- - One Handed weapon.
- - Two Handed weapon.
- - One Handed Slash weapon.
- - Two Handed Slash weapon.
- - One Handed Blunt weapon.
- - Two Handed Blunt weapon.
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- # - ''noun'' Armor Class , a character's ability to avoid damage.
- # - ''noun'' Auto-clicker , a program or method that allows you to click or press a button quickly and repeatedly in rapid succession. Sometimes an external hack program, and sometimes a physical device. Some games have banned their use, since 'one-click' execution of a complicated series of button-presses is considered an 'exploit'.
- # - ''verb'' To use such a method in game. Either to spam skills or actions, or gain an advantage during first-come-first-serve events (i.e. first person to click on a particular NPC gets to perform the quest of receive the item).
- - ''noun'' Extra monster(s) joining a fight when the players are already fighting. Such 'additional' mobs often engage the party at inopportune moments. Also, the act of an NPC becoming an add. ("Once you attack the baron, his guards will add").
- - ''noun'' A feature of the game allowing a player to modify his User Interface (UI) in some way. (also see mods, modding).
- - ''adj.'' Away from keyboard, when a player is not present at the keyboard, taking a break. Some games have systems to show this status so that the group avoids going into fights at less than full capacity.
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- # - ''noun'' To have aggro means that the enemy mobs are focused on the player. Sometimes this is done intentionally, as in the case of a tank, other times it is unintentional and undesirable, as in the case of a group's healer gaining aggro.
- # - ''adj.'' When a mob is aggro, it will attack non-cloaked players within a certain radius. Depending on the MMORPG being played, the cloaking can vary and be based on sight, sound, smell or a combination of these three.
- (sometimes Radius) - ''noun'' The invisible sphere around every monster that, when entered, causes the enemy and anything else within the Aggro Range to attack. The size of the circle increases as the monsters become higher level than you, and vice versa. When a monster's level is gray (trivial) you have to nearly walk through it for it to attack. In many games, you may draw aggro along the z-axis (vertical) as well as the X and Y axes, so aggro range is not merely a circle but a sphere.
- - ''noun''
- # - Artificial Intelligence , the set of instructions that the game's programmers have assigned to various NPCs that determines how they will behave. Most NPCs share a basic common set of behaviors based on class or race, and rare, powerful NPCs may have specific abilities or unique sets of AI scripts that increase the difficulty of the encounter.
- - ''noun'' Alternative, usually lower-level character(s) that are played in addition to the main character of a given player.
- - ''noun'' Area Of Effect , a spell or item that deals damage in a given area, as opposed to swords and other items that deal damage to a single enemy. Also frequently called "AE" (area-effect).
- - ''verb'' "Buying"; the speaker is announcing their willingness to buy the listed item. Ex. "B> epic sword" means that the speaker wishes to buy an epic sword, and is inviting other players to offer to sell theirs. If the speaker is willing to buy or to trade for the item, the term ''B/T>'' may be used. See ''WTB''.
- - ''adj.'' Bring a Friend, a term used to describe when someone attacks an enemy NPC and several NPCs around them come with it. The NPCs are generally linked together.
- - ''adj. and noun.'' The act of taking care of basic biological functions. A common reason for going ''AFK''.
- - ''noun'' A type of damage skill that causes a projectile to fly towards an enemy character and impact him, causing damage. Usually associated with magic spells as opposed to missile weapons like a bow. Also used as a verb, to mean the act of casting such a spell ("open up by bolting the mage and then...")
- - ''adj.'' Bind-on-equip, Bind-on-use, Bind-on-pickup. Some games binds an item to a specific player so that it cannot be traded to others afterwards. Equip/use will bind the equipment to the player that first uses or equips it, which means it can't be traded to others in its pristine state. BoP means that the player who picks it up is the only one that can use it from there on. Can also be referred to as ''attuning''.
- - ''verb'' One player playing more than one account at the same time. Often the number of accounts used is mentioned, eg. two-boxing, three-boxing. Also see multi.
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- # ''verb'' - Casting a spell on a teammate to give them better stats for a short period of time. These stats could be increased health, strength, defense, speed, or other effects.
- # ''noun'' - A spell that has been cast onto a player character that increases stats for a short period of time.
- - A character controlled by a software agent, or Bot , that is used to enhance the abilities of other players. For example, in the game '' Dark Age Of Camelot '', the maximum number of players in a group is eight. Rather than use one of the eight spots for a character whose only function is to cast buffs, many players choose to log in a bot. They have the bot cast the spells and then leave the bot behind. Since this requires paying for a second account, it is often seen as an elitist luxury.
- - ''adj.'' Something not working as it should, for instance a quest may be broken if the items needed for it can not be found anywhere in the world. May also be said of game elements which are considered so good that they are game-breaking; for example, "Shamans are broken, I can't believe how overpowered they are."
- - ''adj.'' "Bring Your Own Group". Sometimes used when describing something that will likely require you to come to a place with an already formed group (party) of players, as opposed to expecting to find co-adventurers directly in the area of action. "This zone is essentially BYOG, I barely ever see people there."
