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Conkers Bad Fur Day
 

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Conker's Bad Fur Day




  developer Rareware
  publisher Rare <br> THQ ( Europe )
  released March 5 , 2001
  genre Platformer
  modes Single Player , Multiplayer
  ratings : 15+
  platforms Nintendo 64
  media 512 Mb (64 MB ) Cartridge
  requirements Nintendo 64
  input Nintendo 64 Controller


''Conker's Bad Fur Day'' is a Nintendo 64 Video Game made by Rareware that was marketed as an "adult" Platform Game . It stars Conker The Squirrel , a Rare character who had previously appeared in other games, marketed towards children, such as '' Diddy Kong Racing '' for the N64 and '' Conker's Pocket Tales '' for the Game Boy Color . ''Bad Fur Day'' featured scatological humor, cartoonish violence and a penchant for parodies.


ORIGINS

''Conker's Bad Fur Day'' was originally going to be titled '' and '' Diddy Kong Racing '', and at first ''Conker'' did not appear to be any different. However, the original kid-targeted game was drastically overhauled when critical mockery of it became too much. When the announcement was made that ''Conker'' would be re-tooled into an "adult" game with lots of scatological humor, many did not initially believe it, and assumed the press release was an April Fool's Day joke. However, as the months went on, the change quickly was understood to be very real and permanent. Inspired by '' South Park '', the game's producer Chris Seavor lobbied to revamp the graphics and attitude, and it transformed into the adult ''Bad Fur Day''. Seavor would actually go on to voice Conker in this new version.

Even though this game did well in both the '', yielding to the new GameCube system.

Another factor was Nintendo's fear of controversy. Even though it was to be published by Rare themselves, Nintendo felt that parents might accidentally buy the game because of the cartoon squirrel who had appeared in other, kid-friendly games, and not realize it was intended for the 17-and-up crowd. As the image of the game's box above illustrates, Nintendo demanded the box feature a larger-than-usual "M for Mature" rating graphic, as well as the disclaimer "Warning: This game is not for anyone under 17" — both highly unprecedented moves that signified the company's fears.

Nintendo Of America refused to even acknowledge the game in their '' Nintendo Power '' publication, and all advertising was limited to late-night Cable Television and ads in '' Playboy ''. Despite (or perhaps because of) everything working against it, the game has enjoyed a cult following, actually growing in popularity despite it being for an older Console . Much of the gameplay in ''Conker's Bad Fur Day'' features parodies of various movies, including '' The Terminator '', '' Dracula '', '' The Wizard Of Oz '', '' The Untouchables '', '' The Exorcist '', '' Star Wars '', '' Apocalypse Now '', '' A Clockwork Orange '', '' Aliens '', '' The Matrix '', and '' Saving Private Ryan ''.


SPECIAL ABILITIES AND POWERS



Physical powers

Probably the most straightforward abilities of Conkers are physical. Being a squirrel, he can duck then jump a high distance vertically, as well as jump at least twice his height in any direction. Also, he can spin his tail around quickly like a helicopter for a few seconds. (Rather than give it an official-sounding name, as is the habit of moves in video games, Conker just calls it the "helicoptery-tail thing.") This allows him to jump a little higher, navigate in the air to accurately land, and slow his descent if he's far from the ground. After a few seconds, the tail slows down, and he drops and isn't able to do it again until he's landed and jumped again. Besides this, he has few other physical powers. He can swim underwater for a while until he runs out of breath, jog indefinitely and not get tired, and is strong enough to push heavy round objects, which in one of the later levels are a giant singing Stoves testicles.


Antigravity chocolate

Another aspect of Conker's powers comes from Antigravity Chocolate spread around the game. When eaten by Conker, they give him resistance to injury. They were originally created by the Professor, but he threw them out the castle window when he started a new project. Afterward, Conker could eat up to six of them. They're large pieces of chocolate about half the size of Conker that float and rotate in a stationary position. There seems to be two types of chocolate, regenerative chocolate and one-time chocolate. One-time chocolate disappears after eaten, and doesn't re-appear until Conkers exits then re-enters the world. Regenerative chocolate re-appears 10 seconds after being eaten, apparently out of thin air. Antigravity chocolate does not provide protection against certain things, such as falls from especially high heights, being severed in two by spinning blades, or being dismembered in a grinder. However, it does protect against being hit with a heavy object from above.


