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The term is often applied in a derogatory fashion, as in "just a hack and slash", meaning that the game consists solely of meaningless violence of this type, with no plot or other goal worth mentioning. It is often termed "roll-playing" (a reference to the dice-rolling used in most role playing game systems for determining combat) to contrast it with " Role-playing ", a style that relies less on Tactical and Statistical challenges and more on developing an elaborate Plot and treating Player Character s as three-dimensional Characters . Nevertheless, "hack and slash"-style games remain popular in both Tabletop Role-playing Game s and in Computer Role-playing Game s. Games such as ''Dungeons & Dragons'' are often dismissed as hack 'n' slash by fans of other games, although any role-playing game, from '''' to '' Call Of Cthulhu '', can be used for hack 'n' slash gaming. Ultimately, it is the players, not the game, who determine how the game is to be played. In GNS Theory , "hack and slash" style is mostly associated with the " Gamist " archetype, due to its necessary reliance on numerous point-values and dice-rolling to simulate battles. It also suits the gamist's sympathy for contests. In Video Gaming , Computer And Console RPGs can't replicate the nature of actual role-playing games and are a distinct genre that's usually more combat-oriented. Here, the nominer is reserved to those with particularly little content other than killing and looting, prime examples being Diablo and Diablo II . It's also a Fighting Game subtype in which the hero has to fight numerous opponents with several types of move combinations, or combos, and often has several weapons at their disposal. Also, the hero may need to jump and move around levels in a way similar to Platform Games . Some popular hack-and-slash games include Devil May Cry , Maximo , The Hobbit , and several games based on The Lord Of The Rings , but the genre classification can also be extended to games such as the Onimusha and Dynasty Warriors series. TRIVIA
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