| Mario Superstar Baseball |
Article Index for Mario |
Website Links For Mario Superstar Baseball |
Information AboutMario Superstar Baseball |
| CATEGORIES ABOUT MARIO SUPERSTAR BASEBALL | |
| 2005 video games | |
| baseball video games | |
| gamecube-only games | |
| mario sports games | |
| namco games | |
''Mario Superstar Baseball'', known in '' and '' Mario Power Tennis ''. CHARACTERS Players are sorted into their respective Challenge Mode teams by their team name after their name in the beginning. Balance Characters Balance characters, as the name applies are all-around players.
Technique Characters Technique characters are good pitchers and fielders.
Power Characters Power characters, as the name applies are powerful and slow players.
Speed Characters Speed characters, as the name applies are fast and bad batters.
GAME MODES Exhibition Game A single game of baseball, players choose the Team Captain and a roster of players, and play one game. Challenge The heart of ''Mario Superstar Baseball'' is the Challenge Mode. It is a single-player mode where the player selects a pre-built team and must defeat all the other teams; at first Bowser's team is the last team to beat for the cup, and must be unlocked before the player can use him. There are six teams, each led by one of the Captains (Mario, Peach, Yoshi, Donkey Kong, Wario and Bowser), features a secondary captain (Luigi, Daisy, Birdo, Diddy Kong, Waluigi and Bowser Jr.), and is filled with a mix of sub characters, some of which are duplicated within a team, but do not appear on any other team. For example, Mario's team consists of Mario, Luigi, Monty Mole, 3 Piantas and 3 Nokis while Princess Peach's team consists of Princess Peach, Princess Daisy, Toadette, Toadsworth, and 5 Toads . Players challenge the other teams, beating the other four opens the path to Bowser's castle. The secondary purpose of defeating other teams is to recruit other characters to improve ones team. On opposing teams, each character has a set of scouting flags. During the game players will have mission objectives like "Strike 'em out", or "Score a run", that earn flags; if one gets all the flags of a particular character and wins the game, that character will be recruited. Flags are cummulative, so if the player doesn't get all the flags in a game, or loses the game after getting all the flags, the flags earned will remain when the team is challenged again; a team can be challenged as long as the captain of the team is not recruited. Players of a different color (such as Purple Toad & Yellow Magikoopa) can't be recruited and can only be played in Minigames and playing with the teams they start on (ex. Green Toad with Peach). If the team captain is recruited, his or her team will disband; any characters from that team that were not recruited will join a team led by Bowser Jr. Another way to recruit characters is by a mercy win; if either team is leading by at least 10 runs at the end of an inning, the game is called out of mercy to the losing team. If the player wins a game in this fashion, all characters on the opposing team will be so impressed that they will immediately join. After every game or minigame, Bowser Jr. will wander around the map; if the player challenges him, they will play a game in the bottom of the 9th inning, with the player randomly chosen as visitor or home. If the player's team is the visiting team, then they will have the lead and must stop Bowser Jr. from mounting a comeback; otherwise, it is the player's job to mount a comeback. Beating Bowser Jr. earns the player coins to use in the shop, while losing costs the player coins. Bowser Jr.'s team also has players from disbanded teams that the player can recruit; in which case the only mission objective is "Beat Bowser Jr.". There is a shop located on the map for purchasing power-ups, each worth a certain number of coins that the player earns from the minigames or Bowser Jr. In order for a Captain to use their special abilities, they must be purchased from the shop; these power-ups are permanent, and can be carried over into other Challenge Mode games by continuing from a previously cleared game. Other power-ups offer a temporary boost to a stat for all characters on their team, but they only last for one game, win or lose. Another goal during Challenge Mode is the Superstar quest; each character has a set of requirement that earn stars. If a character meets all of his or her requirements, then the character upgrades to a Superstar, and gets a boost in all their abilities. Also, once a character becomes a Superstar, the Superstar version of the character can be used in other game modes. Theres a simple way to figure out the number of superstar missions per player. The captain of the team has 10 mission. The 2nd captain has 8. Unlockables (except Hammer Brother), King Boo, Toadsworth, and Baby Mario have 6. Any other player has 4. Note that players like Red Koopa and Black Shy Guy can be unlocked by completing the main changing color player like Blue Pianta & Blue Noki. There are four difficulty settings for challenge mode that are similar to those of '''' - Mushroom (easy), Flower (medium), Star (hard), and Special (very hard). Once the player clears Special Cup, then Bowser is selectable as a team captain. When using him as a team captain, the rules slightly change: one has to beat the initial five teams, then face a team composed of nine of the ten main captains and sub-captains (One character is exempt at random); one can still recruit other characters, except the captains and sub-captains; and Bowser Jr. does not wander the map to challenge a player. Toy Field Minigames Practice This is where players can practice the various controls for ''Mario Superstar Baseball'', such as batting, pitching, and fielding. VOICES
Note that Monty Mole , Petey Piranha , and Dry Bones 's voices (and various others) are electronically created. EXTERNAL LINKS |
|
|