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Information About

Beyond Zork




  developer Infocom
  publisher Infocom
  engine Z-code version 5
  released 1987
  genre Interactive Fiction
  modes Single Player
  platforms Apple II , Apple II<small>GS</small> , Atari ST , IBM PC , Commodore 128
  media 1 3½" floppy disk


''Beyond Zork'' (full title: ''Beyond Zork: The Coconut of Quendor'') was an combat elements.


PLOT

The player explores the Southlands of . Rumored to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce. The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.


FEELIES

Almost since the company's beginning, Infocom's games included "extras" (called Feelies ) in the packages, often serving a dual purpose of entertainment and Copy Protection . ''Beyond Zork'' is no exception. The game package contained:
  • A large fold-out map of the "Southland of Quendor "

  • A small book titled ''The Lore and Legends of Quendor'', a field guide of sorts to the flora and fauna of the area (several entries contained information necessary to defeat or incapacitate creatures in the game)



NOTES

''Beyond Zork'' bears many similarities to a simplified Role Playing Game or Multi-User Dungeon , particularly in the implementations of character statistics and levels. The "attributes" that affected the character were endurance, strength, dexterity, intelligence, compassion, luck, and armor class. These attributes could be manually allocated by the player at the beginning of the game or randomly set by the computer. Additionally, there were several "pre-set" characters that could be used. The values of these attributes affected combat and other aspects of the game; the values could be changed by gaining experience levels, eating or drinking certain things, or wearing or using certain objects. (Humorously, repeated typing of profanities would lower the player's intelligence.)

The game's most obvious cosmetic enhancement is the addition of an onscreen map, which shows the room the player is in relation to the surrounding rooms. In addition, game navigation could be accomplished via mouse clicks on the map. Some other features of ''Beyond Zork'' previously unseen in Infocom's games include semi-randomized combat and area maps in which the same set "rooms" appeared in game-dependent random configurations.

This was possibly Infocom's largest game in terms of map size. Many locations, creatures and events encountered in other Zork games were referenced in ''Beyond Zork'', although the earlier games are in fact set later chronologically.

A short section of the game involves the magical land of Froon, "the setting for a series of beloved children's books by L. Frank Fzort, and later became a successful movie musical starring Judy Garlic." This is a not-very-subtle tribute to (or parody of) L. Frank Baum 's '' The Wonderful Wizard Of Oz ''.

''Beyond Zork'' was one of 20 Infocom games bundled in the 1991 compilation '' The Lost Treasures Of Infocom '' published by Activision.


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