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THE WISE ONE The Wise One is a large, spherical, boulder-like entity with one single eye as his only organic feature. Prior to the main story the Wise One has laid dormant within Sol Sanctum, in Mt. Aleph. This enigmatic character is responsible for seemingly conflicting actions and rationales throughout the saga that can only be understood through close observation. When Alchemy was sealed away within Mt.Aleph by the Sages in the ancient past, the Wise One was created so that when the inevitable attempt by Weyard’s inhabitants to bring back Alchemy comes in the future, he would take any number of complex, subtle steps to ensure that they would never be successful if they lacked the resolve, conviction, and virtues to guide the citizenry of Weyard away from the military road that Alchemy’s powers leave open and towards a road of civilizational advance. In the event, when Saturos ’ band instigated the effort to restore Alchemy, the Wise One gauged the souls of all inside Mt.Aleph and immediately saw Isaac ’s ideal potential to be the guiding force the Wise One had hoped for. Therefore, he modifies the scenario in subtle, complex fashions so that either Isaac will succeed in Alchemy’s restoration or Alchemy will never be returned at all. The Wise One proceeds to ''lie'' to Isaac about the nature of Alchemy, stating that it is a destructive force that is better off sealed, which is of course a half-truth, and he tasks Isaac on a quest to stop Alchemy’s return. This is the main part of a test of Isaac’s virtue; the idea is that it is up to Isaac to find out and accept the truth about Alchemy on his own, for only the strong in soul and understanding in heart can succeed at that. Under the influence of the Wise One’s half-truth about Alchemy’s destructive potential, Isaac valiantly pursues Saturos and Felix . Over the course of Isaac’s quest, though, he is unable to prevent the lighting of three of the four Lighthouses necessary for Alchemy to return. After the episode at the third Lighthouse Isaac confronts his rival Felix and learns the truth about Alchemy from him, and though Isaac is flabbergasted, he comes to grips with the truth and joins Felix’s cause, just as the Wise One had been hoping. As Isaac and Felix and their extended party travel to the Mars Lighthouse to complete their quest, the Wise One arranges for one final test; he lures the parents of Isaac and Felix from the nearby town of Prox and subdues them, transforming them into a monstrous, three-headed Doom Dragon. When Isaac makes it to the top, the Wise One appears and feigns ire at Isaac for disobeying his command to stop Felix and Saturos. When Isaac says he will light it anyway in the name of Weyard, the Wise One summons the Doom Dragon to battle them, expecting the Adepts to be crushed in spirit once they slay the beast and find out that they had murdered their own parents. But Isaac meets the emotional challenge head-on, having Felix light the Mars beacon while he shares his last moments with Kyle. In other words, Isaac and his friends completely pass the Wise One’s test of virtue and conviction. Though one has to look hard to see, the Wise One has a caring heart, and he demonstrates it in the design of his test concerning the parents; energy let loose by the four Lighthouses upon activation miraculously causes the parents to be revived and nursed back to health. He would not have let the parents die if Isaac successfully passed his test, something Kraden is able to surmise and explain to Isaac. Then when the Golden Sun takes effect, the Wise One rescues the residents of Vale from certain death by evacuating them before Vale is erased by Alchemy’s return. Essentially, the Wise One elevates his stoic image once he finds the heroes necessary for Weyard’s well-being. ALEX Alex is a Mercury Adept from Imil who, along with his clanmate Mia , is the last living Mercury tribesman. Alex, at least in the Japanese version of Golden Sun, is implied to be the apprentice of Mia’s father, who is never seen and is presumed dead, which fits into Alex’s appearing physically older than Mia. Alex is an intriguing blend of bishōnen characteristics and Machiavellian motives that does not explicitly state evil to a complete degree, but nonetheless leaves him widely interpreted as the main villain of Golden Sun. His life history primarily revolved around guardianship of the Mercury Lighthouse up north of Imil, but at some point he gains a strong desire to gain supreme power. One can speculate that this is because he was heartbroken by the passing of Mia's father, who had taken Alex in as his apprentice in the past, and was remorseful that he was not strong enough to prevent his superior's death. At any rate, Alex begins training and studying