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- # ''noun'' An area chosen by a player or group of players, in which they will engage mobs. The chosen area is usually safe from undesired mob interference. Often, the only person to leave the camp is the puller.
- # ''verb'' To stay in one spot in a dangerous area. This spot is a safe spot that mobs can be pulled to, so that no one accidentally aggros a nearby mob during combat. Also used in some games when an enemy player hangs around a slain opponent, waiting for a "rez" and an easy kill.
- - ''noun'' Refers to players or a server that does not allow player vs player combat; usually derogatory.
- - ''noun'' Short for the Enchanter Character Class .
- - ''noun'' Short for "crowd control," a general set of ability types that involve limiting the actions of others. The meaning of the various types varies from game to game, but in general, "roots" immobilize a character (cannot walk, but is otherwise free to act), "snares" will slow the rate at which a character moves, "mesmerizations" or "mezzes" completely freeze the character in place until the character takes damage or the mez expires (sometimes also called "sleeps"), "stuns" completely freeze the character in place even if the character is taking damage, "charms" allow the charmer to take control of the charmee, and "fears" cause the character to run around in random directions unable to act. Fears are also sometimes called "confusion" CC. Confusion CC will also sometimes cause the affected character to attack his own party. These definitions vary from game to game. CC is sometimes used as a verb ("CC the add!") CC can also mean change channel as the area gets too crowded and there are too many players.
- - ''noun'' Character Class , a character's archetype and career (e.g. fighter, rogue, bard, paladin, necromancer, etc.)
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- # ''verb'' - Short for ''consider'', to examine an NPC or PC to determine its level relative to the player.
- # ''adj.'' - The relative level or difficulty of a target NPC or PC, usually displayed as a color code, e.g. grey (much weaker) through yellow (equal strength) to red or purple (much stronger). "Those rats are purple con, so we'll have to avoid aggro".
- - ''noun'' Means "corpse run" or "corpse retrieval". In many games, slain characters leave behind a corpse, sometimes with the player's equipment and/or money still on it. The player often must run back to the corpse from a pre-determined "spawn" location to retrieve his or her equipment, recover some lost experience, or just to continue playing the game normally. Such requirements are a form of penalty to discourage players from engaging in reckless activity without consequence, or from abusing the game's death system to advance through areas that would otherwise be very difficult or require assistance or a large group to traverse.
- - ''noun'' Critical strike/hit. A hit that multiplies the damage of your typical strike. Critical hits occur for different reasons depending on the game - they can come about via a spell that has been cast on the player, an innate ability, a learned ability, as a proc of a special weapon or a number of other reasons.
- - ''noun'' See Mob. Not nearly as commonly used, but used in text-based games such as Darkness Falls: The Crusades.
- - ''noun'' Customer Service Representative. See GM.
- - ''noun'' Disconnect, when a player is disconnected from the game, unintentionally.
- - ''noun'' Direct Damage, a type of spell or ability and directly damages another character.
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- # ''verb'' - Casting a spell on an enemy to give them reduced stats for a short period of time or to remove a buff that the enemy previously received. These stats could be decreased strength, defense, speed, or other effects.
- # ''noun'' - A spell that has been cast onto an enemy that decreases stats for a short period of time.
- - ''noun'' Degeneration ( of Health or Mana ), a condition or spell that continuously wounds a character over time. Similar to DoT, but usually degen is measured in fix intervals ("Heal me quick, i got 5 degen").
- - ''verb'' Gaining a level in a game. A reference from '' EQ '' where, upon gaining a level, the game would make a "ding" noise.
- - ''noun'' Dragon Kill Points. These are a form of bidding for items that are won at player-guild events. Typically, the more raids you go on, the more points you have earned, so the more bidding power you have to get items looted by the guild during the raid.
- - "Damage Over Time"
- # ''noun'' - A move or spell that continuously wounds a character over time. A common one would be poison, that may deal 15 damage every 2 seconds for 30 seconds. Any similar move, of any strength, is considered a DOT.
- # ''verb'' - To place a DOT on a character.
- - "Damage per second"
- # ''noun'' - Damage per second, a standard way to calculate the damage dealt to others (500 damage in 2.5 seconds = 200DPS).
- # ''adj'' - Describing a character class which is known for pumping out a significant amount of damage per second. ("We need to bring some more DPS classes for this encounter.")
- - ''noun'' A typically derogatory term for players of the Druid character class, originating from the '' Everquest '' culture at a time when the druid class was perceived to have an over-abundance of " Leet " players. The term has been carried over to other games such as World Of Warcraft .
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- #''verb'' - A monster leaving behind equipment when slain. "The princess drops a nice shield."
- #''noun'' - The equipment itself that is left behind when a monster is slain. "I got a sweet drop last night off the ogre chieftain."
- #''verb'' - Less commonly, used to describe a player who abruptly logs out of the game, often due to network connectivity problems. "We were going to raid the castle, but our priest dropped halfway there."
- - ''noun'' Term referring to the rate at which a monster will drop a given piece of loot. ''(see above)''.
