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''Fire Emblem'' (Japanese: ファイアーエムブレム) is a popular , and created the video game '' Tear Ring Saga ''. GAMEPLAY Like '' beats Sword , sword beats Axe , and axe beats lance, and a similar triangle for magic (that varies from game to game) has also existed. Unlike ''Advance Wars'', the creation of various player-generated units is absent. Instead, ''Fire Emblem'' utilizes a distinct cast of characters, each with their own Character Class . Unlike most strategy games, each unit has a personality and past of their own. Money is used to buy better weapons and various items, and using units in battle will allow them to gain Experience Points ; a character's level will increase upon gaining 100 exp. Depending on the mechanics of the particular game, characters may change classes upon reaching a certain level, or through the use of a special item that will force a unit's promotion. Typically, the size of the player's character roster is very small at the beginning of each game, but as progress is made, other units may join the user's party through story events or through actions taken by the player. The latter games in the series typically contain playable rosters between thirty and fifty characters deep. Romance is a prevalent feature throughout the ''Fire Emblem'' series, often through Support conversations in games starting from ''Fuuin no Tsurugi''—occasional exchanges between certain characters who spend a lot of time adjacent to one another, allowing them to perform better as a result of their Affinity . Incest is possible throughout the series, as it was in many medieval noble families. If some characters with a mutual romantic attraction engage in three Supports throughout the game, they will often be a part of each other's ending, with the result being either marriage or a continued pursuit of their relationship. Death is permanent in a ''Fire Emblem'' game if the progress has been saved afterwards; if the player wants to keep a character who has been killed, he or she will be forced to restart the chapter. Only under special circumstances, such as being significantly related to the story, will characters who have fallen in battle not actually die, and only on extremely rare occasions, such as in ''Fire Emblem: Seisen no Keifu'' and ''Fire Emblem: Path of Radiance'', can they actually be used again at a later point in the game. Almost uniqely in the strategy and RPG genre, there is no method for restoring a fallen character's life, such as a particular spell or scroll. A "Game Over" occurs whenever one of the main characters (known as lords) falls, or in other situations depending on a mission's requirements. If the player kills a recruitable enemy or completes a chapter before an enemy or neutral character can be recruited, he or she may be influenced to retry the chapter or restart the game from scratch in order to recruit the character. Although the concept of permanent character death is a hallmark of the ''Fire Emblem'' series, the mechanic is not without its critics. Some gamers claim that permanent character death makes the games too hard and frustrating, as it is possible to play a single mission for more than an hour, only to lose a character or two just before the end of the mission. It can also be a personal annoyance, as many players become emotionally attached to the array of characters. However, most fans of the series see character death as a legitimate challenge to overcome. WHAT IS THE FIRE EMBLEM? The "Fire Emblem" to which the games' title refer is a plot device or item that has taken multiple forms throughout the series, changing with the setting. The original Fire Emblem was a Shield which allowed the wielder, Marth , to use the Falchion sword. During the second part of ''Monshō no Nazo'', the Fire Emblem can be upgraded with five orbs to turn it into the Shield Of Seals . In ''Rekka no Ken'' and ''Fūin no Tsurugi'', the Fire Emblem is a seal required for a ceremony to recognize the heir to the throne of Bern. It is also used to unlock the Sword of Seals. In ''The Sacred Stones'', the Fire Emblem is the Sacred Stone of Grado, which holds the Demon King's spirit, but is split in two (the other half forms the Dark Stone), and then the Fire Emblem is crushed. In ''Path of Radiance'', it was another name for Lehran's Medallion, an artifact containing the imprisoned spirit of an evil god. There is no actual Fire Emblem in the games ''Seisen no Keifu'' or ''Thracia 776,'' though some say that it has connections to the Royal house of Velthomer. GAMES IN THE SERIES The following is a brief list of games released in the ''Fire Emblem'' series. #''Fire Emblem: Ankoku Ryū to Hikari no Tsurugi'' (''The Dark Dragon and Sword of Light''), Famicom (1990) #''Fire Emblem: Gaiden'' (''Side-Story''), Famicom (1991) #''Fire Emblem: Monshō no Nazo'' (''Mystery of the Emblem''), Super Famicom (1993) #''Fire Emblem: Seisen no Keifu'' (''Genealogy of Holy War''), Super Famicom (1996) #''Fire Emblem: Torakia 776'' (''Thracia 776''), Super Famicom (1999, 2000) #''Fire Emblem: Fūin no Tsurugi'' (''Sword of Seals''), Game Boy Advance (2002) #''Fire Emblem: Rekka no Ken'' (''Blazing Sword''), Game Boy Advance (2003) #''Fire Emblem: Seima no Kōseki'' (''The Sacred Stones''), Game Boy Advance (2004, 2005) #''Fire Emblem: Sōen no Kiseki'' (''Path of Radiance''), GameCube (2005) RECURRING THEMES See also: Fire Emblem Character Archetypes There are some recurring themes among ''Fire Emblem'' games.
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