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Information About

Head Over Heels (game)




  developer Ocean Software Ltd
  publisher Ocean Software Ltd
  designer Jon Ritman (programming), Bernie Drummond (graphics), Guy Stevens (sound), F David Thorpe (loading screen)
  released 1987 , 1988 , 1989
  genre Arcade Adventure
  modes Single Player
  platforms Amstrad CPC , Atari XL/XE , Atari ST , Commodore 64 , Commodore Amiga , MSX , ZX Spectrum
  media Cassette , Floppy Disk
  input Keyboard , Joystick


For the rock group Cocteau Twins album, see Head Over Heels


''Head Over Heels'' is an Arcade Adventure , originally released in 1987 for several popular 8-bit Home Computer s, and subsequently ported to a wide range of formats.

Visually, ''Head Over Heels'' bears a number of similarities with 's '' Knight Lore '' and '' Alien 8 ''. It uses an Isometric engine that is similar to the "filmation" technique, first developed by the aforementioned Ultimate. ''Head Over Heels'' is the second isometric game by Jon Ritman and Bernie Drummond, after the '' Batman '' computer game.

The game introduces an original concept: the player controls (initially separately) two characters instead of just one. The two characters have different abilities (Head can jump twice as high, control himself in the air, and fire Doughnuts from a hooter to paralyse enemies; while Heels can run twice as fast, climb certain staircases that Head cannot, and carry objects around a room in a bag), which become complementary when the player combines them together after about a sixth of the game. Compared to its predecessors, the game offers unique and revolutionary gameplay, more complex puzzles, and more than 300 rooms to explore.

Graphically, ''Head Over Heels'' has probably pushed the limits of the ZX Spectrum's display capabilities further than any other game. Drummond contributed some famously surreal touches, including robots (controlled by push switches) that bore a remarkable resemblance to the head of Prince Charles on the body of a Dalek (other peculiar heads included elephants); and staircases made of dogs that teleported themselves away as soon as Head entered the room.

''Head Over Heels'' is remembered by many as a landmark in the computer game industry. In 1994 its authors wrote '' Monster Max ''; another isometric video game for the Game Boy . The game, although monochrome, is twice the size of ''Head Over Heels''.


PLOT


Headus Mouthion (Head) and Footus Underium (Heels) are two spies from the planet Freedom. They are sent to Blacktooth to liberate the enslaved planets of Penitentiary, Safari, Book World and Egyptus, and then to defeat the Emperor to prevent further planets falling under his rule. Captured and separated, the spies are placed in the prison headquarters of Castle Blacktooth and must first escape, then break through the market to the orbiting Moonbase where they can teleport down to the planets to locate and reobtain the stolen crowns. Liberation of the planets and defeat of the Emperor will allow Head and Heels to return to Freedom as heroes.

Ritman admits that storyline lacked real connection to gameplay. In an interview for Edge (games Magazine) , he stated that he "made the whole game up and then added the bullshit in the last ten minutes."


CONVERSIONS AND REMAKES


''Head Over Heels'' was first released in 1987 for Z80 -microprocessor-based home computers ( ZX Spectrum , Amstrad CPC , MSX ). Due to its huge success, it was later ported to other platforms including the Atari XL/XE and ST , Commodore 64 and the Commodore Amiga .

The latest remake of ''Head Over Heels'' (for magazine.

A different remake is available at helmantika.org {Link without Title} , and a sequel is foreseen from the same authors.


IMAGES






TRIVIA

  • The working title for the game was ''Foot And Mouth''.



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