Context Zones

These usually activate on "B-button pads", though not always. However, they are always evident by a light bulb appearing above Conker's head with a "ting!" noise and can be activated by a press of the B button. Conker can do things he couldn't normally do in Context Zones; he usually pulls a far-too-big thing out of his far-too-small pocket, although sometimes he turns into an anvil and slams into the ground. B-button pads under barrels of beer can give him "interesting" abilities as well. Most Context Zones only work once, however some can be used several times in a row. They can never be used continuously though.


PORTS

In 2005, it was re-released on the ''. This game features improved graphics, a whole new multiplayer designed for a Live-enabled campaign, Xbox Live support, and a possible new chapter. Despite selling well the first week of its release, it fared worse than its predecessor, with many gamers voicing their disappointment that it was just a port (rather than a whole new Conker game). In the game, there is a "port" joke quipped by Conker, who says that he thought ''Live and Reloaded'' was just a straight port and not simply a "hack" (referring to the dupe pulled on him by the game's developer during the training level). Another disappointment was that the single player game was censored, with bleeps covering the words "shit", "twat" and "fellatio" (which wasn't even used in a sentence the word is used for), which were present in the original N64 version.


PLOT AND LEVELS


The game's opening cutscene begins with Conker as king, seated on a throne, surrounded by characters encountered later on (in a scene reminiscent of the first shot of Stanley Kubrick's '' A Clockwork Orange ''.). A flashback follows from the previous night. Conker is at the Cock & Plucker pub, drinking with some squirrel soldiers. Conker attempts to call his girlfriend Berri and tell her that he will be late because the soldiers are going off to war (a transparent excuse at first, but one that will turn out to be very real later in the game...) but she is busy doing aerobics and doesn't hear the phone. Some time later, Conker leaves the Cock & Plucker, obviously intoxicated, and heads off into the night He gets lost, not noticing some wasps stealing a beehive. Meanwhile, the evil Panther King becomes enraged because his throneside table is missing a leg and his milk fell off.

1. Hungover: Conker wakes up the next day, lost and hungover, and meets a drunken scarecrow named Birdy who teaches him about context-sensitive areas (a light bulb appears over Conker's head, and pressing B gives him a useful item or abiltiy). Using this new technique, Conker obtains pills and takes them to clear away his hangover. He learns how to spin his tail like a rotor to hover, and how crouching and jumping can make him jump extra high vertically. After pulling a lever, he goes into a room where he remembers that he has a frying pan (or a baseball bat in the Xbox version) to hit things with, instead of his fists. He uses this to get past a gargoyle blocking his progress over a bridge. It doesn't work, but the gargoyle laughs so hard that he falls off the bridge. However, in , the gargoyle doesn't find this nearly as funny and he doesn't fall down. After a brief complaint about how Conker thought this was a "straight remake", he beats the gargoyle off the bridge with a giant baseball bat full of nails. The earthquake the gargoyle causes in either situation causes a boulder to fall, blocking the exit, but Conker finds a nearby context sensitive pad which gives him TNT to destroy the boulder. Conker then progresses through the newly opened gateway.

A cutscene shows the Panther King, in his castle on a nearby mountain, summoning a weasel technophile mad scientist to his throne room to study the problem with the table. He threatens the scientist, saying "I don't want to have to get the duct tape out again" and the scientist returns to his lab, where he begins shouting, swearing and basically making it clear how much he hates the Panther King. He turns to another project, anti-gravity chocolate, but throws it out the window, saying "That'll do, that'll do- out the $^%$%^ window with that!"

2. Windy: Conker arrives in Windy, the game's central area named for the windmill in the center of the area. After earning money from the Queen Bee by retrieving her hive from the wasps, Conker buys a manual from Birdy that tells him how to use a slingshot to kill some dung beetles blocking his progress up a hill. However, the money (which is alive) finds that Birdy is flatulent and his back pocket stinks, so it goes back to Conker. In the shadow of the castle (unreachable at this point) is a huge mountain of fecal matter called Poo Mountain. Nearby is a locked cabin with sign saying to come back at 10:00, so Conker heads through the doorway to...

