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The Dragons of Pern are a Fiction al race created by Anne McCaffrey as an integral part of the Science Fiction world depicted in her Dragonriders Of Pern novels. In creating the Pern setting, McCaffrey set out to subvert the cliches associated with Dragon s in European Mythology and in modern Fantasy Fiction . Pernese dragons are similar to traditional Western dragons in physical appearance and in the fact that they can breathe Fire , but the resemblance ends there. Unlike most dragons in previous Western literature, Pernese dragons are entirely friendly to humanity. Furthermore, they are not Magical at all. Instead, they are a heavily Genetically Modified species based on one of Pern's native life-forms, the Fire-lizard . HISTORY The race was intentionally designed to fight Thread after it first caught the Human colonists on Pern unawares, with devastating results. Geneticist Kitti Ping Yung designed the dragons by manipulating the genetic code of the indigenous fire-lizards that had been pets of the colonists. The dragons were named after their resemblance to Western Dragons from the legends of old Earth. Later genetic manipulation by Ping's daughter, Wind Blossom Ping, also resulted in the Watch-whers , ungainly creatures who bore a slight resemblance to dragons, in an attempt to "perfect" the dragons' design. The watch-whers are, however, much more useful than they appear. PHYSIOLOGY Dragons are Carnivorous , Oviparous , Warm-blooded creatures. Like all of Pern's native large fauna, they have six limbs - four feet and two wings. Their blood is Copper -based and green in color. They have multifaceted eyes that change color depending on the dragon's mood. Unlike the dragons of Terran legend, they have smooth, suede-like skin rather than scales. Pern dragons have headknobs, roughly similar to giraffes (though smaller) and no visible ears. Anne McCaffrey has described her dragons as vaguely horse-like, with ridges running down their neck, back and tail. The tail has a forked end where they have an outlet for defecation. Kitti Ping designed the dragons to gradually increase in size with each generation. The dragons of the first Hatching were not much bigger than Horse s. The largest Pernese dragon on record, Ramoth , hatched twenty-five centuries later and (according to the novel ''All the Weyrs of Pern'') was roughly three times the size of the largest first-generation dragons. (''The Dragonlover's Guide to Pern'', written by Jody Lynn Nye with input from Anne McCaffrey, lists Ramoth's total length as forty-five meters; however, this contradicts a number of references in the novels, and the book contains several other obvious errors. It is likely that "forty-five meters" is a mistake for "forty-five feet".) Newly hatched dragons are the size of very large Dog s or very small Ponies , and reach their full size after eighteen months. Because young dragons grow so fast, their riders must regularly apply oil to their hides to prevent the skin from cracking or drying out. Like their fire-lizard ancestors, dragons can breathe fire by chewing a Phosphine -bearing rock called "firestone," which reacts with an acid in a special stomach-like organ. This forms a volatile gas that can be exhaled at will and ignites upon contact with Air . The flame is used to burn Thread from the sky before it reaches the ground. PSYCHIC ABILITIES Despite their relatively low Intelligence , fire-lizards communicate through a form of weak Telepathy . They also Imprint on the first individual who feeds them after they hatch, creating a telepathic bond with them; the Pernese call this phenomenon " Impression ". In creating dragons, Kitti Ping intensified the creatures' telepathy and gave them a strong Instinctive drive to Impress to a human. Upon hatching, each dragonet chooses one of the humans present and Impresses to that person; from that moment on, the pair are in a constant state of telepathic contact for as long as they both live. Dragons also use telepathy to communicate with each other and with fire-lizards. They are capable of speaking telepathically to humans besides their own riders, but most are disinclined to do so except under unusual circumstances. Dragons and fire-lizards can also Teleport . They do this by briefly entering a Hyperspace dimension known as '' Between ''. Humans experience ''between'' as an extremely cold, airless, black void. After spending no more than eight seconds in ''between'', the dragon or fire-lizard can re-emerge anywhere on Pern, along with any passengers or cargo they carried. This ability evolved in fire-lizards as a defense against Thread; not only does it allow them to quickly escape from Threadfall, but the intense cold of ''between'' kills any Thread that has already burrowed into them. If a dragon attempts to teleport without a clear mental image of the place where they intend to reappear, they can simply fail to emerge from ''between''. Going ''between'' allows dragons to travel through Time as well as space, as long as they have a clear picture of what a particular place looked like (or will look like) at the desired time. However, the practice is highly dangerous to both dragon and rider and is severely restricted. Existing in two places at once for extended periods of time, or in close proximity, causes severe weakness and psychological disturbance for humans. In addition, while teleporting through space always takes the same amount of time, when a dragon travels through time, the amount of time they spend in ''between'' increases depending on how long ago or how far in the future the destination is. Thus, travelling to remote times poses severe dangers from Hypothermia and Oxygen deprivation. ''The Dragonlover's Guide to Pern'' states that dragons defecate while ''between''. This idea originated with a statement by Anne McCaffrey herself, in answer to a fan's question about the subject at a Con . However, McCaffrey may