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''Pac and Pal'' is an Arcade Game that was released by Namco in 1983 . The game ran on Namco Super Pac-Man hardware, and the object of the game was for Pac-Man to eat all the items before he was caught by the ghosts. Most of the items are the fruits from the original Pac-Man game, with a few new ones added. Their value ranges, starting with cherries at fifty points. The items had to first be unlocked, as in Super Pac-Man, but by eating cards distributed around the maze (instead of keys). Introduced in this game is an exclusive character: Mil (or "Miru"; written in katakana as ミル), the "Pal" of the title. {Link without Title} She is a little green female ghost (denoted by her hairbow) that looks like a gooseberry with legs. When an item is unlocked, she picks it up and hand-delivers it to Pac-Man, but she is a little bit dim-witted and eventually she would take it into the ghost house where it would be lost forever. This would help in clearing the level, however, and if she brings the last one there, it automatically clears the level. She is not affected by the other ghosts. In order to get the maximum points from the items, Pac-Man had to eat them first, or intercept them from Mil/Miru. Another totally new feature for a Pac-Man game is a shooting capability. Instead of having energizers, two of the collectible items were the level's particular bonus symbol. (Which line up at the bottom of the screen as each new level is reached, the first two being the flagship from Galaxian . Later ones included a red car from Rally-X , a Trumpet and even a Snowman ). When Pac-Man eats these, instead of the ghosts turning blue, he turns blue, and momentarily has the power to shoot a ray, smoke, musical notes or even freezing rays at the ghosts (which turn purple much like in the Pac-Man TV Series ), which stuns them, and yields the familiar point value of 200, 400, 800, and 1600 for each ghost shot. While stunned, Pac-Man can pass right through them. The effect soon wears off, though. Every few levels Pac-Man would get a bonus round with the maze containing only cards which yield an increasing number of points, until he flipped over a card with Blinky under it. At that point, the round is over, but no lives are lost. Each level also has a simple musical background, unlike the other Pac-Man games before it. PAC-MAN AND CHOMP-CHOMP There is an alternative version called "Pac-Man and Chomp-Chomp", with Chomp-Chomp the Pac-Dog replacing Mil/Miru. Chomp-Chomp is Pac-Man's dog from Hanna-Barbera's '' Pac-Man '' television series. He also had a cat named Sour Puss. Chomp-Chomp also appears in Pac-Man 2 and Pac-Man World . LINKS |
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