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''.]] ''Dragon Quest'' ( until the 2005 release of Dragon Quest VIII , is a series of Role Playing Games created by Enix , now Square Enix . Installments of the series have appeared on the MSX , Famicom (NES), Super Famicom (Super Nintendo), Game Boy Color , Game Boy Advance , PlayStation , and PlayStation 2 Video Game Console s, as well as on several models of Mobile Phone . As of 2005 , the ''Dragon Quest'' series has sold over 35 million units worldwide. ''Dragon Quest'''s North American name change was necessitated due to a trademark conflict with the Role-playing Game '' DragonQuest '', which was published by veteran wargame publisher SPI in the 1980s until the company's Bankruptcy in 1982 and purchase by TSR , which then published it as an alternate line to '' Dungeons & Dragons '' until 1987 . In 2003 , Square Enix registered the ''Dragon Quest'' Trademark in the US , signalling the end of the ''Dragon Warrior'' name. OVERVIEW '' creator, Akira Toriyama designs the characters and monsters in the ''Dragon Quest'' series.]]During the mid-1980s, ''Dragon Quest'' was created by Yuji Horii . The series monster and character designs were by famed '' Dragon Ball '' Manga artist, Akira Toriyama . Most of the Music for the ''Dragon Quest'' series has been composed by Koichi Sugiyama . The series is extremely popular in Japan . Following the release of '' Dragon Quest III '' in 1988 , the Japanese Diet requested that Enix only release new installments of the ''Dragon Quest'' series on Sundays or holidays, to prevent children from skipping school to wait in line for the latest ''Dragon Quest'' title. The official Mascot of the ''Dragon Quest'' series is the Slime. A Slime is a small blob with a face, shaped like an Onion or Hershey's Kiss . It has appeared in every ''Dragon Quest'' game and it is usually one of the first monsters you encounter (usually the Blue Slime). There are several varieties of Slimes in the Slime family, including the King Slime which is formed by a group of Slimes merging into one. The Slime's popularity has netted it a Spinoff , Slime MoriMori Dragon Quest . The games themselves feature a number of religious overtones: Bishop s are often seen wandering around the overworld of '' Dragon Warrior Monsters '' and have the ability to heal. In '' Dragon Warrior VII '', the Demon Lord, otherwise known as the Devil (known as Orgodemir in the game), is the final Boss , and there is also a Sidequest to fight God himself. ''Dragon Quest'' is such a Cultural phenomenon in Japan that there are live-action Ballet s, Musical Concerts , and Audio CD s based on the ''Dragon Quest'' universe. The London Philharmonic Orchestra has performed for several ''Dragon Quest'' music Album s. Outside Japan ''Dragon Quest'' is not nearly as successful outside Japan, having been eclipsed by '' remake of '' Dragon Quest I & II '', '' Dragon Quest V '', and '' Dragon Quest VI '' The first four ''Dragon Warrior'' titles suffered from substantial Censorship in their North American localizations, largely in keeping with Nintendo Of America 's content guidelines, which placed severe restrictions on religious iconography and mature content. Both graphics and text were edited, replacing Coffin s with Ghost s, Crucifix es with Five-point Stars , and "Priest" with "Healer," to name but a few. However, the graphics, sound and menus of the first two games were given an upgrade for their American release. '' Dragon Quest VIII '' has been the first ''Dragon Quest'' game to be released in Europe, marketed as ''Dragon Quest: The Journey of the Cursed King''. HOW TO PLAY Basic gameplay The ''Dragon Quest'' system is similar to the basis of the '' Ultima '' and '' Wizardry '' video game systems. The game player's party walks into a town and buys weapons/armors/items in order to defeat monsters easily. When the player's party is out of the town, the party is vulnerable to monster attacks. When the player encounters monsters, s/he has several options from which to choose. The player can attack and defeat the monster(s) with weapons, magic, or items. The player can also attempt to run away from a fight, however the option is not open during a Boss battle. After a player wins a battle by defeating all the monsters, the player's party members gain Experience Points (EXP) in order to gain a new level. When a certain character gains a new level, the stats of the character are upgraded. When the player's party dies in battle, they will lose half of their gold and the leader of the party warps back to the nearest church. The leader then needs to revive his/her party members. In order to revive certain characters, you have to pay the priest. For insurance if you want to keep most of your gold, the recent Dragon Quest games have a bank to store your money. To save a game's progress, most of the time the player must go to a town's church (a.k.a. House of Healing in later US NES versions, due to censorship) and talk to a priest/nun. In early versions of ''Dragon Quest'', a player must visit a king in order to save his or her game (this doesn't include the first ''Dragon Quest'' title for the Famicom, which used a long password system). Basic items These items appeared in most of the Dragon Quest games:
''Note: Some English item names have changed slightly as the series has progressed.'' GAMES LIST Flagship titles
Spin off series
Fan translation games
MANGA AND ANIME
SEE ALSO
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