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HISTORY Hotline was designed in 1996 and known as "hotwire" by Australian programmer Adam Hinkley, then 17 years old, as a Mac OS application. The Source Code for the Hotline applications was based on a class library, "AppWarrior" (AW), which Hinkley wrote. AppWarrior would later become litigious, as Hinkley wrote parts of it while he was employed by an Australian company, Redrock Holdings. Six other fans of Hotline joined Adam Hinkley's efforts to promote and market the Hotline programs, working day and night and using the company's own products to stay in touch. Eventually, Canadian Jason Roks approached Adam Hinkley and encouraged him to move to Toronto, where Hotline Communications, Ltd. was incorporated. In 1997, ''Hotline'' won the " Macworld Best of the Show" award at the Boston MacWorld Expo . It received accolades in computer magazines and the mainstream press from ''Macworld Sweden'' (which awarded it a "Golden Mouse Award") to the ''Los Angeles Times'', which called it one of the "best kept secrets on the internet". At the time, the company's main objective was to release a stable Windows -compatible version to reach a wider audience. However, a few months after Hinkley moved to Canada, he and his colleagues at Hotline Communications got into a major disagreement and Hinkley left the firm, encrypting source files for ''Hotline'' on Hotline Communication's computers, thus crippling the company. Lawsuits against Hinkley were filed by both Hotline Communications and Redrock, and Hinkley lost copyright of his "AppWarrior" library as well as rights over the "Hotline" software. The legal battle and Hinkley's case drew some media attention, especially on the Internet. At the end of the 1990s, by then outdated Hotline software started to gradually fade, as other better peer-to-peer systems became increasingly popular. Many early Hotline users felt sympathy for Hinkley and viewed Hotline Communications with a bad eye and the Hotline Connect suite did not sell well. In September 2001, Hotline Communications announced development of version 2.0 of the Hotline suite had been stopped, beta versions of which had not been well received by the community, and laid off most of its employees. In mid-October of the same year, the company announced the re-hire of their engineering team "in anticipation of the release of Hotline 2.0" on their website (http://www.bigredh.com/ - offline as of April 2005). However, no stable build of Hotline 2.0 was ever released. HOTLINE CONNECT SOFTWARE SUITE The Hotline applications were distributed as Shareware and combined Chat , Message Board and File Sharing capabilities and operate using a Peer-to-peer model. As such, ''Hotline'' is sometimes credited with being a pioneering file sharing application, as it predates software like Napster and Gnutella . The key difference between Hotline and modern peer-to-peer applications is that the client and server applications are separate and that end users can choose who may connect to their server as well as set different privileges for different users. ''Hotline Connect'' consisted of three applications, distributed separately (via Internet download or on promotional CDs):
HOTLINE SUCCESSORS Adam Hinkley later released a HL-like software suite called KDX. He also writes blogs under his alias spl: http://spl.haxial.net/ REFERENCES Company and product history
Legal battle
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