- - ''noun'' "Damage Shield". Refers to any effect on a character which causes a certain amount of damage per strike that is inflicted on anyone attacking that character. DS is also referred to "Divine Spirit".
- - ''noun'' An action that allows the players to act out feelings, moods, etc. As an example, a typical emote could be that a player wishes to laugh, or to show that he or she is bored, etc.
- - ''adj'' Describing the extreme rarity of a piece of equipment ("epic shield", "epic armor"), or the extreme difficulty of an encounter or quest. Sometimes used as a noun in abbreviation. ("I need to work on my epic.")
- - ''noun'' A specific flaw in the game mechanics, system architecture, or world geography to give oneself an advantage over other players, access otherwise hidden or unavailable content, or bypass intended elements of the game design or NPC AI. At all stages of an MMORPG's development and release, making use of exploits for personal gain rather than reporting them to the designers (through whatever channels are provided) is subject to punitive action (usually resulting in the offending player(s') account(s') being banned. One example of an exploit is a 'gold duplicating' bug that appeared early in Ultima Online's release life that allowed the in-game currency to be, in effect, 'counterfeited', thus causing a near-total collapse of the game's economy.
- - ''noun'' Experience (sometimes XP).
- - ''noun'' Many games represent how groups of Mobs and NPCs feel about your character through a value representing your "faction standing" with that group. There are often ways to alter your faction standing either positively (such as completing quests for members of that faction or killing members of opposing factions) or negatively (such as killing members of the faction or completing quests for opposing factions).
- - ''verb'' To repetitively gather resources in an area. to get a rarely-dropped piece of loot, lots of a common drops, or just money. Named because you end up killing all of the available mobs, and then waiting for them to respawn, like a farmer growing crops and harvesting them.
- As the name implies, a FedEx quest requires a player to act as a 'courier', taking an item from point A to point B (and often point D). FedEx quests are often decried as simplistic and lacking any real challenge.
- Free-For-All; usually refers to the party loot system where anyone is free to loot any corpse they find, in a 'first come, first served' manner.
- For the lose. Used to indicate the cause of a loss or failure. Excessive server lag resulting in a player's death could be indicated with "Lag FTL."
- - ''phrase'' Stands for, "for the win," giving the contextual subject a higher appreciation. For example, after a group or characters kill several enemy characters, a response might be "Alliance ftw!"
- - ''verb'' In PVP, When a player of signifigantly higher level kills a weaker player. Ganking is, for the most part, frowned upon, as the player so killed often has lower HP and is at a severe disadvantage.
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- #''adj'' Describing a player character, class, race, skill, spell, abilities, or other aspect of the game that is perceived to be underpowered ("Dark Knights are gimped, don't play one" or "This Druid was my first char, so he's totally gimped").
- #''verb'' To nerf (see below) a class, race, skill etc., or to develop a player character in a way he turns out to be weaker than average ("In the last patch the devs totally gimped Rogues").
- - ''noun'' Guild Leader. Has access to all guild management controls. Can add/remove/edit guild ranks and delegate guild management controls.
- - ''noun'' Game Master , a person employed by the developer of the game to offer in-game technical support, and assume a policing role. Also called a CSR. This can also refer to a Guild Master which is the leader of a guild or clan.
- - ''verb'' To repetitively kill mobs in an area, usually to get experience in order to ding the next level. The 'grind' is considered a necessary evil in most MMORPGs.
- - ''adj'' A type of ability or spell that affects a specific section of the game's geography rather than being focused on a specific character (see "rain" below) (see AoE above).
- - ''noun'' See party.
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- #''adj'' To be a member of a guild (eg. "Hey, who was that non-guilded guy in WSG last night?").
- #''verb'' To add a player to the guild (eg. "Hey, I went ahead and guilded your friend last night so he can raid with us!")
- - ''noun'' - A fellow member of a guild.
- - An effect that increases attack speed. May also be used as a verb, e.g. "Haste the rogues" could be used to ask a player to cast a haste buff on the rogues.
- - ''verb'' The act of restoring health points (health, hitpoints, HP) to a player so that he may cheat death another few seconds.
- - ''verb'' using a hearthstone to relocate your avatar to a home base or inn.
- - ''noun'' Heal over time. A healing spell or action that instead of or in addition to a normal single bonus adds a healing bonus that stays over time and restores health in intervals. For instance: Heal 1500 + 1200 over 30 seconds, every 5 seconds.
- - ''noun'' Hit Point s, also known as health points, damage points, life points and countless other synonyms, are points used to determine a character's overall health. When a character reaches 0 HP, they are considered either dead or incapacitated, depending on the game system, and cannot participate further until 'revived' in some way. Some computer and console games give HP a fixed upper limit (Usually 999), though this is less common in recent off-line RPGs.
- - ''noun'' A character class whose skill set is a mixture of two other classes.
- - ''noun'' A player playing more than one account at the same time. See boxing, multi.
