| Hunt The Wumpus |
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| CATEGORIES ABOUT HUNT THE WUMPUS | |
| 1972 video games | |
| mainframe games | |
| dos games | |
| ti-99---4a games | |
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Originally written by , Microsoft's BASIC interpreter for CP/M and one of the company's first products. OTHER VERSIONS A simple version of the game has also become a classic way of illustrating the concept of Knowledge Based Agents , a kind of computer program in the field of Artificial Intelligence , where the program would take the role of the player, and usually play very well. An early Home Computer version of ''Hunt the Wumpus'' with color graphics and randomized cave layouts appeared on the TI-99/4A in 1981 . Versions of ''Hunt the Wumpus'' are currently available all over the is hit in the back with an arrow!" Unfortunately, the "Wumpus-o-Matic" player never made it off the drawing board. See also Rog-O-Matic . Wumpus have made an appearance in the game Nethack as a ceiling-clinging monster, and as the elusive Mountain Wumpus in the classic M.U.L.E. , being a nod from one very old game to another. A version of Hunt the Wumpus appeared in Google Talk August 2005, as a bot found by a clue in an Easter Egg . However, during the day of 24 August it was online sporadically. The game has been offline since then, because the Wumpus bot currently needs to keep all players on its roster, which is limited in size. Andrew Plotkin used ''Hunt the Wumpus'' as the inspiration for his award-winning 1999 Interactive Fiction game '' Hunter, In Darkness ''. In 2005 Microsoft challenged high school students across the world to recreate Hunt The Wumpus in .NET. The winners were from Mr. Joe Croney’s class in the US Virgin Islands. The group included Anton Doos, Zach Hunter, Peter Roussev, Justin Aronstein, and Yannick Polius. GM The first IRC Bot , GM, played a game of Hunt the Wumpus with users who communicated with it over IRC. GM was written by Greg Lindahl . NOTES REFERENCES
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