. The Prince moves slightly faster than normal and his attacks are unblockable.



Warrior Within

  • ''Time Travel'': Travel between two periods in time using Time Portals.

  • ''Recall'': Same as Revival in ''Sands of Time''.

  • ''Eye of the Storm'': Same as Delay in ''Sands of Time''.

  • ''Breath of Fate'': Strong ground attack against multiple enemies

  • ''Wind of Fate'': Stronger ground attack against multiple enemies

  • ''Cyclone of Fate'': Strongest ground attack against multiple enemies

  • ''Ravages of Time'': Same as Haste in ''Sands of Time''.



The Two Thrones

  • ''Recall'': Same as Revival in ''Sands of Time''.

  • ''Eye of the Storm'': Same as Delay in ''Sands of Time''.

  • ''Winds of the Sands'': Knocks enemies to the ground

  • ''Sand Storm Attack'': Obliterates all enemies within area of use



RELATED OBJECTS AND EVENTS

The Prince, Farah and the Vizier possess artifacts as old as the Sands: The Vizier his staff, Farah her Medallion, and the Prince the Dagger of Time.

At the end of ''The Sands of Time'', the Prince reverses time, erasing the events of the game from history by thrusting the Dagger into the dome at the top of the Hourglass.

In ''Warrior Within'' the Prince learns that, in erasing his adventures he has altered the Timeline. This invokes the Dahaka , the Guardian of the Timeline, which hunts the Prince wherever he goes with the goal of removing his existence.