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Britannia (ultima)





LEGEND (FOR VIRTUE NOTATIONS)

''Italic'' = Virtue

''Bold Italic'' = Principle (Truth, Love, Courage)


See Also: Virtues Of Ultima


CITIES



Britain


The Capital of Britannia, where the palace of Lord British is located. It is the original City of '' Compassion '' and it also has a major port.

The city was rather small through ''Ultima I'' and ''Ultima IV''. During the Age of Enlightenment, it started to grow; In ''Ultima V'', two smaller suburbs appeared. The city was again united into a large metropolis around ''Ultima VI''; the city grew around Lord British's castle.


Buccaneer's Den


The home of the Pirate s. They were incorporated into Britannia after the Quest of the Avatar, but remained rife with gambling and piracy even during the Guardian's attacks.


Cove


Originally hidden near Lock Lake, it became the city best known for hosting the Shrine of '' Compassion ''. It became the City of ''Compassion'' as Britain grew into the Capital, but lost the title after the Guardian's tectonic shifts pushed the city onto a new island along with Minoc .


Jhelom


City of ''Valor'', in the Valorian Isles southwest of the mainland. The city was renamed Valoria after a Volcano swallowed the original archipelago.


Minoc


City of ''Sacrifice''. The city is known for their tinkers, craftsmen and artists. The notable places include the Guild of Artisans, and a branch of the Britanninan Mining Company. Around ''Ultima VII'', the city also had a lumber mill, particularly supplying building materials for Owen the Shipwright.


Moonglow


Formerly known as Moon, Moonglow is the city of ''Honesty''. Moonglow is located on the Verity Isle, on which it serves as a major port town. The city is known for its mages and scholars.

Lycaeum is located in the city. Other major sites include the Observatory , which is famous for its large Orrery .


New Magincia


Became City of ''Humility'', it was built on the ruins of old Magincia, a rich, prideful port that was destroyed by demons. When it was rebuilt as New Magincia, it became a humble shepherd village.


Paws


Original city of ''Humility'', it became a farming village and eventually a poor swamp.


Skara Brae


The City of ''Spirituality''. It was destroyed by an alchemistic experiment and taken over by a Lich . After the Avatar's intervention, the city was eventually rebuilt, only to be destroyed again by The Guardian.


Terfin


Volcanic island once home to Lord Blackthone's palace, and later home of the Gargoyles after the collapse of the Underworld of Britannia.


Trinsic


City of ''Honor''. Trinsic is a walled city that served as a major port of the southern half of the continent. It is known for its Paladins.

Trinsic plays major role at the beginning of '' Ultima VII ''.


Vesper


Vesper was the easternmost city on the Britannian mainland. Originally a shepherd's camp, it was abandoned when the region turned to desert. Later repopulated, it was home of the Britannian Mining Company. It was later deserted yet again.


Yew


City of ''Justice''. Housed the Court of Justice, as well as the Empath Abbey. At its height the second largest city in the land, it was briefly abandoned, and later rebuilt amidst the treetops of the Deep Forest.


LOST CITIES

Some of the cities featured in the first and third games disappeared or were otherwise replaced during the Reconstruction. Also, the defeat of each of the three wizards sundered the land and reshaped it, destroying many towns.
  • Fawn - A holy town full of Clerics. Rebuilt on the Serpent Isle.

  • Paws - Was in ''Ultima I'', and later repopulated during the reconstruction.

  • Montor - Later split into Montor East and Montor West, which housed the prison. Rebuilt on the Serpent Isle as Monitor.

  • Tune - A city of musicians ''This town was lost.''

  • Grey - A town full of jesters. ''This town was lost.''

  • Dawn - A city of mages. There was a big horse-stealing industry there. ''This town was lost.''

  • Death Gulch - A corrupt town with a hidden treasury. Demons were said to have dwelled here. ''This town was lost.''

  • Devil Guard - A town full of fighters. ''This town was lost.''

  • LCB - A town full of thieves. ''This town was lost.''



CASTLES

  • Castle Britannia - Home of Lord British, capital of Britannia. Located in Britain.

  • Empath Abbey - Cathedral of '''''Love'''''. It was located north of Yew and produced Wine . The Abbey was eventually destroyed by tectonic uplift, and rebuilt in Britain as the Cathedral of Love in ''Ultima IX''.

  • Lycaeum - The stronghold of '''''Truth'''''. It had a vast library and trained many mages from Moonglow. It was elevated above the city by the Guardian, but the Avatar was still able to get there.

  • Serpent's Hold - Stronghold of '''''Courage'''''. It held the Order of the Serpent Knights.

  • Spektran - In ''Ultima VI'', it was an uninhabited island where a group of pirates buried their treasure, including a silver tablet of the gargoyle language. In ''Ultima VII'', the island housed the mad "Sultan" of Spektran.



DUNGEONS

  • Covetous - Anti-Sacrifice. Near Minoc.

  • Deceit - Anti-Honesty. Near Moonglow.

  • Despise - Anti-Compassion. West of Britain.

  • Destard - Anti-Valor. Near Jhelom.

  • Great Stygian Abyss - Original home of The Codex.

  • Hythloth - Anti-Spirituality. Originally linked under Castle Britannia.

  • Shame - Anti-Honor. Near Trinsic.

  • Wrong - Anti-Justice. Near Yew.



SHRINES



SPECIAL PLACES

  • Ambrosia - a lost continent, probably (but not certainly) located northeast of the mainland. Place where Caddelite is found in ''Ultima VII''.

  • Ambrosia - The Gargoyle home city (replacing Terfin) in ''Ultima IX'' before it collapsed, killing off most of the Gargoyle race. The Avatar preserved a Queen egg from the collapse, saving the Gargoyles from extinction. (This place is different from the aforementioned Ambrosia and is located in a known place. The fan-made dialogue patch renames the place '''Balterges''', which additionally sounds more like a gargish name.)

  • Isle of Fire - Housed the Castle of Exodus.

  • Isle of The Avatar - Rose when the stranger became the Avatar . Held the Codex for a time, also where the Black Gate was assembled by the Fellowship.

  • Moongate s - Magical portals that go to other parts of Britannia based upon the moon cycles of Trammel and Felucca .

  • Serpent Isle - One of the lands (specifically, the Lands of Danger and Despair) split from Britannia by the effects of the shattering of the Black Gem (''Ultima I''), and the only one with a known direct connection with Britannia via a gate in the polar region. The Fellowship leader, Batlin, fled here after the Black Gate was destroyed, preventing the Guardian's first invasion. 90% of the island population was destroyed by evil Banes released by Batlin in a foolish attempt to capture them for his own use.

  • Terfin - An island in the southeast, between Serpent's Hold and the Isle of the Avatar. In ''Ultima IV'' it was just a trio of volcanoes, but by ''Ultima V'' enough land was there that Lord Blackthorn was able to build his castle on it. When the Gargoyles began arriving from the Underworld in ''Ultima VI'', they found themselves on the island and established a city, which remained there until sometime before ''Ultima IX'', when the Gargoyles retreated to the underwater city of Ambrosia. Terfin was then used as the Guardian's stronghold in ''Ultima IX''.



SEE ALSO