hard to upgrade the potency of his Psynergy powers, and he soon comes to acquire advanced powers that are not exclusive to the Mercury element, such as self-levitation and instant teleportation. He then encounters Saturos and learns of his quest to restore the omnipotent force of Alchemy to the world, and it is here that he hatches his ultimate plot: He betrays Mia and and joins Saturos’ quest to make Alchemy appear, intent on duping Saturos and absorbing Alchemy’s core power for himself once it does appear. His self-serving objectives defined, Alex plays along with Saturos, Menardi, and Felix ’s party objective to restore Alchemy, assisting and guiding their progress whenever the opportunity strikes, and eventually the first two Lighthouses, including his own Mercury Lighthouse, are lit. When Saturos is slain and Felix’s new role as leader of the party is set, Alex abandons Felix and sets out on his own. He soon encounters Karst And Agatio and their vengeance against Isaac for the death of Saturos, and he joins them and leads them to Felix, where Karst threatens Felix’s life if he attempts to shield Isaac from her in the near future. Alex does this to speed up Felix’s effort to light the remaining Lighthouses, for when it comes to Alex’s goal, the sooner the better. Eventually, his unwitting companions and foes accomplish the activation of the four Elemental Lighthouses, and the process that returns Alchemy to Weyard begins in earnest. Alex scrambles to the top of Mt. Aleph and stands in the center of the forming Golden Sun’s stream of energy into Mt. Aleph, gaining bolstered Psynergy power and near-limitless life. At this point, ecstatic with his success, he throws mercy to the wind and attempts to summon a storm to attack Vale below as a test of his newfound power, but he fails, and The Wise One appears before him, stating that a side-effect the Wise One took long ago has caused Alex to gain most of the power of the Golden Sun but leaving a small portion of the power to the care of Isaac. Enraged by the Wise One’s deceitful ploy, Alex attempts to attack him with his Psynergy, but the Wise One renders Alex’s body immobile. Then the mountain and the landscape surrounding it begin to mutate and collapse due to Alchemy’s newly released influence, and Alex seems to disappear into oblivion, his dream of power and perhaps his life ended. BABI Babi was the ancient mayor of the commercially successful city of Tolbi. Many, many years ago, Babi’s sailing ship was lost at sea and he ended up at the lost city of Lemuria itself. Observing the artificially extended ages of the Lemurians and the mystical draught they manufactured—a fluid that could extend the lifespan of its consumer far beyond his normal years—, Babi pilfered a large quantity of the available draught and one of Lemuria’s own ships and sailed back out to sea, where he returned to Tolbi and resumed mayorship. Babi was a capable, popular figure as mayor of Tolbi, thanks to his shrewd measure of expanding Tolbi economically and militarily: An annual tournament of warriors, Colosso. It was a spectator-driven sporting competition where the strongest warriors would become enlisted in Babi’s circle of elite soldiers. Babi had a more underlying purpose to this competition, though; As he ruled and aged over the years, he became increasingly anxious for a warrior with Psynergy powers that could go on a quest for him to reenter Lemuria and take more draught for him, for Babi eventually lived to 150 years of age thanks to his dwindling draught supply. As he neared the eventual end of his long-preserved lifespan, Babi became desparate for alternate means of preserving his life, so he sent Kraden , a student of Alchemy who studied all his life in Tolbi, to the town of Vale to study Sol Sanctum up close, for Babi understandably took an increasing interest in Alchemy’s alleged ability to thwart death itself. Also, he began pressuring the native culture of eastern Gondowan to build for him a great watchtower that would overlook the area where Lemuria supposedly lied, in hopes that he could use this tower to look out for Lemurian ships, and he went so far as to take the Gondowan girl Sheba as a bargaining chip, assuring he would release her if the Gondowans built the watchtower, which would become known as Babi Lighthouse. At this point in time, however, his original measure in hosting Colosso finally pays off, as the current champion is a young, sharp warrior named Isaac who has Psynergy powers. Pleased and hopeful, Babi holds an audience with Isaac and explains his situation, tasking Isaac to locate Lemuria for him and bring back more of its draught. To this end Babi lends Isaac his old Lemurian ship. Expecting Isaac to be his best chance at life, he releases Sheba back to the Gondowan citizens. The rest, of course, is history. Though Isaac uses Babi’s Lemurian ship to attempt to locate Lemuria while continuing his own quest, his effort is for naught, for Babi eventually runs out of draught and passes away from old age, leaving Tolbi without its iconic leader. Though Babi’s end is unfortunate, it was his objective that introduced Kraden to the Valeans, and it is his gift of a ship that later allows Isaac to continue his quest on an oceanic scale. FELIX
