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The Brotherhood of Nod, often known simply as '''Nod''', is one of the two primary factions in the of Westwood Studios ' popular Command & Conquer Computer And Video Games . The Brotherhood is a quasi- Terrorist , quasi- Religious organization led by a mysterious leader known as Kane . It is recognized by a black-rimmed red irregular Hexagon enclosing a black Scorpion tail, the scorpion being its animal emblem. The symbol is intended to intimidate enemies; additionally, Red and Black traditionally represent sinister connotations such as fear and danger. ALIASES OF THE BROTHERHOOD Commonly, The Brotherhood, The Ways of Nod, and ShaÆSeer among the tribes of Godan. The name 'Brotherhood of Nod' may have come from the Hebrew word Noded (נודד) which means wanderer, and is also the verb of the word Nod. ORIGINS While they claim to have been around since before 1800 BC , it is believed to be an exaggeration and the most accepted idea is that it was simply yet another recent, minor terrorist faction. When a Scandal broke involving major American Defence Contractor s however, it was discovered that Nod had substantial military air, sea and land power. Interestingly in ''Dawn'''s ending credits, a cutscene shows a very old Artifact being moved to a museum; a red slab depicting a human on the floor reclining from a scorpion's tail. Additionally in ''Renegade'', beneath the contemporary Temple is what appears to be the tomb of Abel . Entering it elicits an angry proclamation by Kane to Havoc that he should immediately bow his head, stating that its Sacred ground and marks the location of the first ancient Temple of Nod. Kane is known as Jacob Caine by Interpol in the Western World and Amir al-Quayym by MI6 in the Middle East . Nod forces are composed of Freedom Fighter s from other terrorist organizations, Mercenaries and Conscript s from the Territories Nod controls. Before the Sarajevo central headquarters was identified, Nod was believed to have no central command base, instead operating from multiple individual locations, with posts previously identified in Kuantan , Malaysia ; the ''Ar-Rub' al-Khali'' Desert , Saudi Arabia ; Tokyo , Japan and Caen , France . Also during ''Dawn'', Nod is believed to back a number of officially-recognized , Islamic Jihad , Khmer Rouge and others. In Tiberian Dawn, most Nod personnel wear uniforms resembling urban camouflage while officers wear black with berets that has the Nod insignia pinned to it. In '''Renegade''' they all wear red bodysuits and vests with masks. In '''Tiberian Sun''' they continue to wear red vests and armour, and the officers still wear black. Nod's chief asset is its near , Nod controlled almost half the world's Tiberium supply at 49%. Compare with the lacklustre 27% controlled by the G7 nations ( Sponsor s of GDI), and the remaining 24% in the hands of unaffiliated nations. Nod looks at Tiberium very differently than its main enemy, GDI . Whereas GDI treats Tiberium as a dangerous but economically valuable product as well as a scientific anomaly, the Brotherhood sees it as the dawn of a new age entirely. As such, they are much more willing to directly use Tiberium in unsafe ways. Before Tiberian Dawn is played out, it is believed that Nod's fiscal assets were in the range of 255.2 billion US Dollars based on audits of seized financial records. Because Nod controls a large portion of the world's supply and that they are at the forefront of Tiberium research, they possess incredible leverage in financial operations such as on the London Gold Exchange . According to the Canonical storyline, Nod is defeated by the Global Defense Initiative . The blame for this lies squarely on Kane's shoulders. Kane devised a plan to blame GDI for the slaughtering of Białystok , by claiming GDI razed the whole town on suspicions of Tiberium smuggling, in a broadcast produced solely for propaganda purposes. The broadcast created a scandal that forced the Security Council to cut GDI funding pending an investigation, causing GDI to virtually shut down. Whenever it left an area, Nod quickly arrived to take over. Kane was however unaware that this 'scandal' had been planned by GDI and the UN, so when Nod forces arrived they encountered heavy resistance from "abandoned" bases. Since the incursions into GDI territory caused Nod forces to be spread very thin, GDI not only repelled the attacks, but took large areas of Nod territory. Kane himself was believed to have been killed at the final stand of the Brotherhood near Sarajevo. With GDI forces swarming in, Kane calmly attempted to escape his ' Temple Of Nod '. At the exit, however, the entire Temple was