Information AboutChris Sawyer |
| CATEGORIES ABOUT CHRIS SAWYER | |
| british video game designers | |
| sawyer, chris | |
| game programmers | |
| living people | |
| alumni of the university of strathclyde | |
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''Chris Sawyer'' is a British Computer Game Developer who is best-known for Designing and Programming '' RollerCoaster Tycoon '', '' RollerCoaster Tycoon 2 '', and '' Transport Tycoon ''. He also had a hand in '' Elite Plus '' for the IBM PC . Before transferring to the PC, Chris Sawyer had written games on the Memotech and Amstrad CPC . Some of these were published by Ariolasoft , ''Sepulcri Scelerati'' ( 1987 ) and ''Ziggurat'' ( 1988 ). The former of these two was one of the rare instances of a near finished game being presented to a publisher being published. Sawyer had been a big fan of anything moving, as evidenced by his Tycoon games. His first, '' Transport Tycoon '', was a moderate hit, and he immediately sought to create a sequel. However, only getting as far as writing the basic Game Engine , Sawyer became fascinated by Rollercoaster s, so he changed the project into '' Rollercoaster Tycoon ''. While ''Rollercoaster Tycoon'' was a very ambitious project, it couldn't have been finished without Sawyer's tireless efforts in research: riding the rollercoasters. It is said that Sawyer rode a rollercoaster so many times during the research phase of that project, that he ended up in bed for the better part of four days. Sawyer served as a consultant in the development of '' RollerCoaster Tycoon 3 ''. Sawyer's latest effort, '' Chris Sawyer's Locomotion '', which he called "the spiritual successor to '' Transport Tycoon ''," was not a great success. Despite this, he is currently involved in developing a new mobile game, '' Train Tycoon '', in conjunction with Czech company Redboss Games . Sawyer recently sued Atari , claiming that they had failed to pay him certain royalties. {Link without Title} He has created best-selling games almost entirely by himself, using only the freelance services of one artist and one musician. This is unusual in today's game industry. As a result, his games are not very graphically or technically advanced, though fans of his games argue this is offset by great gameplay. EXTERNAL LINKS
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