Felix is an 18-year-old Venus Adept formerly from Vale, and the elder brother of Jenna . Before and during the main story of Golden Sun, Felix acts as a more experienced and capable but somewhat reluctant individual that nevertheless adheres to righteous ideals. This is tested when he becomes the leader of a party that must save Weyard through the revival of Alchemy, an aim and process that is whole-heartedly opposed by his former best friend Isaac , and he does not have the opportunity to explain to Isaac the truth until after much dramatic hardship. Felix lived happily with his family and Isaac and Garet until the Mt.Aleph boulder disaster swept him and his parents away, near death, where they were rescued by Saturos And Menardi (the cause of the disaster) and brought to their home colony of Prox to live for three years. During that period of time, Felix learns that Prox is in danger of being eradicated by an expanding abyss that exists because of the absence of Alchemy, so to save the Proxeans in repayment for Saturos saving him and his family, he is trained as a warrior and joins their quest, helping them infiltrate Sol Sanctum. Felix’s chivalrous side shows, however, when his own sister Jenna and the scholar Kraden are taken as hostages by Saturos, for he objects to the notion that the ends should justify these means but is forced to accept this development. Felix therefore makes it a point to keep the two from harm during their quest because their involvement was never part of the plan. His concerns double up in the same fashion when Saturos kidnaps the young Jupiter Adept Sheba as she is necessary to continue the quest, and Felix develops a downright selfless concern for Sheba’s safety, and this is demonstrated when she falls off the Venus Lighthouse and he jumps after her. Once Saturos is slain by Isaac, Felix has no choice but to carry on Saturos’ quest in his memory and for the sake of everyone in Prox, putting him in direct conflict with Isaac’s quest to prevent the return of Alchemy. GARET
Garet is a 17-year-old Mars Adept from Vale. The secondborn of the mayor of Vale’s family, he has a flower-loving elder sister (her name is implied to be Kay) and a spunky kid brother (his name is equally implied as Aaron). Garet is a robust individual with several contradictory traits: He is hot tempered, physically solid and sturdy, and carries a general lack of focus on important matters at hand, yet he carries deep concern for his friends and is completely trusted by his best buddy Isaac , like a brother. Thanks to his relative clumsiness and lacking in brilliance, he is labeled oafish by those who know him. Garet essentially plays second fiddle to Isaac’s quest, supporting his friends with his strength and capable swordsmanship, and is often the voice of Isaac along with his friends Ivan and Mia when conversing with others (due to Isaac’s nature as a silent protagonist in the original Golden Sun). Generally, his role in the story is to support Isaac, though his role is often used for Comic Relief , the first example of which is when Garet climbs onto Isaac's roof to meet him and accidentally pokes holes in it with his stepping. ISAAC
Isaac, a 17-year-old Venus Adept from Vale, can be considered the main character of the Golden Sun series. A bright, adventurous lad, Isaac is virtuous and caring, yet not to a fault. He lived a tranquil life with his mother Dora , his father Kyle, and his friends Garet , Jenna , and Felix , but a tragic incident three years prior to his fateful quest caused the disappearances and presumed deaths of Kyle and Felix, alongside Felix and Jenna’s parents. In spite of this, Isaac still lived a promising life, until his fate became intertwined with the fate of Weyard’s in the depths of Sol Sanctum, where he unknowingly pilfered the Elemental Stars for Saturos 's band and was tasked by The Wise One to prevent Saturos from restoring Alchemy to the world. Isaac becomes the leader of a group of friends that pursue and ultimately defeat Saturos and Menardi. However, what Isaac did not realize was that the Wise One’s overly negative description of Alchemy’s effects was a lie designed by the Wise One for him to see if Isaac possessed the virtues and the wisdom to decipher the truth and then summon the resolve to fight for the truth. In the event, Isaac learns the truth