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''Earthworm Jim'' is a Run And Gun Platform Video Game starring an Earthworm in a Robotic suit who battles evil. The game was developed by Shiny Entertainment , released for the Sega Mega Drive/Genesis in 1994 , and subsequently for the SNES , Game Gear , Game Boy , Game Boy Advance and Microsoft Windows . Upon its release it was praised for its detailed Animation , polished Gameplay , and wacky Absurdist humor; it became the first game ever to get a 100% review in '' Games Master '' magazine. A special edition of the game was released for the Sega Mega CD , which featured CD quality music, better graphics, and expanded levels {Link without Title} . PLOT The storyline involves many colorful characters. Jim himself (a Character designed by Doug TenNapel ) was at first an ordinary Earth earthworm who did very earthworm-like things such as flee from Crow s and eat dirt. One day, in the space above Earth, the evil Psy-Crow had cornered a rebel Spaceship Pilot who had stolen an " Ultra-high-tech-indestructible-super-space-cyber-suit " built by Professor Monkey-For-A-Head . The suit had been commissioned by the evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed, Slug-for-a-Butt so that she could further conquer the galaxy. In the ensuing space fight, the suit was dropped to Earth, and fell on Jim. By a stroke of luck, Jim managed to land within the collar of the suit, and it ended up mutating him into the large and intelligent (at least by earthworm standards) superhero he is today. Jim overheard Psy-Crow talking to Queen Slug-for-a-Butt about the scorch marks left by the suit and her plans for her sister, Princess What's-Her-Name . Jim thus sets out to rescue the princess, fighting many enemies along the way, such as Evil The Cat and Bob The Killer Goldfish . LEVELS
SOUNDTRACK ''(Note: The order of the tracks is based on the Sega CD version of the Special Edition; the names in parentheses are the names of the levels they play in. This listing is also very imcomplete, as the instruction manual does not include any tracklistings whatsoever. The names for tracks 05, 11, 17, and 21 are taken from Tommy Tallarico: Games Greatest Hits Volume 2)''
There's also an additional track that appears on the Special Edition during the logo screens; it's the ending of Track 12 playing on the console's sound chip, and it is not part of the Red Book audio. SEQUELS A sequel, '' Earthworm Jim 2 '', was released in 1995 for the Mega Drive/Genesis , Sega Saturn , Sony PlayStation , SNES and PC , and a port was later released for the Game Boy Advance . Although the first title retains the same platforming gameplay throughout most of the game, many of the stages in the sequel feature some bizarre twist or gimmick, requiring the player to adapt to a new control system. For example, one level requires Jim to burrow through dirt using his gun; another is presented as an Isometric Shoot 'em Up ; in another the character wears a Salamander suit and must be guided through an Intestine lined with Villi . Two further games, ''''' character, however in the Sculptor's Cut, he was required to be Unlocked . Also in the game, he and '' Boogerman '' hold a strong Rivalry between one another. OTHER MEDIA Though today Earthworm Jim is primarily recognized as a Video Game Character , Doug TenNapel always intended his character to appear in many diverse entertainment mediums. An animated television series was thus produced and created by TenNapel, and aired from 1995 to 1996 , with Dan Castellaneta providing the voice for the title character. Other voices were provided by Andrea Martin , Kath Soucie , and Ben Stein . It is usually considered as being one of the best Cartoons Based On Video Games . See Also: Earthworm Jim (TV series) A line of action figures based on the cartoon were also produced. A second line was planned, but canceled. Two separate Earthworm Jim comics were published: one in the United States , and one in the UK . The UK comics were based more on the cartoon series than the original games. Aside from featuring the same characters, the two comics were completely unrelated. The US comics, printed under the Marvel Comics Absurd label, consisted of a three-issue story arc attempting to bridge the gap between the games and the television show, with mixed results. TRIVIA
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