Information About

Poweranimator




  Screenshot
  Caption Alias 90 General User Interface (GUI) and 3D Workspace
  Developer Alias Systems Corporation
  Latest Release Version 902
  Latest Release Date July 22, 1999
  Operating System IRIX , AIX
  Genre Computer Graphics
  License Proprietary
  Website wwwaliascom


PowerAnimator and '''Animator''', also referred to simply as "Alias", the precursor to what is now '' in 1999 . PowerAnimator ran natively on MIPS based SGI Irix and IBM AIX systems up until the late 1990s .


THE SOFTWARE

The software itself featured one of the most complex User Interface s ever created, which allowed for an incredible amount of control over scene parameters, but made many tasks, such as Animation , cumbersome and non-intuitive. It was also expensive as well, apart from the enormous cost of SGI systems at the time. The standalone software retailed for $7,500, but was also sold with other modules, and a PowerPack containing all modules that retailed for $30,000 US.


ALIAS POWERANIMATOR 9.0 DOCUMENTATION



HISTORY

In 1997, John Gibson, Rob Krieger, Milan Novacek, Glen Ozymok and Dave Springer were presented
with the Scientific and Engineering Award for their contributions to the geometric modeling component of the PowerAnimator system.

"The Alias PowerAnimator system is widely regarded in the computer animation field as one of the best commercially available software packages for digital geometric modeling. Used by many motion picture visual effects houses, it has been a benchmark for comparison of modeling tools and has had a major influence on visual effects and animation."


GAME DEVELOPMENT

The software's most notable contribution to the entertainment industry was in game development, in particular included as a part of Nintendo 64 's SGI-based developers kit and used for modeling, texturing, animation and realtime effects, of notable titles:

Other titles include:


FILM


PowerAnimator was used to create the water creature in the 1989 film ''Abyss'', as well as the T-1000 character in ', at a cost of $460,000 per minute. It was also used heavily for the 1996 film ''Independence Days many visual effects. PowerAnimator also served as the solution used to produce South Park episodes digitally before eventually production was moved to Maya.