from Felix after the episode at Jupiter Lighthouse and joins his former opponent’s quest to restore Alchemy to Weyard. Then at Mars Lighthouse, the Wise One summons the Doom Dragon as a final obstacle to the Adepts’ quest to light Mars, and Isaac can tell right away that part of the dragon is actually his own father, Kyle, but he puts the welfare of the world over the life of his own father and slays the dragon with his own blade. With this, he passes his ultimate test in the eye of the Wise One, having proven his sacrificial virtue. Fortunately for Isaac, when Alchemy is restored Kyle is revived, and the residents of Vale are evacuated by the Wise One before the town is erased. Also, when Alchemy is restored, Isaac’s body unwittingly gains part of the power of the forming Golden Sun. IVAN Ivan is a 15-year-old Jupiter Adept from Contigo, and the younger brother of Hama. Ivan does not realize until late in the game that he and Hama are the last known living descendants of the Anemos tribe, nor does he take a short while to even find that Hama is his sister. As a baby, Ivan was handed over to the merchant tycoon known as Master Hammet by Ivan’s mother, who wanted a better life for Ivan than what could be offered in their dusty hometown of Contigo. Ivan’s mother soon died of sorrow while he lived with Hammet in the merchant town of Kalay, with the mysterious Shaman’s Rod in his hand. Hama, meanwhile, lived as an oracle in a remote temple. Ivan is unwittingly the central figure to a prophecy held by the Contigans, which is as follows: Three years after a terrible thunderstorm hits the nearby Mt. Aleph, Ivan is to join warriors from the town of Vale on a worldwide journey. During this journey, the Shaman’s Rod that Ivan holds is to be brought to the Shaman Village and exchanged for the ability to perform the Hover Psynergy spell, a power that was characteristic to Ivan’s Anemos ancestors, and this power is then to be used to climb and eventually light the Jupiter Lighthouse, restoring Contigo morally. Afterwards, Ivan will depart with his party on a flying ship with wings constructed with materials found in the nearby Anemos Sanctum. Like the Jedi prophecy of Star Wars , Ivan’s prophecy at first appears to be counteracted, yet at the end its predictions turn out to be completely true. At age 14, quiet and physically rather small for his age, Ivan joins the warriors Isaac and Garet , who are on a quest to ''prevent'' the activation of the four Lighthouses of the world. Early in their journey they meet Hama in her temple and she gives them advice, but though she recognizes her brother, she mysteriously does not reveal their relation. One by one, though, Isaac and Ivan repeatedly fail in their party objective as the Mercury and Venus lighthouses are lit by Isaac’s opponents, whose ranks include Felix . At the aerie of Venus Lighthouse, Ivan is forced to relinquish the Shaman’s Rod to Felix, who afterwards departs on a world journey of his own to light the remaining lighthouses, with Ivan and Isaac in pursuit to stop him, and Felix makes it to Shaman’s village. One of Felix’s companions, Sheba , is an unwitting Anemos descendant herself, and it is for this reason that Felix is able to obtain the Hover Psynergy and Sheba is able to use it, and it is through using it that Felix is able to climb and activate the Jupiter Lighthouse. The predictions of the prophecy end up coming true as Ivan joins Felix’s party along with Isaac afterward: The Shaman’s Rod ''was'' exchanged for the Hover Psynergy which ''was'' then used by an Anemos descendant to climb and light the Jupiter Lighthouse, and Ivan ''does'' depart from Contigo with his party on Felix’s flying ship which now has the Wings of Anemos attached to it. After he finds out his real relation to Hama, who tells him to help Isaac and Felix complete their quest to activate the last Lighthouse and save the world, Ivan leaves Contigo a hero. Through all this, though, everyone still has not realized Sheba’s Anemos heritage. JENNA
Jenna is a 17-year-old Mars Adept from Vale, and the younger sister of Felix . An outgoing, tomboyish girl, Jenna travels the full spectrum of depression and joy through the course of the Golden Sun story. Her spirit is practically broken in the Mt.Aleph boulder disaster, where all her immediate family, including Felix, is swept away and presumed dead, though their bodies are never found. Trying to forget the day ever happened, Jenna joins Isaac , Garet , and Kraden in a bold research venture into Sol Sanctum, where she is caught up in the fate of Weyard when Saturos, Menardi , and to her disbelief, Felix, take her and Kraden hostage. Saturos hopes that Jenna will be enough of a magnet for Isaac and Garet to follow, for Isaac holds the Mars Star that he lacks, and that plot eventually