3. Barn Boys: ...a nearby farm. As Conker enters, a cutscene is shown where the professor is running experiments on the Panther King's table in his lab. He gloats that when his Tediz are ready, "Ve vill see who gets ze duct tape".
Back at the farm, Conker feeds cheese to a rat/mouse named Marvin until he blows up. A grateful steel block named Jack, whose girlfriend/wife was sitting on top of him because she was afraid of Marvin, tells him "There's somthin' real neat inside that barn". Conker uses the two blocks as steps to get to a switch to unbar the doors and enters the barn, where he fights Franky the pitchfork, who is egged on by a paintbrush and paint pot. In the midst of the challenge, Conker goes behind bouncing live haystacks, so whenever Franky tries to spear Conker, he only kills the haystacks. They urge him to hang himself after losing the fight, but this fails to kill him, as he is a pitchfork and has "no neck of any description". Conker pulls a switch that opens a door, freeing the King Bee and a monster made of hay. Conker talks to the King Bee, who wants to pollinate a ticklish, large-breasted sunflower. Conker finds pacifist bees who only tickle people, and leads them to the sunflower, who uncovers her chest. The king bee pollinates the flower, then Conker uses her breasts to bounce into an alcove with money in it. He then returns to the barn to free Franky from the rope. Together, they spear Haybot three times, who then jumps and breaks the floor. Below, Haybot's hay burns off, revealing him as a terminator-esque robot. Conveniently, there is a big "do not press" button on his back. Conker and Franky hide behind pipes while Haybot fires missiles, which break the pipes, thrice temporarily shorting out the haybot, allowing Conker to press the button three times, which destroys Haybot's arms, then body. Franky is split in two, but Conker uses duct tape to tape him together. As water begins to rise, Conker throws knives at dangling electrical wires, severing them, then floats to a door, leading to a part of the barn. He climbes a series of ladders until he gets high above a water tower on top of the barn and hits a swithch to open a gate. After collecting more money, Conker returns to...

2. Windy: The squirrel enters the poo cabin, triggering another cut scene: The scientist eventually decides to fill in the gap with a red squirrel (i.e. Conker), and the king sends out his weasel guards to catch one.
Conker speaks to a "nice"(meaning he doesn't try to kill him) dung beetle, who tells him to go get some poo so that he can make a pooball. So, Conker goes down a tunnel to a "poo farm", where he solves a puzzle involving a bull, prune juice, and cows and is rewarded by the dung beetle with a large ball of poo. He uses this to defeat a guard in order to enter...

4. Bats Tower: ...where aristocratic catfish hire him to get rid of a bulldog fish guarding their underwater vault, and agree to give him 10% of the money. Conker climbs up the tower and solves puzzles that involve finding cogs to operate a mechanism that shortens the "Bullfish"'s tether. The catfish open the vault, and Conker goes to get the money, but has to chase it through underwater passages and fight fire imps driving a talking boiler with large brass testicles. The fortune turns out to be only $10, $1 for Conker, angering him, so he takes all the money. The rope breaks and the Bullfish kills all but one of the catfish, but Conker gets away, obtaining $300 by jumping on the Bullfish's beached body. He returns to Windy and uses another pooball to smash open the boarded-up entrance to Poo Mountain. Then he enters Poo Mountain, leading to...

5. Sloprano: Upon entry, Conker is greeted by a dung beetle who has been trapped in the mountain for untold ages and whitnessed his friends' death at the hands of an unknown entity that resides in the masses of excrement. The survivours were the ones that boarded up the entrance, trapping him inside. The dung beetle leaves, and Conker gives in to a monsterous voice demanding sweet corn. Once satisfied, a giant living piece of feces (using the sweet corn for teeth) comes out of the hazardous poo below Conker. Dubbing himself as "the Great Mighty Poo", the opera-singing pile of excrement begins to throw pieces of himself at Conker. Conker retaliates by throwing gigantic rolls of toilet paper into his adversary's singing mouth. When littered in toilet paper, the poo sings so loud he breaks a barrier covering a secret room. Conker pulls on a chain, flushing and ultimately killing the Great Mighty Poo, as well as revealing a new path for him to traverse.

Conker descends the new opening at the bottom of the hole left by the GMP. Meanwhile, Berri gets kidnapped by a giant rock man. Conker swims and jumps past meat slicers to the top of a tower and bridge guarded by two weasel guards. Conker wittingly (and cleverly) passes through the Panther King's weasel guards by telling one that he is in fact an elephant, not a squirrel. Conker proceeds across the bridge into...