- or '''inc''' - ''verb'' A message denoting NPCs' or other players' arrival for the party to fight. (ex. shammy inc to our flag room)
- - ''noun'' An Instance Dungeon is a part of the world (normally a dungeon) of which a private copy is made and reserved for a player or group of players, as opposed to a non-instanced dungeon or location where the player(s) can meet other players of their own or the opposing side, with the related consequences. 'Instancing' has become more prevalent in MMORPGs over the last five years.
- - ''verb'' To prevent an NPC from successfully attacking by continually running around while the monster chases the player.
- - Kill on Sight
- # ''noun'' - Mobs that will attack players without provocation are said to be KoS. As in "I'm KOS to the vampires in the pyramid".
- # ''adj'' - A description of a mob that is KOS. "The guards are KOS to me."
- - ''verb'' Kill Stealing , when a player engages and kills a NPC that was being fought by another player, possibly receiving loot rights and experience. Intentional KSing is severely frowned upon in most games.
- - ''noun'' When the game client freezes up or moves slowly, either due to large amounts of content being loaded from disk and into memory or from large amounts of data being sent from the game server to the client. Typically exhibits itself as a momentary freeze in the game client, after which the game will quickly act to catch up with the current game state, either by moving players around to where they are now or having them seem to run around at increased speeds.
- - Uncommon antonym of Nerf , meaning to increase the power level of some game element for game balance reasons. Usually done when something is Gimped or has been Nerf ed excessively.
- - ''verb'' A term used to describe the act of joining a Party and not participating in any fighting, but still gaining Exp . In most cases, all members in a party share Exp . Therefore, it is possible for a member of the group to do nothing and still gain exp. Leeching is usually frowned upon since it slows down the exp gain of other members of the party, and it usually results in the leecher getting kicked out of the party.
- - ''verb'' A term used to describe a player just before he/she intentionally aggros a large number of mobs for their group to 'play' with. See Leeroy .
- or more commonly '''lvl'''
- # ''noun'' A way to measure the power of a player, see Experience Point s. Usually considered small milestones that may add stat bonuses, etc.
- # ''verb'' The act of gaining a level.
- - ''adj'' Looking for More. Used as an advertisement when a player is looking for more members for their party. Can also be written with a number if a specific number of players is sought after, "LF2M for quests".
- - ''verb'' To Log Out , to (temporarily) quit the game.
- - ''adj'' Low On Mana. Used to quickly notify a player's group that they are about to run out of mana and pulls may need to be held until their mana pool has regenerated.
- - ''adj'' Used as an advertisement when a player wishes to team up with other players.
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- # ''noun'' Also "lewt" or "lewtz", although the latter are often used facetiously in mockery of the use of 'leet-speek'. Refers to equipment that is picked up from the corpse of a slain mob. Can also refer to equipment that is simply found unguarded in the game world.
- #''verb.'' To steal drops or items to which you have no legitimate claim; ex. "The dragon I killed dropped a Holy Shield, but I don't have it because someone ''looted'' it before I could grab it." See ''Ninja''.
- - ''noun'' Main Assist. The MA is the player in the group or raid that others will assist (attacking his target), in order to focus all attacks on a single monster.
- - ''noun'' The main character played by a given player, usually the highest-level or first created character for that player.
- - ''noun'' The pool of Magic Point s used by a player when casting spells or using other magic abilities. This term is used even in games that officially call magic points other names such as ''power''.
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- # - ''verb'' Combat at close range, e.g. with swords or clubs, as opposed to ranged combat with arrows or spells.
- # - ''noun'' Player classes using melee attacks as their primary form of damage (e.g. rogues and warriors in most games)
- - See CC.
- - ''noun'' Damage Mitigation, referring to the amount of damage which is absorbed by a characters armour and is not deducted from their health. Warriors and paladins have particularly high Mitigation as they wear plate armour, while a Mage who wears cloth armour has very low Mitigation.
- - ''noun'' Short for "Master Looter". In games that support this looting scheme (like World of Warcraft), it is the person that is designated to loot all items from any kills. At the end of the group's session, they will distribute the loot among the participants in a predetermined fashion. The advantage is that it negates the chance for ninja looting to occur when grouping with people you aren't familiar with. (see Ninja, below)
- - ''noun'' A Mob is a single NPC, usually one that is meant to be killed for experience or loot, though strictly speaking any computer controlled creature is a MOB. The term is an abbreviation for Mobile OBject.
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- # - ''noun'' A moderater, or someone who manages control over the game and handles with rule-breakers
- # - ''verb'' To handle rule-breakers as a mod would, regardless of whether they actually are one.
- - ''noun'' Magic Points/ Mana Points. A common abbreviation for Mana Points. Example: In Maple Story, the amount of mana you have is your "MP"
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- #''verb'' Mass Player Kill. To intentionally kill a large number of player controlled characters, usually by training several mobs and running to the players' position. See Train (Hostile Train).
- #''noun'' Can also refer to Main Portal Keep, a respawn point for a character that has died in RvR.
