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DRAGONS See Also: Dragon (Dungeons & Dragons) Dragons were first creatures created by the powerful Ionthas (also known as ''Chaos'') who was angry that his fellow gods had created Krynn. Hoping to cause disorder and chaos through which he gained power, he created dragons. Flying lizardish creatures, dragons are able to breath fire, electricity, frost, and others. Most took sides on either good or evil. On Krynn, the good dragons are known as the metallic dragons due to their colors, consisting of gold, silver, brass, copper and bronze. The evil dragons are better known as the chromatic dragons and are red, blue, white, green, and black. Along with their formidable breath weapons, they can also wield powerful magic which can only be countered by equally or more powerful mages. DRACONIANS See Also: Draconian (Dragonlance) After the Cataclysm , Queen Takhisis awoke the evil Dragons and told them to steal the eggs of the good dragons. The sleeping good dragons could not stop them and, when Paladine woke them, they despaired for their loss. Although being promised that their eggs would be safely returned after the War Of The Lance , priests of Takhisis and Black-robed Wizards broke the pact by corrupting the eggs using evil prayers, spells and the mold of the Zhakar dwarves, creating the draconians at the end of the Age of Darkness. Noble Draconians These were created in an act of desperation toward the end of the War of the Lance. After the good dragons were liberated, Lord Ariakas ordered that the corruption ritual to be performed on evil dragons. However, the result was good draconians. Most were destroyed, but a few survive to this day. HUMANS The most common race found on Krynn, humans are humanoids created by the neutral god Gilean . In order to make them neutral, he imbued them with the shortest life-span of the three original races. Such short life prompts human to act with little considerations of their actions, and becoming susceptible to alignment changes in a way neither the elves nor the ogres are. ELVES See Also: Elf (Dungeons & Dragons) The elves were one of the three original races created by Paladine , god of light. They were given a great span of life, wisdom and beauty. However, as time passed their conditions turned them into: Silvanesti elves In the beginning of time the original elves, fearing the mountains where the evil ogres lived and the plains where the short tempered humans were settling, decided to adopt the woods as home. After battling the evil dragons with the help of the gods of magic. The realm of Silvanesti was founded after Silvanos, the first leader of the elves. As time developed, the silvanesti elves became more secluded, stopping contact with the other races. Their society divided into different casts, creating a social discrimination that ultimately led to the division of their realm into the Silvanesti and the Qualinesti elves. The main building is the ''Tower of the Stars'' where the king of the Silvanesti, known as the ''Speaker of the Stars'', lives. It is settled in Silvanost , the capital of Silvanesti. The silvanesti elves believe themselves the ''firstborn'' of the gods. Using their magical powers, they twist the trees in the region to shape them in the structs they desire, prefer marble and silver to match their symbols, and do not have contact with other races, nor even other elves except kagonesti ones, which they use as servants. Qualinesti elves The Qualinesti elves are Silvanesti ones who decided to follow Kith-kanan, the younger of Silvanos' sons, to a new land with the promise of social equality and more interaction with the outer world. The turning point for this event came with the Kinslayer Wars, where elves fought elves to prevent Ergothian forces from invading Silvanesti. After the war, Kith-kanan decided to leave for the western lands, followed by his closest friends. Kith-kanan founded the Qualinesti realm based on the premise of freedom and equality, naming himself the ''Speaker of the Suns'', founding a ''Tower of the Suns'' in the capital city of Qualinesti, Qualinost . Contrary to the silvanesti, the qualinesti elves prefer not modifying the trees in which they live. Instead, they construct buildings based on the form of the trees, giving their cities a slightly twisted look. The qualinesti have a broader contact with other races, including trading agreement with the mountain dwarves of Thorbardin and the hill dwarves of the plains, humans of Ergoth, Tarsis and Istar (before the Cataclysm ). Kagonesti elves Also known as wild elves; elves that are attuned to nature, and considered barbarians by the qualinesti and silvanesti. They sport tatoos in different parts of the body, including the face, usually symbolizing their close relationship with nature. Contrary to the silvanesti and the qualinesti elves, the kagonesti prefer living in the natural caves and trees, and never build unless the situation forces them to, dismantling everything after its use is not needed anymore, leaving the land as they had found it before constructing. The kagonesti elves are usually used as servants by the other two main races. Dargonesti elves See Also: Dargonesti Elves that live underwater and can change their appearance to look like a dolphin. The dargonesti elves live in both deep and shallow waters, and can breathe air. Their skin is bluish. Their society is based in the figure of a king, named the ''Speaker of the Moons''. Dimernesti elves Deep water sea elves. OGRE The ogres were created by Takhisis, and the first of the three original races to be settled on Krynn . Original ogres See Also: Irda (Dragonlance) Resembling elves, they were the most beautiful of all the races with a very longlife-span. Unless death by accident or on purpose, the original ogres were virtually immortal. Also these original ogres were very powerful sorcerors. After the ogre society crumbled because of an internal division between the ogres that wanted to live in peace with the other races and those who wanted to slave them, they turned into horrible creatures, twisted