works. Though Jenna is taken against her will, she and Felix eventually talk with each other, and Jenna learns of the true nature of their objective as well as the fact that their parents are alive in Prox, so she joins Felix and hopes that in time Isaac will understand. Eventually, when Isaac and Felix join forces and battle the Wise One’s Doom Dragon creation at Mars Lighthouse, which turns out to be her parents in disguise, Jenna is completely crushed by the fact she helped murder her own parents. Her grief causes her friends to lash out and curse the Wise One’s name. But then she sees the resolve of Isaac and Felix in their lighting of the Mars Lighthouse, and finds the will to agree with them that this was the price necessary to save all the inhabitants of Weyard, a price worth it. But when Alchemy is restored, the parents are revived and nursed back to health, obviously placating Jenna and restoring her spirit. Finally, when the Adepts return to Vale to find it is all gone, but all its residents are safe, Jenna finds that she has everything in life. KRADEN
Kraden is an elderly, bespectacled scholar who grew up in Tolbi. He spent most of his life studying Alchemy and the four elements of Weyard. Eventually, he becomes a learned enough man to gain recognition from Tolbi’s mayor, Babi , who eventually sends Kraden to live at Vale, where he is to study the four jewels known as the Elemental Stars hidden within Sol Sanctum, as well as to observe the Adepts that live at Vale. Kraden moves to Vale and becomes fast friends with the young Adepts Isaac , Garet , and Jenna , alongside their parents, and he shares the young ones’ grief when the Mt.Aleph boulder disaster allegedly kills the parents. Three years afterwards, Kraden’s pressure to fulfill Babi’s wishes merges with his own curiosity enough that he arranges for an illegal research expedition into Sol Sanctum consisting of himself and the three Adepts. They end up finding the chamber containing the Stars, but in a major twist of fate their expedition coincides with a raid of Sol Sanctum by the menacing strangers Saturos And Menardi , accompanied by who else but Jenna’s long-lost brother Felix , and Saturos makes Isaac hand over three of the Elemental Stars. When Isaac attempts to fetch the fourth, the area starts erupting, and The Wise One appears, who Kraden immediately recognizes as a figure from his studies. But Kraden is taken hostage with Jenna by Saturos as they flee and leave Isaac behind with the Wise One, and Kraden, of course, is initially remorseful that he ever had the idea of disturbing the sanctum. Kraden and Jenna quickly come to understand Saturos’ motive for activating the Elemental Lighthouses. Eventually, when Saturos and Menardi are slain at Venus Lighthouse and Felix is made to lead the rest of party, which now includes the Jupiter Adept Sheba , Kraden becomes the group’s advisor from there on, giving Felix advice and insight into the workings of a situation whenever the situation calls for clarification. Of course, since he is an old man who studied books as opposed to swordsmanship, Kraden steps out of the way whenever Felix and his younger friends engage in battle. Kraden proves that his involvement in the quest does stem from his own curiosity in Alchemy more than Babi’s decree when Alex appears a great deal of time later and notifies Kraden of the passing of Babi. Though Kraden is understandably affected, he proclaims that he will continue his participation in the quest in the name of the pursuit of knowledge all the way. MIA
Mia is a 17-year-old Mercury Adept from Imil, who along with Alex is the last living descendant of the Mercury Tribe. Mia is an attractive young woman with long, flowing blue hair characteristic of Mercury tribesmen. Alex and Mia’s charge of duty is to protect the Mercury Lighthouse near Imil from ever being lit, though Mia does not suspect Alex’s growing agenda for self-gain, and she is left confused when Alex leaves Imil on his own. Left alone, her duty as a healer is exercised in the coming cold season where the residents are increasingly needy of medical attention. In a period of over an hour, Mia’s life and destiny change completely. First, Mia meets Isaac as he arrives in Imil, and as they talk they notice the Mercury Lighthouse reacting. The two hastily climb to the top of Mercury Lighthouse, where to Mia’s supreme horror the Mercury Beacon has been lit by none other than Alex, revealed to be in league with the unusual, menacing Mars Adepts Saturos And Menardi , whose objective is to revive the force of Alchemy. Alex explains he decided to betray his post and join Saturos’ cause because this is Weyard’s one opportunity to regain a glorious era of magic and power, and he’ll see to it that it is done. After Alex flees with Saturos, Mia