- -
- #''noun'' Short for "Main Tank". A group or a raid usually has a MT that is the player responsible for attacking the most difficult mobs and keep their aggro, to prevent the mob from attacking the healers or other players that might not be able to withstand much damage. Typically a warrior-like class has this role. On raids, a secondary and even tertiary tank (ST or TT respectively) may be assigned to take over the role of main tank should the original MT die.
- #''verb'' Mistell, used when a player sends a message in the wrong channel.
- - ''noun'' A character created for the sole purpose of holding items for a "real" character; in certain games, many players have a "main" character, whom they actually play, and a "mule" character, whom they play only to give to retrieve items for their main character from.
- - ''verb'' To play as two or more characters that are online at the same time, using two accounts and often two computers. Variously " Hydra ", "Boxing" and/or "Multiplaying".
- - ''verb'' "Needs." Less frequently used, this indicates that the speaker is searching for specific aid from other players and is inviting those players to offer help. They may be asking for a party (see ''LFG''), a specific class character to join their party (ex. "N> Sage or Wizard"), or a specific but not necessarily combat-related action only another character can provide (For example, a player may be searching for a PC blacksmith to forge a commissioned weapon ((ex. N> Smith" or "N> Forger")), they may be searching for another player to join their group simply so that they may proceed through an area which has a minimum party size requirement, they may be asking another player to open a warp for them, or they may be asking for a once-off ''buff,'' though with no intention of requesting that the buffer join their group to continue dispensing buffs.)
- - ''noun'' An NPC that usually has a generic model but unlike other, similar NPCs, has a name (for example, a wolf called "Fang" amidst a whole pack of "grey wolf" mobs). Sample usage: "kill the named". Named mobs are usually tougher than unnamed mobs and often give more experience upon killing them, and/or better loot or quest items.
- - ''adj'' In most games, it is one of many looting systems that player groups can use to decide who gets items that drop from mobs. In this system, only players who actually need an item because it is an upgrade to what they already have, are elligible to loot it. In World Of Warcraft , it is an actual looting system implemented with Patch 1.7. In the Need-before-Greed system, when a piece of loot is dropped for a party, the players in that party can click on a dice (need) or coin (greed) icon. Those that 'need' the item (dice) roll before those that clicked on 'greed' (coin). If no players click on the dice, the item goes to the player who rolled the highest after clicking on the coin.
- - ''verb'' The act of intentionally weakening a skill, ability, feature, or class in the interest of game balance, usually carried out by the game's designers ("they're going to nerf mages in the next patch")
- - ''noun'' Newbie, a derogatory term used to categorize a player who is ignorant, and often annoying, having little or no skill. Also spelt as "nub" "newb" or "n00b". In certain communities, the spelling denotes the level of respect; IE the term "Newb" implies greater respect to its recipient than "noob" or, at worst, "n00b." Many varieties of this system exist.
- - ''verb'' Originally "ninjalooter"; someone that loots corpses the instant they become lootable, not giving other players a chance to loot. The term has come to mean any act of looting items without giving others a fair chance at doing so, not allowing the group to decide who gets the item, or even the outright stealing of items (eg. losing the roll for the item and still looting the item). A 'ninja' will usually be exposed quite publicly by his party, resulting in the accused player becoming 'blacklisted' among the playerbase.
- - ''noun'' Non-player Character , a character that is controlled by the game.
- - ''noun'' Items dropped by enemies (see ''drops'', ''loot'') which serve no purpose other than being sold to an NPC for money; these items cannot be equipped or consumed by the player, exchanged with specific NPCs for other items, or used in any way. See 'Vendor Trash'.
- - ''noun'' Another term for direct damage spells, often used as a verb to indicate the act of repeatedly casting such a spell on a specific target ("nuke the healer!")
- - ''adj.'' Out Of Mana. Describes a player who has used up all their Magic Point s. ("Don't pull yet, I'm OOM".)
- - ''adj.'' Out of Range. Used to notify a player's party that another player or mob is too far away for them to cast a spell on.
- - ''noun'' Off Tank. Typically, a player designated as 'off tank' in a party is functionally the same as the main tank, (keeping the attention of a monster upon himself) but on a lesser mob, in order to prevent the mob from attacking weaker party members. It is primarily a form of crowd control. A raid plan might be 'MT for the Baron will be Joe, OT for the left guard is Jim and John will OT the righthand side guard'.
- - ''noun'' Short for the Paladin character class.
- - ''noun'' A group of players fighting together. The party, or group, often consists of varied classes that support one another through their differing movesets. A typical party may consist of a tank, multiple damage dealers, a healer, and a crowd controller. The tank would keep the enemies focused on himself and absorb damage while the healer keeps the tank alive. At the same time, the damage dealers, which could be summoners, assassins, ninjas, black mages, sorcerers or a variety of other classes, will be crippling the enemy. In some games with multiple enemy engagements, another person is needed to keep track of the enemy. For example, in Everquest II , a Coercer would mesmerize enemy targets that are not currently engaged, to ensure that they do not harm the party until it is their turn to be attacked.
