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The e-Reader is a device made by Nintendo for its Game Boy Advance Portable Video Game System . It has a laser scanner that reads "e-Reader Cards," paper cards with specially encoded data printed on them. The e-Reader is neither a console nor an accessory, but an Add-on device, like the Famicom Disk System or the Sega CD . The e-Reader is one of only three official Nintendo add-ons to be released in the states. The other two add-ons are the Super Nintendo Entertainment System 's Super Game Boy and the Nintendo GameCube 's Game Boy Player . GAME BOY ADVANCE The e-Reader plugs into the cartridge slot of the Game Boy Advance like a regular game would. The end of the e-Reader sticks out from the Game Boy Advance unit to provide a slot to scan the e-Reader Cards. The e-Reader is compatible with both the Game Boy Player and the Game Boy Advance SP . When using the Game Boy Advance SP , the link cable is not used like the original Game Boy Advance; it can only be hooked up to the back of the system, not the e-Reader. The e-Reader is incompatible with the Nintendo DS . Due to changes in the system's case design, the device will not fit into the cartridge slot of the system. It should be noted that some hardware modders have managed to get their e-Reader working with the DS; however, it is not recommended that the average end-user attempt this. In order to add items and scan levels in games such as '' Super Mario Advance 4 '', a player required two Game Boy Advance systems and a link cable. The gray end would go into the e-Reader GBA and the purple end into the GBA that had the game. After entering the needed point on the game, players would swipe the cards in and the data would be transferred to the game cartridge. INFORMATION Two versions were released in Japan: the original (without a link cable port), which could read cards for use in games, etc., and another with a link cable port to connect with Nintendo GameCube games such as '' Animal Crossing '' and with other Game Boy Advance systems for games such as '' Pokémon Ruby And Sapphire ''. Only the latter was released in North America. The e-Reader was only released in Japan, North America, and Australia. It was announced for Europe but was later cancelled. Due to a lack of popularity, it was discontinued in North America in early 2004; however, it is still being produced in Japan, where it became more popular. e-Reader Cards In the U.S., e-Reader Card packs have been released that contain: # NES games #New levels and power-ups for '' Super Mario Advance 4 '' #Items and designs for '' Animal Crossing '' #New trainers to battle in '' Pokémon Ruby And Sapphire '' #Mini-games, including an exclusive version of '' Mario Party ''. There have been numerous other games released with e-Reader support in Japan. Dot codes Data is encoded on the cards using "dot codes," a specialized Barcode technology licensed from Olympus Optical Co., Ltd. e-Reader Cards may have one or two sets of dot codes on them, either a long strip on the left side of the card, a long strip on both the left and right sides of the card, a short strip on the bottom of the card or a short strip on the bottom of the card with a long strip on the left side of the card. Smaller games may require scanning only one card (two sets of dot codes), while the larger NES games can require as many as five cards (ten sets of dot codes) in order to start the application. The shorter dot codes were only used with the Pokémon Trading Card Game. Cards released in regular sets published by both Nintendo and Wizards Of The Coast had dot codes on the bottom side of the card. When scanned, the e-reader displayed a Pokédex data entry for the Pokémon shown on the card. Many of the cards published by Wizards of the Coast included a left side dot code that would allow users to play mini-games, animations, and use secret attacks in the Trading Card Game or play with various songs and graphics. GAME LIST Classic NES Each game in this series comes in a pack of five cards, each of which must be scanned twice, on both sides. There are thirteen games in this series. Each of these games is a direct port of the classic NES game of the same title.
Animal Crossing -e The cards, when used with the game's Post Office , would provide items to players. Some were rare, while others were more common. Some unlocked "town tunes", which were played each time you talked to an animal, still others were "sibling" cards (series 2-4) with two related characters on the front, and yet more were tailor design cards, which unlocked new designs to be used around the village.
Pokémon Battle-e
Super Mario Advance 4: Super Mario Bros. 3-e See Also: Super Mario Advance 4: Super Mario Bros. 3 There are 36 cards, divided into two series: 18 for Series 1 and 18 for Series 2. In each package of 18 cards there are five demo cards, five level cards, eight power-up cards, and a promotional card without data strips which only contains an advertisement for the Pokémon Battle-e cards.
Pokémon Trading Card Game
ROCKMAN.EXE & ROCKMAN ZERO 3 CARDS The Japanese Rockman games for GBA (known as Megaman outside of Japan) used Card Reader e+ cards to customize their game with the e-Reader + (available in Japan only). The cards caused various effects as, such as Base HP, Abilities, Buster Changes, Charge Shot Modifications, B+ Back Abilities. There are even Item Cards which can give out sets of Battle Chips, Sub Chips, BugFrags, Zenny, and even Navi Customizer Programs (Only introduced in Rockman EXE6 Modification Card Part 1 & Rockman EXE6 Modification Card Part 2. They could also cause negative effects ('Bugs') to happen, causing such effects as the causing Rockman to lose health and move the wrong way, or causing the player to be unable to control it. As for the Rockman Zero 3 Cards, they'll change the Resistance Base and add new an overhaul of new things to it as well as Weapon Upgrades and Bullet Appearances to make an actual Buster Shot look like a real bullet that an actual Gun fires. These cards cannot be used on the English version of the games. The only way to use them through the English versions is through various cheating devices, such as Pro Action Replay and GameShark . Boxes of Cards wholesaled to stores across Japan. One Box comes with 30 Packs. The common Parts released are:
Rockman EXE4 has 120 different types of Modification Cards for the four parts. There is also known promotional card along with two special chip modification cards.
Special Chip Modification Cards
Rockman Zero 3 has 80 different types of Character Cards and 20 Story Cards for the two parts. There are no promotional cards known to this day. Rockman EXE5 has 100 different types of Modification Cards and 40 Item Cards for the two parts. There are also ten promotional cards, as well as two special chip modification cards.
Special Chip Modification Cards
Rockman EXE6 has 106 different types of Modification Cards, 30 Item Cards, and 10 Event Cards for the two parts. These special Event Cards will unlock 10 Extra Missions in the Help Job Side Missions, upon completing these will allow you to face BluesFZ and acquire a Blues Mark on the Title Screen of Rockman EXE6's Title Screen. There are also ten promotional cards as well as three special chip modification cards.
Special Chip Modification Cards
Other
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