is disheartened by Alex’s betrayal and soon accepts Isaac’s invitation to join his quest to stop Saturos and Alex. After all, now that Mercury Lighthouse is lit, its fountains now flow with healing water that restores the health of the Imilian townspeople, so Mia is free to leave with Isaac. Mia becomes the healing figure to Isaac’s party, wielding Mercury Psynergy to help her friends in battle. Though this is the last time Isaac and Mia ever see Alex, near the end of their quest at Mars Lighthouse, The Wise One reveals that Alex duped them all, using every individual involved in this chain of events—both Isaac’s party and Saturos’—so that when Alchemy does begin to return, Alex will be at the center of the process and hoard Alchemy-based powers for himself, becoming the most powerful being in all of Weyard. Mia is positively convulsed with disgust by her former clanmate’s underhanded tactic for power, and later when the Adepts slay the Wise One’s Doom Dragon creation and realize that they destroyed their own parents, Mia is heard voicing that she will never forgive Alex for setting these emotional hardships in motion. But Alex turns up missing after Alchemy is restored, and Mia returns to her serene disposition when their quest ends on a much happier note. PIERS
Piers is a Mercury Adept hailing from the secluded, fog-shrouded society of Lemuria, located in the center of the Great Eastern Sea. His appearance is defined by his bold-yellow eyes and his blue-textured poncho, but though he appears to be in his twenties, it is implied that he could be centuries old (Piers never reveals his age exactly). All Lemurians have uncannily extended lifespans, thanks to a mystical influence that hangs over Lemuria that prevents its inhabitants from aging at the standard rate. Piers is an understanding individual who lived with his mother and uncle for a long time, until he is caught up in the fate of Weyard along with Felix . The lighting of the Venus Lighthouse by Felix causes a long-dormant demigod known in Lemurian mythology as Poseidon to awaken in front of Lemuria in a blind rage and cause a tidal wave. Piers, at the time on his ship charting the rocky whirlpools surrounding Lemuria, is caught up in the wave and is driven out of Lemuria on his ship, landing on a foreign continent a good distance away. He is suddenly apprehended by soldiers from a town was recently raided by pirates and is falsely accused of being in league with them, and it is up to the passerby Felix to clear his name. Felix is in search of a ship himself, and once Felix helps Piers, the Lemurian introduces himself and his objective to re-enter Lemuria. Thankful for the help, Piers lets Felix on his ship and lets Felix be the commander of their now-sea-faring party as they embark on a large oceanic venture. After a great period of time exploring the Great Eastern Sea, Felix and Piers make a successful attempt to reenter Lemuria, defeating Poseidon and putting it to rest, and Piers is allowed back in with his newfound friends, where he soon finds that his mother has passed away due to sadness and a weak heart. Piers finds the time to pay his last respects to his mother before going with Felix to his king Hydros. Their lengthy discussion with the king reveals to Piers and Felix for the first time that Alchemy’s absence is what has been causing Weyard’s waning over the ages. Hydros therefore tasks Piers to accompany Felix on the rest of his own quest to activate the remaining two Lighthouses and save Weyard from eventual collapse. However, Hydros’ lord advisor, Conservato, objects to the belief that Weyard has a life force that feeds on Alchemy to retain its health. Therefore, Conservato assures Piers that he will be banished from Lemuria if he leaves to accompany Felix, but Piers accepts this consequence and leaves Lemuria with Felix as they head out on the final stages of Felix’s journey. Eventually, after a great deal of drama, Alchemy is restored, the world is resustained, and Piers is entirely content with considering all his new friends as his new family. SHEBA
Sheba is a 14-year-old Jupiter Adept who lived mostly in the desert town of Lalivero. However, clues in the game point to an extraordinary origin and heritage on Sheba’s part, alongside a cultural relation to Ivan . In the ancient past, there existed a clan of Jupiter Adepts known as the Anemos tribe, and these humans could perform extraordinary Psynergy powers such as flight. When the Alchemy-fueled world war broke out, the Anemos’ main opponent in the conflict was the nearby colony of Shaman. Soon, to safeguard its culture, the city of Anemos lifted off the ground and became a literal city in the sky, with only its rocky underside visible to the inhabitants of Weyard far below, leading Weyard to name the floating