- - ''noun'' and ''verb'' When used as a noun, a new set of files that must sometimes be downloaded and installed by each player. These files usually contain updates and bug fixes to the game, and sometimes contain new features, new quests, new content, or any other addition, deletion, or alteration of the game that the designers have decided to "push out." All players must have the latest patch installed to continue playing. When used as the verb, the act of acquiring and applying the patch. Patches are usually numbered sequentially. ("Did you get the 2.82 patch?" "I haven't patched yet.")
- - ''noun'' A text-file that accompanies a patch, explaining what the patch contains. Patch notes are often studied and discussed voraciously. Patch notes for test servers are sometimes called "test notes."
- - ''noun'' Point Blank Area Effect, a spell or ability that will deal damage to all foes adjacent to player.
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- # ''noun'' - Player Character , a character in the online world who is controlled by another human player.
- # ''verb'' - Price check, when a player wants to know the going price for an item or service.
- - ''noun'' An NPC that belongs to a player character, for instance summoned minions that can be commanded by the player to attack targets. Some pets are for novelty value only and only follow the player around, not participating in combat in any way.
- - A slang interjection used to describe items of great value.
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- # ''noun'' - Player Killer , a player who kills another in PvP. PK can often refer to a player who aggressively kills others without being provoked.
- # ''verb'' - To kill another player in PvP. Often used in a negative manner, such as a level 50 killing a level 30. The term PK is rarely used for an even, fair fight.
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- #''verb'' short for Private Message as in "PM me". See also ''PST''.
- #''noun'' Party member.
- - ''verb'' A monster respawning in the player's or group's immediate vicinity. Also see Spawn.
- -''verb'' A method of levelling a character faster (ie accumulating experience points quicker) than would be possible by playing the game normally. For example, a low level character could have a high level character following them around and healing or otherwise helping them, allowing the low level player to kill opponents much faster than they could otherwise. Businesses that offer 'power-levelling' are usually against the Terms of Service for a particular game, and those that use the services of such businesses are often ridiculed for 'buying their class', rather than learning how to play properly through direct experience.
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- # ''noun'' - Originally, a '' Procedure '' associated with a specific item, that would activate (usually with some random chance) when the item was used. Typically this is a spell associated with a weapon or piece of armor that may activate when used or hit.
- # ''verb'' - The occurrence of this event, as in "if the enchantment on my weapon procs, it'll cause double damage".
- - ''verb'' Please Send Tell, when a player wants others to contact them regarding something. Usage of this term is often viewed harshly, since sending a tell is the normal way someone would contact you in an MMORPG and therefore including PST in your message is unnecessary.
- - ''noun'', short for "Pick-Up Group". A party of players that have joined together ad hoc and have never met before, often to cooperate on a particular quest or mission.
- - ''verb'' A term to describe attacking a mob so that it comes to a designated area to be engaged, usually while trying to avoid drawing a whole group.
- - ''adj'' When a user trains only in a certain skill(s) to gain an advantage over another skill/player.
- - ''adj'' Player Vs Environment , describes player interaction with the environment, usually involving combating NPCs. Also known as '''PvM''', Player versus Monster
- - ''adj'' Player Versus Player , occurs when two players engage in combat or describes a system that allows this.
- - ''verb'' slang for "to Own". See Pwn
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- # ''noun'' - Built-in goals or objectives that are issues to the player by NPCs, and which, when completed, often yield specific rewards, such as equipment, money, experience, or faction
- # ''verb'' - The act of actively and specifically finishing quests ("I can't raid, I'm busy questing!")
- - ''verb'' "Quoted for Truth", used to express agreement with a previously made statement. This will frequentley be used in a forum, generally a user will quote a previous post and follow it with QFT to indicate agreement.
- - ''noun'' Some games allow multiple groups to combine their efforts to solve difficult quests or venture into difficult instances, this is called a raid. Some games impose limits on what can be done as a group and what can be done as a raid in order to prevent the game from becoming too simple.
- - ''noun'' A very powerful NPC that requires a ''raid'' group to complete.
- - 'adj' Becoming less commonly used, refers to a type of ability or spell that temporarily affects a specific area of the game's geography and any characters caught in it. These types of affects are usually a variety of AoE skills, and are increasingly being lumped in with the AoE category, or are called "ground target" spells. The difference between an AoE effect and a 'rain' spell is that the latter does it's damage over several waves, rather than all at once. (see AoE)
- - see ''Raid Boss''
- - ''noun'' The process of recovering lost hit points, mana, stamina, or other ephemeral aspects of the character.
- - ''verb'' The act of creating a new character. Rerolling often implies that the player has deleted their old character and is starting over, perhaps as another class, race, or to spend their character creation points differently.
- - ''verb'' Abbreviated form of Resurrect , the act of bringing a dead player back to life at the location of his or her death. Many variations on the abbreviation exists, like "Ress", "Res", "Rezz". Example: "Rez me please".
- - ''verb'' The full state of the game world is usually not saved permanently on the game servers continuously, but is done at intervals. To repair a critical problem with a gaming world, the game may be ''rolled back'' to a previous state. The possessions, whereabouts, and state of the player will all be returned to an earlier point in time. Due to the consequences to the player-base a 'rollback' is only done as a last resort.
