Information AboutDon Woods |
| CATEGORIES ABOUT DON WOODS | |
| game programmers | |
| woods, don | |
| interactive fiction writers | |
| living people | |
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Woods is probably best known, however, for his role in the development of the '' Colossal Cave Adventure '' game, which he found by accident on a SAIL computer in 1976. After contacting the original author by the (nowadays nostalgic) means of sending an e-mail to crowther@''sitename'', where ''sitename'' was every host currently on the Internet. He heard back from William Crowther shortly afterward. Given the go-ahead, Woods proceeded to add enhancements to the Adventure game, and then distributed it on the Internet . It became very popular, especially with users of the PDP-10 . Woods stocked the cave that Crowther had written with magical items, creatures, and geographical features, turning Crowther's Kentucky cave into a loose fantasy world based around role playing game elements. Woods can thus, in a sense, be considered one of the progenitors of the entire genre of computer Adventure Game s and Interactive Fiction . By 1977 tapes of the game were common on the Digital user group DECUS , and others (see '' The Soul Of A New Machine '' by Tracy Kidder for a human history of this period). He continues to work in the programming field, and to apply variations to various games. FURTHER READING |
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