6. Uga Buga: ...a typical dinosaur-themed level. Berri has been captured by golemic Rock'ards, rock creatures that constantly rival with the Ugas, a race of cavemen. Conker (who is clearly not liked by either side for just being an outsider) manages to trick some Uga cultists by disguising himself as their leader. Forcefully gaining entry to the originally guarded Rock'ard nightclub with violence, Conker (the cavemen being unaware of Conker's just intentions) figures out that Berri's capturer is a mafian godfather-esque weasel, who intends on ridding of the caveman's existence by having up their territory blown with a bomb. Conker complies, however Berri does not recognise him because of his disguise.

Already upset, Conker gets mugged by ridiculous Uga teens, who force him to race on hoverboards in expense for his lost account. After such events, Conker is forced into gladiator battles and fights the Uga King, Buga, as the final match by hypnotising the execution monster, a dinosaur named Fangy. In a turn of events, Conker returns to...

2. Windy: After retrieving Queen Bee's hive from the nasty wasps for the second time, Conker climbs up the hill(a task not as easy as it sounds thanks to some carnivorous earthworms) to the windmill, and pays the barrel on top to give him a ride down the hill. He does this by running on the barrel as it rolls down, killing the worms along the way. Conker falls off and is knocked out, waking up at night to find that the barrel had crashed through some boards blocking a passage. The passage leads to...

7. Spooky: Here, conker meets up with Greg the Grim Reaper. Short and stout, (unlike cognitive recognition) he uses a megaphone to sound more menacing.

He gives Conker a shotgun (or a blunderbuss in the Xbox version, this is probably so it fits more with the Van Helsing outfit Conker's suddenly wearing when he enters the level) to help him get past an area engraved with the undead into a mansion. Conker would meet his long lost vampiric great,great,great,ect. grandfather, Count Conkula.

He explains about how the villagers have arrived to kill him, so he bit Conker to give him vampiric powers. Transforming into bats which consciously fly out of reach, Conkula dangles from a rope over a machine, and instructs Conker to fetch the villagers and drop them into the grinder, in which the blood could be taken for nourishment. Conker does his deed, only to find out that his gluttonous grandfather has taken too much nourishment to stay aviant. Turning back to his normal self, he manages to escape the mainsion, now infested with zombies, by finding three keys. He uses the barrel to find a hidden doorway that takes him back to Hungover, where finds more money behind the waterfall. Then he returns to Windy (where a custscene is shown that explains that the Squirrel High Command is at war). He then proceeds through a door to...

8. It's War: The mad weasel scientist has created an army of evil teddy bears, the Tediz (inspired by troops used in the Milk Wars 300 years ago between the weasels and the squirrels, when the Panther King came to power by overthrowing and chopping off the legs of the Weasel King the scientist himself, who has no legs, though the game never confirms this and banishing the squirrels from the kingdom. The Tediz were decomissioned because of their flammable stuffing).

The scientist created Tediz to overthrow the Panther King, but at the moment they are at war with the squirrels, and have been since the beginning of the game. According to the game's manual, the soldiers that Conker was drinking with at the pub had told him of the Tediz invasion, but he didn't believe them, but did use it as an excuse to be late. Conker arrives at the SHC base just in time to see a squirrel plane get shot down by a Tedi U-boat (the pilots were asleep). The SHC general conscripts Conker and orders him to clear the plane's wreckage, which is blocking the entrance to the SHC harbour, preventing them from deploying their navy. Conker completes his mission with the unknowing help from some sappers, but upon returning to the General, he is knocked out. Conker wakes up in a landing craft full of SHC soldiers. He is mysteriously dressed in military attire, but is unarmed for some reason. Still unclear as to what is actually going on, Conker is horrified as all hell breaks loose as the SHC hits the beach in a scene that is almost identical to the opening scene of '' Saving Private Ryan ''. After recovering from the shock of seeing his fellow soldiers slaughtered, Conker and three surviving soldiers advance up the beach. Though his comrades get picked off one by one, Conker finally makes it to the relative safety of the Tediz gate where another SHC soldier has been holed down for 10 hours. He explains to Conker that this is the final offensive against the Tediz and that Conker must clear the Machine gun nests that overlook the beach. The soldier gets shot (also from'' Saving Private Ryan ''), so, using a Context Zone, Conker arms himself with two Assault Rifles (or a Submachine Gun in the Xbox version) and infiltrates the enemy bunker.