have been joking when she first said this. As the idea has never appeared in any of the Pern novels, it cannot be considered definitively Canonical . If true, it would eventually cause serious environmental problems for the planet, as large amounts of Pern's organic matter would be regularly disappearing into an alternate dimension. Dragons - and, very likely, fire-lizards as well - are also capable of Psychokinesis . This helps to explain how such large creatures are capable of flight. However, even the dragons themselves were unaware of this ability until two and a half millennia after their species' creation. PSYCHOLOGY Unlike their fire-lizard ancestors, dragons are fully Sapient . They communicate fluently in human Language (although only telepathically), and have Personalities and opinions distinct from those of their riders. However, their intelligence does seem to be somewhat lower than that of the average human. In particular, their long-term Memory is severely limited. As a safeguard against the possible damage that could be caused by such powerful creatures, Ping engineered dragons to be profoundly psychologically dependent on their riders. Any dragonet that fails to Impress to a human shortly after hatching will die. If a dragon's rider dies, the dragon immediately commits Suicide by going ''between'' without a destination. The only exception in the books is a queen dragon whose rider dies while the queen is gravid; the dragon waits just long enough to lay her eggs and see them hatch before disappearing ''between''. (Humans who lose their dragons typically commit suicide as well. However, some do survive, although the experience leaves profound psychological trauma.) Ping also designed the dragons to be fairly calm in temperament. They never fight one another, unless two queens come into Estrus at the same time. They are also not dangerous to humans except shortly after hatching, when it is common for confused and frightened dragonets to maul or even kill humans hoping to Impress. Dragons hatch knowing their own names, and announce their names to their new riders upon Impression. Pernese dragons' names always end in - Th . COLORS Barring rare mutations, female dragons and fire-lizards are always either green or gold in color, while males are blue, brown or bronze.
Colors are always solid, though they may have mottled patterns as if someone had cleaned a paintbrush on their hide. The colors can vary widely from a very dark to a very light shade and scars can appear lighter or darker than the base color. Colors are always clearly identifiable (no blue-green that is not clearly one or the other) but individuals may have a hint of another color visible in bright sunlight, such as a blue with a hint of green or a brown with gold highlights. Riding a larger color of dragon also confers higher social status in Pern's extremely hierarchical society. Bronze dragons are almost always the leaders of the Wings, as they have the stamina to stay with the fight for the entire Fall while smaller colors may have to drop out due to lesser stamina. Perhaps as a result of this, it is commonly believed that the larger colors are more intelligent - but the recent novel ''The Skies of Pern'' implies that this may not be true. The Pernese believe that chewing firestone makes female dragons sterile; they therefore refuse to allow queens to use it. Greens, on the other hand, are so common that if they produced offspring it would quickly lead to overpopulation, so they always chew firestone. However, ''Dragonsdawn'' suggests that Kitti Ping - possibly motivated by old-fashioned ideas about Gender Role s - deliberately engineered greens to be infertile and gold dragons to be incapable of chewing firestone, as discoverd by the first dragonriders when they attepted to teach them to flame. MATING AND REPRODUCTION Mating Both gold and green dragons experience a periodic mating urge, with greens coming into season significantly more often. When the female comes into estrus, the interested males compete to catch her in a mating flight. Usually, the female chooses the male who impresses her the most with his skill in the flight, although inexperienced females may be caught before making their choice. The pair actually mate in midair; thus, the higher they get during the flight, the longer their mating can last. The Pernese commonly believe that longer matings result in larger clutches. For this reason, queenriders are strongly encouraged to restrain their dragons from eating heavily just before a flight. Effects on rider sexuality Due to the intense psychic bond between rider and dragon, dragonriders are overcome by the powerful emotions and sensations associated with mating flights. The riders of the mating pair engage in sex themselves, unaware of what they are doing. This contributes to a much looser attitude toward sexuality in general among dragonriders than in the rest of Pernese society. For much of Pern's history, all greenriders are male. During these periods, all green mating flights result in Homosexual intercourse between the riders of the dragons involved. Heterosexual dragonriders in these flights are not considered to be homosexual, dragon sex is considered to be a separate occurrence from one's sexual preference and unavoidable. Over the centuries Weyr culture adapted to the need for all male riders to accept such acts for the sake of their dragon and in Weyrs there is no stigma regarding homosexuality. Anne McCaffrey has stated in a number of documents and interviews that dragonets use Pheromones to determine the Sexual Orientation of the humans to whom they Impress. According to these statements, greens Impress only to women or to " Effeminate " homosexual men. Blues Impress primarily to homosexual men with " Masculine " temperaments, bisexual or heterosexual men; browns similarly Impress to heterosexual men. Bronzes and golds Impress exclusively to heterosexual men and heterosexual women, respectively.