- - ''adj'' Role-playing, a playstyle which entails creating a character and giving them a background, personality, and motivations and reacting to in-game events as that character's personality would dictate.
- - ''verb'' Selling. The speaker is announcing their desire to sell a given object. Ex. "S> Orc Helm" indicates that the speaker wishes to sell an Orc Helm and is inviting other players to make an offer for it. If the speaker is willing to sell or to trade for another item, the term ''S/T>'' may be used instead. See ''WTS''.
- - ''noun'' Short for the Shaman character class.
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- #''noun'' - various abilities the character is capable of using, such as wielding specific types of weapons, wearing specific types of armor, casting specific types of spells, or even creating specific types of items
- #''verb'' - to repeatedly use a specific skill in order to improve how good the character is at it ("I'm skilling up my two-handed axe")
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- # ''noun'' A character who exists only to perform a specific function for another character; for example, a player may create a Priest character who they only play very briefly to dispense buffs to their "main" character.
- # ''noun.'' A player, usually a healer- or buffer-type class (in most, but not all, games, a Priest, Cleric, Monk, etc.) who joins a party, follows their comrades around and never engages in combat, instead focusing solely on healing his or her teammates. Some usages specify that this character only uses a very small number of very specific spells (for example, a Priest who uses several different heal spells and a wide range of buff spells would not be a slave, but one who spammed one or two Heal spells over and over would be), but this usage varies among communities.
- - ''verb'' Acronym for "Send Me A Tell". Is an alternative to PST, "Please Send Tell".
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- # ''verb'' To repeat a message (often a request to buy, sell, or find a group) many times in a public area, disrupting the normal flow of communication. In many communities, this is considered a minor but punishable offense and can result in suspension of chat privileges, a fine, or a temporary suspension of play.
- # ''verb'' A posted message that has no point and simply wastes space and time.
- # ''noun.'' Any messages left by a spammer, ex. "Sorry, I couldn't see what you said, because there was all this spam on my screen."
- # ''verb.'' To use a given skill or ability repeatedly and rapidly, ex. "I was nearly done for, so I spammed my Bash ability and hit the beast about eight times in three seconds."
- # ''verb.'' To use flashy skills in a public non-combat zone such as a town; this is frowned upon because it can make seeing the surrounding area difficult for bystanders and can cause lag.
- # ''verb'' To quickly and continuously cast a spell, hex or enchantment. ("I was almost dead, so i spammed Divine Boon until i was at full health again").
- - ''verb'' The moment when a particular mob appears or reappears in game. Usually this is random and is only created to repopulated the zone. This term is not often used to refer to triggered events, where the players did a certain task, such as talking to a specific person or clicking a specific item, and created a monster to fight in the process.
- - ''verb'' The act of waiting near or at a location where a mob or player will appear in game with the intention of killing them immediately ("I'm spawn camping anyone who is coming though this portal."). In PvP, this is generally considered poor show as the arriving player may be dead before they even have control of their character. Many games use artificial means to prevent spawn camping by either making the player invulnerable for a short time after spawning or by placing mob spawn points in inaccessable areas.
- - ''noun'' Secondary Tank. Backup to the Main Tank, see 'MT'.
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# ''noun'' A player who intentionally aims to keep all of the mob's aggro, by doing so, protecting other party members who can heal the tank or damage the mob more effectively. A tank should generally have high Hit Point s and Armor Class . Also, any combat-oriented class that primarily uses melee rather than ranged combat. See MT.
# ''verb.'' To aid a low-level player by taking the aggro of an enemy but not attacking it (thereby not doing damage and therefore not taking a share of the experience) while the low-level player deals all the damage; basically a form of legalized, consensual KSing (see Powerlevelling)
- - ''noun'' A reference to the test server. Most MMORPGs have a specific instance of their game world on which new content is tested by the playing public before it is implemented in the "live" servers as a patch. Players often refer to this server as "test", as in, "have you tried out the new spell on test?". Sometimes used as a verb in the obvious sense, "did you test the new spell?"
- - ''noun'' To next level, how many Experience Point s are needed for a player to reach the next level.
- - ''noun'' Another word for a player's character, short for "cartoon" (character).
- - ''noun'' Trash mobs; a large number of easier mobs that must be killed to clear a path to reach the desired target (usually an end boss)
- - ''verb'' To repeatedly use the 'find player' function in a game in order to stalk someone or see their progress. Useful for trying to catch up with a fast moving person, or if a certain game zone has a limit for occupancy (to know when there is space available). Also used as a noun ("I have track" to indicate to a party that you are in possession of such knowledge.) 'Track' is used in Maple Story, for the Party Quest, which allows a higher success rate of being able to 'get in'. In some games, following a player by excessively using the 'find player' function is considered harassment.
