Information AboutOut Run |
''Out Run'' (also spelled '''''OutRun''''' and '''''Outrun''''') is a 1986 Racing Game designed by Yu Suzuki and Sega-AM2 for the Video Arcade market. DESCRIPTION The player controls a brown-haired man behind the wheel of a Ferrari Testarossa Convertible who is driving with his blonde Girlfriend in the passenger's seat. Starting at the beach called ''Coconut Beach'', he must pass through four checkpoints between five laps within a set time limit. At the time of its release, the game was unique in that it was possible to choose the stages in which the race took place, save for the initial one. Before every checkpoint, there was a fork in the road, allowing the player to enter one of two different environments. (A similar branching system was also used in the 1983 Atari / Tatsumi racer TX-1 , though in that game the choice of fourth stage determined the fifth stage as well.) There were two Arcade Cabinet designs -- the usual upright machine, only with a Steering Wheel and Stick Shift (instead of a Joystick and Buttons ) plus Gas and Brake pedals, and a sit-down version which looked roughly like a Testarossa. The sit-down cabinet used a drive motor to move the main cabinet. The sit-down version turned and shook according to the action onscreen, much like Sega's '' After Burner II ''. The upright also came in two versions: normal and mini. The game was a major hit with arcade-goers, and is often considered one of the best Racing Game s released for the arcade. Its popularity can be attributed to the innovative moving cabinet, to the choice in both soundtrack and route, and to the graphics, whose behind-the-back perspective gave players a better sense of speed than other games in the genre. Many previous racing games had an overhead perspective, as if watching the player-controlled car from a helicopter. Like other Sega games of the time, such as '' After Burner '', '' Space Harrier '', and '' Power Drift '', it made use of Sprite-scaling techniques for its 3-D effects, considered quite advanced for the time. MUSIC The gameplay was backed up by a very popular Soundtrack of laid-back beach music, and featured three selectable tracks in all that were broadcast through imaginary frequency modulation radio channels received by the radio receiver in the Testarossa. The music was composed by Hiroshi Miyauchi , who also did the soundtracks for other Sega arcade games. The tracks were called:
Additionally, the Sega Mega Drive/Sega Genesis port featured an extra track entitled ''Step on Beat'' and the Sega Master System Out Run 3D contained the additional ''Shining Wind'' and ''Midnight Highway''. ROUTE NAMES It was generally considered that the easiest route was that leading to Goal A (i.e. by turning left at each fork), and the most challenging was that leading to Goal E. A total of sixteen variations are possible. RELEASES
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