rock the Moon. Anemos city’s departure left behind a giant crater that is situated beside the modern-day settlement of Contigo. A dozen years prior to the main game, the baby Anemos girl Sheba fell from the floating city and landed in the Gondowan town Lalivero, miraculously surviving. Her adoptive family in Lalivero, alongside the rest of the town, would dub Sheba “Child of the Gods” due to her baffling origin from the sky. She was raised as a Gondowan and became Lalivero’s pride and joy. At age 14, in the present, Sheba was kidnapped by Babi of Tolbi as a bargaining chip for the Laliverans to build him Babi Lighthouse, but fate intervened and she was subsequently captured by Saturos , looking for a Jupiter Adept to help him on his quest to restore Alchemy. The ensuing scuffle involving Saturos’ protégé Felix eventually climaxed at the top of nearby Venus Lighthouse, where after Saturos’ death Sheba accidentally fell off the towering structure and Felix jumped in after. It may or may not have been coincidence that both survived the long fall. Afterwards, Sheba willingly becomes part of a traveling party led by Felix to restore Alchemy to the world, and Sheba explains that she hopes she can unravel her destiny through this quest. However, even at the end of the game, Sheba has not realized her lunar heritage, but is instead content in just considering Felix and his vast group of friends as her new family. THE PROXEANS The Proxeans are a race of scale-skinned humans situated in the colony of Prox in the farthest reaches of Weyard’s northern wastes. They have lived in an ever-increasingly harsh climate over the ages, tempering them into a hardy folk. But then an abyss appears and grows in size north of the town, threatening to swallow the town in the future. The Proxean elders know that this is the result of the absence of Alchemy over the ages, so they instigate the effort to return Alchemy to Weyard by sending their most capable and cunning warriors, Saturos and Menardi, to travel to Vale and raid Sol Sanctum for its Elemental stars and embark on a quest to restore Alchemy and save Prox, perhaps unaware that this action may one day save all of Weyard. Saturos and Menardi
Saturos and Menardi are Prox’s most patriotic soldiers, highly skilled in swordplay and Mars Psynergy. Their nationalistic sense of duty to Prox qualifies them for leadership of the quest to bring back Alchemy, so they bring along an extended party of Proxeans to raid Sol Sanctum for the Elemental Stars. Unfortunately, they trigger a trap where their party members are killed and the two are driven out from Sol Sanctum as the trap causes a fierce thunderstorm, dislodging a precarious boulder and crashing it into the town below. Saturos and Menardi head down and find the four people assaulted by the boulder— Felix , his two parents, and Isaac’s father Kyle—and, feeling remorse for the loss of their own and the damage done to Vale, bring them back to Prox safely. Over the next three years, Saturos and Menardi formulate another plan to attempt Sol Sanctum, conducting research on each of the four Lighthouses they are to light in order to restore Alchemy. All the while they train Felix into a capable Venus Adept warrior, for Saturos and Menardi require at least one adept of each element in order to enter the Lighthouse of each respective element, and they currently have themselves as Mars Adepts and Felix as a Venus Adept, covering two Lighthouses. During their research, they meet Alex , the Mercury Adept that helps guard the Mercury Lighthouse, and he is interested himself in restoring Alchemy, so he betrays his post and joins their cause, making Mercury Lighthouse enterable. As for Jupiter Lighthouse, they find that in addition to the need to kidnap a Jupiter Adept in the future, they also need the Shaman’s Rod, a Jupiter-associated artifact necessary to reach the Lighthouse top, and they can only hope that both will present themselves during their quest. After three years of preparation, Saturos, Menardi, Felix, and Alex form a traveling party and head out on a journey to restore Alchemy and save Prox. As they attempt to raid Sol Sanctum a second time, they are witness to a major twist of fate where their raid coincides with a research expedition into Sol Sanctum undertaken by the scholar Kraden , Felix’s younger sister Jenna , and her friends Isaac and Garet . Saturos pilfers three of the four stars from them, but then the area starts erupting, and they are forced to flee as Isaac, holding the last star, is left behind. Because of that, they take Jenna and Kraden as hostages for Isaac to follow, which Felix is not too thrilled about due to his sister’s involvement in their cause. With two extra in their group, Saturos’ band must now rush to complete their quest before Isaac