After fighting his way through the fortress, Conker encounters a firing squad that executes two prisoners but cannot seem to kill the third. Conker kills the Tediz, thus saving Private Rodent, a geeky rodent with a prototype shell-like impenetrable armor made of a titanium-laminate, who apparently has met Conker before (probably at the pub at the beginning of the game). He and Rodent make their way through enemy territory and ultimately fight and destroy a large cyborg Tedi controlled by an evil little sock puppet girl, using a Tank that Conker and Rodent found. Afterward, two spider mines destroy the tank, Rodent is knocked unconscious but presumed dead, and the little girl activates the base's self-destruct. Conker makes his way through trip-laser mines and bazooka-wielding Tediz to the shore, where he boards a transport. Rodent wakes up seconds before the base explodes, and hides in his armor with the words "awww, ssshhh...". On their way back, Conker and the remaining troops see rodent flying through the air, alive. Conker returns to Windy, where he finds that the windmill has been destroyed by Rodent's impact, revealing a passage leading to a bank called the Feral Reserve, a take off of the Federal Reserve .

9. Heist: Conker runs into the weasel godfather outside of the Feral Reserve Bank, adjacent to the castle. He explains that he is out of money, and hires Conker and Berri to rob the bank, dressed like Neo and Trinity from '' The Matrix ''.

After a parody battle, they reach the vault, where they find the Panther King, who had hired the godfather to bring Conker to him to use as a table leg; the godfather collects his money, then shoots Berri dead to get her out of the way. The scientist, meanwhile, is enraged that Conker destroyed his Tediz, and, as a Plan B, has planted a Xenomorph egg inside the king to kill two birds with one stone, as its birth kills the king, and will do the same to Conker afterward. The xenomorph, which the scientist names "Hienrich", bursts out of the king's chest; meanwhile, the vault turns out to be the interior of a spaceship, and blasts off into orbit just after the godfather makes his escape. Conker pulls a lever, which opens an airlock, sucking out the scientist as well as the corpses of Berri and the Panther King; it also opens a compartment revealing a robotic exoskeleton spacesuit, which Conker uses to fight Hiendrich.

After unsuccessfully trying to throw him out the airlock three times, the game freezes just as the alien prepares to kill Conker, who climbs out of the suit and speaks with a programmer, who agrees to help him in return for not telling anyone about the glitch in the game. The programmer moves both Conker and Hienrich to a white void, out of The Matrix , where Conker requests the programmer to supply him with weaponry, eventually selecting a katana sword. By Conker's request, the programmer sends both into the now-empty throne room, where the game is unfozen again and Conker decapitates the xenomorph. Conker suddenly realizes that he should have asked the programmer to bring Berri back to life, but the programmer is gone. A lot other characters encountered in the game show up, including Franky, Marvin and Rodent, and Conker is crowned king against his will. In his thoughts, he tells the player that he'd much rather just go home, live with Berri and have a bottle of beer.

The game ends with Conker saying "The grass is always greener, and you don't really know what it is you have until it's gone....gone....gone...."

10. Epilogue: After the credits, Conker is seen entering the Cock & Plucker again, asking the bartender for a drink. After spending an indefinite time while in the pub, Conker is seen leaving the bar, once again drunken, and wandering off into the night.


VOICE CAST

  • Chris Seavor .... Conker T. Squirrel, Panther King, Prof. Von Kriplespac, Birdy, Gargoyle, Gregg the Grim Reaper, Marvin the Rat, Franky the Pitchfork, Paintpot, Paintbrush, Haybot, King Bee, Bugger Lugs, Carl, Quentin, Imps, The Boiler, Sweet Corn, Bugga the Knut, Uga, Baby Dino, Count Conkula "Batula" Squirrel, Zombies, Sarge, Private Rodent, Don Weaslo, etc.

  • Louise Ridgeway .... Berri, Queen Bee, Sunflower, Cows, Mrs. Catfish, Jugga, Little Girl, etc.

  • Chris Marlow .... The Great Mighty Poo



TRIVIA

  • The original ending was going to involve Conker walking up to a mirror in the pub, bursting into tears, pulling out a gun and aiming it at his head. The screen would fade out, and a gunshot would be heard. This ending was dumped because, "It didn't spot much for a sequel." This is ironic, because when Chris Seavor was asked about a new Conker game, he said it would focus entirely on the SHC/Tediz war, and Conker would be killed off in the first scene.



CAMEOS

  • Banjo and Kazooie can both be found dead in the Cock & Plucker at the beginning of the game. Banjo's head is mounted above the fireplace much like a hunter's trophy and Kazooie's head has been made into the handle of an umbrella found in a closet.