- # ''noun'' - A train is the name given to the event in which player controlled characters in a massively multiplayer online role playing game MMORPG have engaged more computer-controlled enemies then they can handle, and in attempting to flee the battle have strung along a large number of these enemies, who are now chasing the player characters. Due to how the computer controlled enemies are programmed to move and follow player characters, they often line up behind one another, and closely resemble a rail locomotive and its train of cars.
- # ''verb'' - The act of purchasing or learning new skills or abilities (cf. Training ); in some games, also may be the act of improving skills or abilities by visiting a specific NPC and often by paying in-game currency.
- # ''verb'' - The act of intentionally or accidentally drawing a train of mobs to another player or group of players ("who trained those orcs on us?") see "aggro" and/or "Leeroy Jenkins".
- --- For example:
- ---# - a train where a player or group of players have deliberately started a train of enemies to divert them away from another player or group of players. The following groups of players can then run through the area without risk of attracting the attention of the computer enemies.
- ---# - a train where a player or group of players have started a train for the sole purpose of running the train into another group of players with the hopes that the train will engulf the other players and kill them. This practice is often frowned upon in the MMORPG world and is considered bad form, though it can be useful to dislodge dogged pursuit.
- - pejorative term for the repetitive grinding many games require to reach the highest levels ("I'm close to hitting the 45 treadmill")
- - ''verb'' When someone clearly and deliberately writes or posts a message in a manner for the purpose of angering and/or insulting an individual or group. Trolling is relatively common in the message boards associated with MMORPGs.
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- # - ''noun'' Tradeskill. A skill that allows players to create items from raw materials, for instance iron ore may be turned into a sword by a player with blacksmithing skill.
- # - ''noun'' Teamspeak A program that allows players to speak with each other directly, rather than communicating via typing.
- - ''noun'' Tertiary Tank. Backup to the Secondary Tank, see 'ST' and 'MT'.
- - ''noun'' A low level character that has been equipped with high-level or unusually strong gear.
- - ''verb'' A method of cycling several powers, spells, or abilities with limited durations at once. This term was first popularized by bards in Everquest , but can refer to any type of ability cycling which requires a player to repeat a keystroke sequence to keep multiple effects running.
- - German (literally, "over"). Used in MMORPGs instead of "amazing" or a similar word. "Hey, check out this uber sword I looted.". 'Uber' probably originated from Ubermensch , although it does not carry the negative association in MMORPGs. The validity of a given item being 'uber' is usually hotly debated, since what one player considers 'uber' may simply be vendor trash to another player. Excessive use of the term is considered a sign of over-enthusiasm, or, in some cases, an indication of 'false bravado'.
- - ''noun'' An NPC merchant that buys and sells items. Some have specific wares and may be referred to as such; eg 'Where can I find the armour vendor in this town?'
- or '''Vendor fodder''' - ''noun'' Items which serve no purpose other than being sold to an NPC for money.
- - ''verb'' A spell or ability that allows a player to return their Home or Bind point. Also a player or NPC suddenly disappearing and reappearing in a different place, may be caused by lag. The term Bamf is occasionally used instead. (see "hearth")
- Welcome Back.
- - ''verb'' Term used when a lower level player joins a higher level group for a high level quest or raid.
- - ''noun'' When a party or group of player characters are all killed by enemies (wiped out).
- Universal to most MMORPG's, used to indicate hapiness at a fortunate turn of luck. Alternate meanings include 'We Own Other Team'.
- - ''verb'' Want to buy, when a player wants to buy a specific item from another player.
- - ''verb'' Want to craft, when a player wants to craft a specific item (looking for crafter).
- - ''verb'' Want to sell, when a player wants to sell a specific item to another player.
- - Wrong Tell. Used when a player sends a message in the wrong channel. See also, MT.
- - ''verb'' Want to trade, when a player wants to trade a specific item for another one.
- - ''noun'' Experience Points. In most roleplaying games, experience points are a representation of the character's knowledge and skills. A player typically accumulates experience by undertaking a quest or killing monsters. After sufficient experience is gained, the player gains a level and the experience meter is reset to '0', at which point the player is considered to have learned enough to be considered 'improved' in some fashion. Some game systems choose to do away with this method of character advancement entirely, choosing instead to use a more statistic-oriented system.
- - A tactic analogous to the Human Wave Attack in real-world ground warfare, in which overwhelming numbers of troops are sent at the enemy, disregarding tactics or casualties. Generally looked down upon by skilled players, in some games artificial measures are taken to prevent this. In MMORPGs, players zerg by running into a battle without any particular battle tactics and overwhelming the opponent(s) by sheer force of numbers, rather than a set strategy. Originated in Blizzard's real-time strategy game Starcraft , in which the Zerg were an alien race that could produce small, relatively weak units at a high-rate of speed.
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- # ''noun'' - Any subdivision of the virtual world; usually accompanied by loading of new content or some other transition. These areas also have distinctive styles and often are designed with a certain level in mind. For example, a zone may be a forest area that is meant for level 15-20 players.
- # ''verb'' - To move from one zone to another. Can also be used as a fleeing tactic in a battle that has turned bad for the players. example: "This isn't winnable, zone out now!"
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