catches up. Saturos is able to activate the nearby Mercury Lighthouse with Alex’s help without too much trouble. Then in his journey to Venus Lighthouse, Saturos spots the Jupiter Adept he was looking for: a young Gondowan girl named Sheba , and Saturos kidnaps her, to Felix’s chagrin again, and brings her to the top of Venus Lighthouse, intent on using her to acquire the Shaman’s Rod, which Saturos had previously seen in the possession of Isaac’s friend Ivan . Felix objects to Saturos’ using Sheba like a tool, and he tries to bring Sheba back down to ground level as the two Mars Adepts are confronted by Isaac’s party. Saturos has Felix take the Shaman’s rod from Ivan before he leaves, and Saturos sneaks the Venus Star into the Venus Lighthouse gullet, lighting it in front of Isaac’s nose. Saturos and Menardi then immediately try to defeat Isaac once and for all, even merging their bodies into a giant, two-headed Fusion Dragon, but Isaac conquers them through battle in spite of their best effort. Defeated, the two fall into the gullet of the Venus Lighthouse to their deaths, and Felix and Alex are the ones left to continue their quest to save Prox. Karst and Agatio
Karst and Agatio are a similar pair of capable Mars Adepts from Prox. Karst is the younger, nimbler sister of Menardi , and Agatio is an imposing, brutish Proxean that nevertheless holds his values to his hometown. Karst is concerned of the well-being of Menardi, and Prox agrees to send her and Agatio out as reinforcements to assist Menardi and Saturos in their quest. Soon after departing, Karst learns that Menardi was in fact slain by a warrior named Isaac , and she vows to see his blood on her own scythe to avenge her elder sister. Karst and Agatio soon meet Alex , who they knew back in Prox before the quest began, and he explains various things to them and agrees to bring them to Felix ’s party so that they can introduce themselves. When that happens, Karst threatens Felix and tells him that she plans to kill Isaac and his friends in the future, and that she will not tolerate Felix coming to his old friend’s aid, lest his life be forfeit to her scythe as well. Karst leaves with Alex and Agatio after having made her point. As Felix’s party explores and climbs Jupiter Lighthouse, Karst and Agatio set a trap to ensnare members of Isaac’s party as they follow Felix, so that they can go in and attempt to kill them while divided. But Felix steps in, against Karst’s threat to him earlier, and Karst orders him to take Isaac’s Mars Star and light Jupiter Lighthouse with the Jupiter Star, both of which he does. Then as consequences for his disloyalty, Karst and Agatio steal the Mars Star from Felix and immediately attempt to kill him, but the other members of his party join in the fight and defeat the two. But Alex appears and rescues them from death, explaining that since the Mars Star is now in their possession, they need to live in order for them to light the Mars Lighthouse in the near future. Karst then leaves with Alex and Agatio once again, having not been able to slay Isaac as she vowed she would. Karst and Agatio travel up north to Mars Lighthouse on suggestion of Alex, who leaves for himself. They pass through their hometown of Prox, now under more frigid weather conditions than ever, before entering Mars Lighthouse, Mars Star in hand. However, The Wise One suddenly appears before them and transforms them into lumbering, mindless Fire Dragons, preventing them from their objective. Also, during this time, Felix’s parents and Kyle, who had remained in Prox all this time, are lured to the Lighthouse by the Wise One and are subdued and transformed into a dragon in much the same way. Isaac and Felix, meanwhile, have joined forces and have passed through Prox in search of their parents, and are now entering the Mars Lighthouse, intending to retrieve the Mars Star and use it to complete their quest. They encounter the two Fire Dragons and defeat them in battle, and the defeated dragons transform back into Karst and Agatio, now ruined and near death. Karst recognizes that it is up to Felix and Isaac to complete the quest, and she hands over the Mars Star before dying with Agatio. It is evident that they die as they speak of feeling the cold and the people of Prox only feel this cold when dying. Soon, after much drama of their own, Felix and Isaac are able to light the Mars Lighthouse and restore Alchemy, saving both Prox and the rest of Weyard. Isaac and Felix return with their unconscious parents, and the Proxeans are able to nurse them back to full health. The Proxeans are eternally grateful to Isaac and Felix in spite of the deaths of four of their own most prominent soldiers, and bid them goodbye as the Adepts return to Vale. |
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