by evil. The ogres that wanted to live in peace escaped to an isolated island north of Ansalon, and with the blessing of Paladine, became shape changers. They took the name of ''Irda'' to differentiate themselves from the twisted ogres. Twisted ogres See Also: Ogre (Dungeons & Dragons) The curse that turned the original ogres into their current shape gave them a tremendous strength as well as a tendency of wild, anger-driven attitude. In the change, however, they lost most of their magical powers, concentrating only in brute strength. They live in clans, especially near mountains, and usually raid near towns to provide themselves with food and tools. GNOMES See Also: Gnome (Dragonlance) Gnomes were created after Reorx , god of the forge, cursed the scions that were helping him in forging the world after these tried to develop items for themselves. Gnomes are quite short with their brown, grubby skin. They are constantly thinking of new inventions and have developed a tendency for speaking faster than the Common speech. Each gnome is given a life-quest which must be accomplished, but is passed on from generation to generation if not completed. Their names are created by basically repeating the history of their entire ancestry and can go one for volumes if not stopped. Also, gnome inventions have a reputation for never working since once something works perfectly, there is no enjoyment in fixing it. The gnomes are considered one of the races of the Graygem because of their involvement in the creation of the dwarves and kenders. KENDER See Also: Kender Kenders were created when the Greygem Of Gargath corrupted the gnomes that were trying to catch it in order to study it. Their frame is slight, and can be confused with elven children. Naturally fearless, they cannot be frightenend unless in very specific situations. DWARVES See Also: Dwarf (Dungeons & Dragons) The dwarves were created when the Greygem of Gargath corrupted the gnomes that were trying to catch it in order to make profit out of it. Mountain dwarves Mountain dwarves were the original race of dwarves from which other dwarven races arose. One of the three Greygem races, mountain dwarves greatly value rocks since they are the founding bones of the world. They love to shape the rock into wonders of art. Mountain dwarves are found in their mountain fortress of Thorbardin which can be shut off from the rest of the world by closing the two gates so they perfectly resemble the surface of the mountain. There are many other races of dwarves living inside Thorbardin itself such as the Dewar, Hylar, Daergar, Zhakar and Theiwar. They coexist in the form of a class system in which each breed represents a different aspect like the aristocracy, the poverty, etc. The King of the Dwarves rules over the seven Thanes, with each Thane governing one of the clans (including the Hill and Gully dwarves). Hill dwarves Hill dwarves are a breed of dwarves who grew up living up in the hills near Abanisinia . Hill dwarves split up from the mountain dwarves in a separation similar to the elves, with the Dwarfgate Wars becoming the maximun point of conflict between both races. Gully dwarf Gully dwarves are known as the filth of Krynn due their tendency to live in the filthiest of all places. They are considered a subclass of dwarves since dwarves don't usually like to associate with them. It is said that these people are the result of a Dwarf/Gnome breeding. GOBLINS Evil creatures said to be a mix of elves and ogres. They were most commonly known for the wars before the Cataclysm in which they, along with ogres, consisted of the major fighting force of Queen Takhisis. MINOTAURS See Also: Minotaur (Dungeons & Dragons) Minotaurs are half-bull, half-human. They worship the minotaur-god Sargonnas , god of vengence. They are an evil race usually associated with the sea due to their nation being located on the Blood Sea Isles. OTHER RACES Aarakocra See Also: Aarakocra Living amongst the mountains of Krynn , aarakocra are rivals of the Kyrie and often fight over living space, especially those tribes on the island of Karthay where aarakocras have been known to work with Minotaur barbaric tribes to hunt kyrie. Aarakocras that live in the Abanasinia region often trade with the phaethons that live among the Sentinel peaks. Kyrie The kyrie are humanoids with wings made of fire. Shadowpeople The Shilo-Thahn, commonly known as ''shadowpeople'', are ancient creatures who used to live in the underground mines and passages in Sanction . Their appareance is that of a hairy ape, human size, protruding muzzle, yellow eyes and mouth with sharp fangs. They can articulate their lips and tongue to speak the common tongue, although they use their own secret dialect. The Shadowpeople is able to read the mind of any being without being noticed. As extension, they are able to talk to other beings mentally. They can also see in light and darkness. Although they prefer staying in the depths, some may have gone to the surface hiding their features with heavy cloaks, disguising themselves as Zhakar Dwarves or Priests of Takhisis. They lived in a community governed by the Councilors, several ancient shadowpeople. Being extremely peaceful and intelligent, the shadowpeople prefer evading battles if possible. They set up traps in walls, floors and ceils, sticky nets that squeeze tighter the most the prey tries to escape. They do not believe in vengeance, and accept death without question. At such depth, fungus is utilized in every possible way, including food, illumination when needed, and prison cells (tall mushroom-shaped fungus positioned in a circle with only an entrance). Involvement during the War of the Lance After having discovered that priests of Takhisis held Metallic Dragon 's eggs as hostages, the shadowpeople tried to do everything they could in order to stop the degeneration of the eggs into draconians. However, their efforts were in vain, as Ariakas slayed the last warriors with his blessed sword. Nothing is known about the shadowpeople after the War Of The Lance . REFERENCES |
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