Fandom writers sometimes include "stand-ins" for heterosexual riders who prefer not to engage in homosexual sex during a mating flight. This practice is not included in the canon books, except for a single reference to a female rider who dislikes a certain male rider. Fandom also sometimes includes female brownriders and heterosexual female blueriders, though these have never appeared in canon books and Anne McCaffrey has stated would never happen in canon Pern. A good spot for canon versus non-canon Pern clubs and information you might try visiting Pern Wiki HIERARCHY Pern dragons are very hierarchical, with clearly defined roles nearly identical to their tiny wild ancestors. Gold dragons are the domestic leaders of the dragons. Each Weyr contains 3-5 gold dragons. One gold dragon is designated "senior" though this rank is not determined through age or time in Weyr. In the First Pass the first Weyrleader, Sean Connell, established that the first gold dragon to rise becomes the Senior Gold and her rider the Weyrwoman , while all remaining golds are ranked as "junior golds". The dragon who catches the Senior Gold in flight becomes the Senior Bronze and his rider the Weyrleader . If a Senior Gold dies or permanently ceases to rise to mate due to age or injury, the next gold to rise takes her place, and the rider of the dragon that catches her becomes the new Weyrleader. Weyrleaders theoretically can change with each mating flight of the Senior Gold, however Senior Golds usually do not usually change mates regularly. Bronze dragons are the lead males, they are larger and stronger than other male dragons and compete for the leadership of the Weyr. Bronze dragons will defer to a gold dragon and usually smaller colors will defer to mature bronze dragons. Brown dragons do join gold mating flights but are rarely strong enough or have enough stamina to ramain with a gold mating flight long enough to catch the gold at the end. Browns are often secondary leaders, their riders frequently achieve the status of Wingsecond, vaguely equivalent to a very low officer rank. Blue and green dragons are the lowest rank, in military terms they are the equivalent of "enlisted" status. Elder, experienced blues and greens are valued for their experience and knowledge and their riders can achieve positions such as Weyrlingmaster and senior positions among those of their colors, but cannot gain leadership of the Wings due to their lack of stamina. Blues and greens typically cannot fly a full threadfall, usually flying in turn. Without the ability to lead the Wing through an entire fall a blue or green dragon cannot lead. SIGNIFICANCE As the primary line of defense against the Thread , dragons are a requirement for the survival and prosperity of humans, not to mention other forms of land life, on Pern. However, the great beasts require a good deal of maintenance, to the degree of requiring a large part of Pernese Infrastructure - especially Cattle farming - to be centered around their upkeep. This has been known to cause resentment among those doing the supporting, especially at times when Thread is not falling. SIGNIFICANT PERNESE DRAGONS - Mnementh , F'lar , Weyrleader of Benden Weyr 's, bronze dragon - Ramoth , Benden Weyrwoman Lessa 's queen - Orlith , Fort Weyrwoman Moreta 's queen, during the 6th Pass - Ruth , Lord Jaxom of Ruatha Hold 's white dragon -Golanth, F'lessan of Benden (F'lar and Lessa's son)'s bronze -Faranth, Sorka Hanrahan's queen, the first queen to Rise and clutch, although she hatched last of the First Clutch. -Carenath, the Fort Weyrleader Sean's bronze, and weyrmate of Faranth -Tiroth, Oldtimer Ista Weyrleader D'ram's bronze -Zaranth, Monaco Bay rider Tai's green -Alaranth, gold weyrmate of Torene, the first Benden Weyrwoman -Kadith, Fort Weyrleader Sh'gall's bronze dragon during the 6th Pass -Simanith, Benden Weyrleader F'lon's bronze dragon, during the Second Long Interval -Nemorth, Benden Weyrwoman Jora's gold during the Second Long Interval -Hath, Benden Weyrleader R'gul's bronze; R'gul was the Weyrleader immediately preceding F'lar -Canth, Benden Wingleader F'nor's brown; F'nor is half-brother to F'lar and was a member of F'lar's wing before his brother became weyrleader. EXTERNAL LINKS
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