| Mega Man X3 |
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''Mega Man X3'' was released in 1995 by Capcom . It is the third game in the '' Mega Man X '' sub-franchise and the last to appear on the Super Nintendo . An enhanced version was also released on the PlayStation , Sega Saturn , and PC in Japan and Europe in 1996 , and the PC version arrived in North America in 1998; the enhanced version included remixed music and Anime -style cutscenes. It is currently available in the anthology collection Mega Man X Collection , which includes the first six Mega Man X games and Mega Man Battle & Chase. It should be noted that the Play Station/Sega Saturn version of X3, not the SNES version, appears in the X collection. '' Mega Man X Collection '' was released for the GameCube and PlayStation 2 on January 10 th, 2006 . Like its predecessor, '' Mega Man X2 '', Capcom included the C4 Chip to allow for some limited 3D graphics and transparency effects. ''Mega Man X3'' is the first game in which Zero is a playable character in addition to X . The game is sometimes criticized by fans because of its difficulty, others strongly dislike the repetitive background music, but still many Mega Man X fans consider it to be one the best games in the ''X'' series. ''Mega Man X3'' is also the rarest of the ''X'' series games. Very few copies of the '' Super Nintendo '' version were distributed in the United States because the system was nearing the end of its lifecycle. A copy of the SNES version of ''Mega Man X3'' with box and instructions can go for over $150 on auction websites such as EBay . Playstation and Sega Saturn versions are even more rare, although they are mainly found only in European format. It should be noted, that in Europe, the Playstation and Sega Saturn versions generally sell for less than the SNES version. CHARACTERS
GAMEPLAY Mega Man X3 is an action game where the player is given a selection screen of stages to begin. When selected, the player uses Mega Man X to blast various enemies throughout the level and reach the boss character, where defeating it wins the stage and earns a new weapon to utilize for the player. Story The story of ''Mega Man X3'' revolves around a Reploid scientist named Dr. Doppler. In the year 21XX, the threat of the Mavericks has been neutralized thanks to Doppler's technology, which has prevented any abnormal behavior in the Mavericks. As a result, the reformed Reploids, the more advanced ones specifically, have gathered near their new mentor and formed Doppler Town, a utopia perfect for Reploids. It seemed that all was well, until the Reploids who were former Mavericks suddenly reverted and once again began causing trouble. Dr. Doppler was held accountable, and X and Zero were sent out to contain the new threat. They were soon after called back to Maverick HQ, which was under attack by Doppler's forces. However, the two did not realize that while Doppler was indeed behind the new Maverick threat, someone else was pulling his strings. As if that wasn't bad enough, one of X and Zero's old enemies is back from the dead, ready to take them down. Upgrades Scattered throughout the stages are powerups used by X to enhance his attributes and obtain a wider range of skills:
Vehicles See Also: Mega Man vehicles
Mavericks About the Mavericks See Also: List of Mavericks Sub-bosses
A small-time Hunter who sides with Doppler early on, and captures X at Hunter HQ. He is quickly dealt with by Zero.
A giant Mechaniloid that Doppler sics on Hunter HQ. It has giant maces for hands.
A immense caterpillar beneath the ground in Neon Tiger's stage. It drops two hard-to-destroy bouncing eggs every time it emerges, then travels through the air and burrows into another part of the floor or ceiling.
In Blast Hornet's stage, a little firefly spawns a giant, 3D star, which whirls around the airplane hangar like a buzzsaw. When it simply goes back and forth on the ground, shooting it will make it jump.
This beast lurks under the dam in Toxic Seahorse's stage. It travels back and forth in the middle of the screen, dropping mines and firing missiles.
This tank-riding fiend hides out in Tunnel Rhino's stage.
In the first Doppler stage, this odd enemy marches around, guarding a device making the ceiling collapse, firing missiles from its back and energy blasts from its mouth. The player must defeat this enemy quickly.
This parasitic monster hangs out in Doppler's second stage, but only if Vile was destroyed in the first eight stages. X can total him easily with Acid Burst, but you can also fight him with Zero. If Zero beats him (just a few blasts and a sabre swing), the monster will catch him in a death grip and explode. Zero, however, shall just barely survive. He'll be unusable for the rest of the game, but before he leaves, he'll give X his Z-Sabre to use. A handy event.
Bit and Byte fuse together to form this Egyptian-looking monstrosity. It pitches saber slices at you or tries to grab you with its flying arms. Re-Release Details
:The Japanese edition of the game also featured two J-Pop songs by Kotono Shibuya , "One More Time" (opening theme) and "I'm Believer" (ending theme). :The re-releases also infamously feature load times, including a very long wait when first booting up the game. :The PS1 version of X3 is the version featured in '' Mega Man X Collection ''. The anime cut-scenes have been left intact (with the exception of the removal of the J-Pop songs in the intro and ending cut-scenes, it instead uses the original pieces of music found in the European/PC edition) and, finally the infamous loading times are non-existent.
Trivia
:This remix surprisingly makes it into all re-releases and even onto '' Mega Man Xtreme 2 ''; it appears Guns N' Roses either haven't noticed, or don't mind.
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