| Head-up Display |
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: A Head-Up Display, also known as a '''Heads-Up Display''' or simply '''HUD''', is any type of display that presents data without blocking the user's view. This technique was pioneered for military aviation and is now used in commercial aviation, motor vehicle and other applications. There are two types of HUD:
HUDs have in common the following characteristics:
The most common means by which current HUDs are implemented is to project the image onto a clear glass optical element ('combiner'). Traditionally, the source for the projected image has been a Cathode Ray Tube (CRT), however newer image sources based on micro-display technologies are now being introduced. Micro-display technologies that have been demonstrated include Liquid Crystal Display (LCD), Liquid Crystal On Silicon (LCOS), Digital Micro Mirrors (DMDs), Organic Light-Emitting Diode (OLED) and Laser . Some experimental HUD systems work instead by directly writing information onto the wearer's Retina using a low-powered Laser . Head-Up displays were pioneered for Fighter Jet s and later for low-flying military Helicopter pilots, for whom information overload was a significant issue, and for whom changing their view to look at the aircraft's instruments could prove to be a fatal distraction. HUDs have been in use in commercial aviation since the 1970s, and are now in regular use, notably with Alaska Airlines. HUDs have been proposed or experimentally developed for a number of other applications, including:
Many Computer And Video Games also overlay information (ammo-counters, maps, scores, etc.) over the game's normal display, and the term HUD is informally used for such displays. By virtue of being displayed on an ordinary Computer Monitor , such displays do not meet the formal definition above; however, in some games the HUD is displayed as being projected onto a virtual helmet, or used in a virtual air/spacecraft in a similar manner as it would be used in real-life. SEE ALSO EXTERNAL LINKS
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