bathed in a bright light—the light of GDI's Ion Cannon . Kane was seemingly vaporised by the light, holding his arms out wide. Some claim that Kane was unaware that it was an Ion Cannon, only that he thought it was God's Light . If the GDI player destroys Kane's Temple without using the Ion Cannon, Kane is buried under large piles of rubble as he attempts to escape. Contrary to most expectations, it is the 'Ion Cannon Ending' that is considered to have occurred - indeed, the sight, shown in a Security Video , haunts the GDI leader, James Solomon , throughout Nod's 'interregnum'. Following the first Tiberian War, the death of Kane caused the Brotherhood to factionalize into small armies, ruled by random generals. For quite a long time, they fought more against themselves than against GDI. When Kane resurfaced 30 years later they reunited and once again faced off against GDI Forces . According to the official ''C&C'' storyline, Nod is again defeated by the Global Defense Initiative. It is discovered that Kane did not survive unharmed. Large portions of his face were hidden under metal, covering what appear to be massive burns. This was particularly surprising, as all transmissions from Kane to both Nod and GDI showed a flawless face; a possible explanation is that the images were digitally-altered. DETAILS OF NOD PHILOSOPHY During the the Brotherhood of Nod was widely regarded by its detractors and opponents to be a quasi-state terrorist group seeking to unite the third-world nations under a pseudo-religious political platform with Imperialist tendencies. According to the group's own claim they were a religious Brotherhood of ancient origin which strived for a world of peace, unity and eternal brotherhood in which all the peoples of the world could 'face the struggles of life as one', and that embracing the alien substance of Tiberium was the ultimate key to this Revolution . In official statements, Nod specifically stated that it wished to unify the poor Developing Countries of the world that have been ignored, abused and neglected by the richer nations. Nod's Modus Operandi during the First Tiberium War however revealed it to be in actuality a highly-aggressive and popular Neo-fascist , anti-west movement vying for total domination of the world's peoples and resources. During the , Nod's religious viewpoints began to place a much larger emphasis on the spiritual concept of 'Divination', a process through which all followers of Kane were promised the means to embrace the 'Tiberian future of Humanity' and subsequently flourish in every imaginable aspect. At the end of the Second Tiberium War the true nature of the Brotherhood of Nod's 'Great Plan' eventually revealed itself to be the complete transformation of all Carbon-based Life on Earth to Tiberium-based life. ''"It is time you saw the future, while you still have human eyes."'' - Kane in a cutscene during the GDI campaign of Tiberian Sun . ''"The end... is the beginning."'' - Kane's final words to the world, just prior to the launch of the world-altering Tiberium missile in Nod's ending sequence in Tiberian Sun. NOD MILITARY DOCTRINE "It is more important for us to employ intelligent combined-arms tactics than it is for GDI because it is the Pen that is mightier than the Sword. And we are both the Pen and the Sword when skilled modern armies are commanded by intelligent strategies brought upon by a true military strategist..." - Nod Commander Anton Slavik The Brotherhood styles itself as a highly-mobile military force. Its inventory consists mostly of light-armor vehicles, long-range weapons such as Surface-to-surface Missile launchers and high-caliber artillery, as well as a significant number of fast and stealthy scout units. They are reliant mostly on unconventional methods such as Guerilla Warfare , Attrition Warfare and Maneuver Warfare ; they are simply unsuited to a formal war. For instance, their light-armor vehicles can only match GDI's own armor corps if either well-supported by long-range weapons, fighting with vastly-superior numbers, or both. For this reason, Nod prefers surprise attacks to direct confrontations. Due to their advanced research on the Tiberium substance Nod is typically portrayed as more technologically-advanced than the GDI, who prefer the power of direct and more conventional military force and warfare. Nod's core technological advances and advantages include:
BIBLICAL REFERENCE In the Old Testament Book Of Genesis , Cain , son of Adam and brother to Abel and Seth, is exiled to the Land Of Nod after murdering his brother Abel; the names Cain (Kane), Nod, and Seth return in the C&C series. SEE ALSO
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