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The following is a list of non-sentient creatures from the ''Final Fantasy'' ( produced by Square Enix (originally Square Co., Ltd. ). Monsters and creatures are common enemies within the games as Antagonist s to the Playable Characters , with usually no relevance to the storyline. ''For the remainder of the Wikipedia list of creatures, see Final Fantasy Bestiary '' ADAMANTOISE The Adamantoise resembles a large Tortoise . Its shell provides it with a strong defense to its weak body. Its name is created from '' Adamant '', referring to its shell, and the ''tortoise'' it resembles. ''Adamantoise'' has appeared in the following games:
AHRIMAN The Ahriman traditionally appears as a floating creature with a predominant single eye. The appearance of the monster leads to alternative names such as '''Evil Eye''' or '''FloatEye'''. The word ''Ahriman'' is an alternative form of '' Angra Mainyu '', which does in fact appear in ''Final Fantasy X-2'' as a Superboss in it's demonic form, the personified principle of darkness. Angra Mainyu was the ''evil spirit'' in the dualistic strain of Zoroastrianism . Angra Mainyu is the adversary of Ahura Mazda , the god of good. ''Ahriman'' has appeared in the following games:
ANTICA The Antica are one of the races of Beastmen in '' Final Fantasy XI ''. They have transformed the former Galkan capital of Altepa into the central location of their empire, which spreads across the islands of Kuzotz in Vana'diel . Their militaristic society is built upon advanced personnel management abilities. Upon birth, all individuals are given a number, and a job for which they spend the rest of their lives training. Apart from the information needed to perform their duties, the individual is not allowed any other knowledge. An Antica is only allowed to transfer positions to become a gladiator (used for population control). The Antica have no concept of personal belongings. All equipment is provided by the Empire, and food rations are based solely on the duties performed by the individual. However, due to their lack of emotion, there is not a single Antica who feels discontent towards this system. This can also be seen on the battlefield. No matter the situation, the lack of fluctuation in morale is the Antica's greatest strength. Another strength lies in the sheer number of Antica soldiers. In addition to their active legions, an enormous surplus of soldiers lies in stasis within the Antica's stronghold. When revived, the size of their army can increase a hundredfold. However, due to their lack of naval technology, only a few of their troops were able to participate in the Great War campaigns carried out on Quon; their presence had little effect on the outcome of the battles. It is widely believed that had the full Antican army participated in the battles on Quon, the allied forces surely would have been defeated. While the Antica communicate by fricative sounds made within their necks, they are unable to release loud war cries like the other beastmen. This results in an eerie silence on the battlefield that can send chills down the spine of even the bravest warrior. ANTLION The Antlion bears an oversized Arthropodic appearance. Its appearance is clearly based on the '' Myrmeleontidae '' of the same name, but its name infact a variant of a legendary creature better known as Myrmecoleo . The antlion adult usually reaches lengths of 4 cm, while their ''Final Fantasy'' counterparts are much larger. ''Antlion'' has appeared in the following games:
ARK The Ark is a hybrid of an Airship and a Dragon and has only appeared in ''Final Fantasy IX''. It is first encountered as a Boss battle while the party is briefly working for Kuja , but it can later be acquired as an Eidolon by having Hades, The Lengendary Synthesist, fuse two pumice pieces together. One can be acquired after defeating Ark in battle. Another can be found after the defeat of '' Ozma '', the superboss of ''Final Fantasy IX''. A final piece can be found in a chocograph treasure chest. BEASTMEN The Beastmen are fictional humanoid races from the Massively Multiplayer Online Role-playing Game '' Final Fantasy XI ''. The beastmen are a group of semi-intelligent beings that seek to rid the world of Vana'diel of the five humanoid and playable races; the Humes , the Galkas , the Elvaan , the Tarutaru , and the Mithra . They are constantly launching attacks on the Human cities, trying to destroy them all. They call humans ''Smoothskin-born''. Created by the god Promathia during the Age of Darkness, their sole purpose is to destroy the Five Humanoid Races, created by the Goddess Altana. Here are all of the Beastmen types that have been discovered so far.
BEHEMOTH The Behemoth is named after a Biblical creature from the Book Of Job . In many of the ''Final Fantasy'' games, the Behemoth is a large, purple beast that uses its horns and lightning magic to kill its opponents. When attacking, it normally dashes on all fours, but when returning to an idle state it will usually stand upright. A Behemoth is estimated to be ten to twelve feet tall when standing. The Behemoth is typically a high-level monster that appears in the final areas of games. In battle it rarely attacks of its own volition, but will counterattack any hit with a powerful horn rush and thunder magic attacks. Its most powerful attack is when it lunges its horns at a player and launches them into the air, to land very hard when they reach the ground afterwards. A more powerful version of the Behemoth named King Behemoth is a major enemy in the latter stages of ''Final Fantasy X''. It is a colored grey and stands larger, around 25ft tall when standing; as well as having powerful stats, it also uses devastating Meteor magic as a final counterstroke when killed. This may be a reference to the King Behemoths in ''Final Fantasy VII'', which inhabit the North Cave, where the final battle with Sephiroth (who summoned Meteor), takes place. The Behemoth monsters in ''Final Fantasy IV'' counterattacked against magic attacks with a non-elemental attack called "Storm," which hit all party members and had the same effect (lowering HP to the single digits) and animation (a tornado, albeit with a different Color Scheme ) as the black magic spell "Weak". In '' Final Fantasy VI '', several other species of Behemoths exist. The Intangir is an invisible enemy who counters magic, the '''Sr Behemoth''' is a boss, and the '''Giant Behemoth''' is the game's version of the King Behemoth. ''Behemoth'' first appeared as a boss in the colloseum in ''Final Fantasy II'', and has appeared in the following games:
''See also: Behemoth '' BIBLOS The Biblos is a large stereotypical looking monster with two protruding horns. It first appears in a library in ''Final Fantasy V'', thus it is likely that the name originates from '' Byblos '', the Greek name of the Phoenicia n city ''Gebal''. It is even called ''Byblos'' in ''Final Fantasy Tactics'', but still ''Biblos'' in the Japanese version. ''Biblos'' has appeared in the following games:
''See also: Byblos '' BOMB The Bomb and its various counterparts such as '''Grenade''' and '''Baloon''' are relative to the weaponry of the same names, Bomb , Grenade , etc... They have the nasty habit of using ''Self Destruct'' if they are not dispatched quickly. The ''Bomb'' itself has always been called ''Bomb''. In ''Final Fantasy IV'', there was a Dummied Sprite nicknamed ''K. Higuchi'' (named after one of the battle programmers Katsuhisa Higuchi), bearing the exact same appearance as the regular ''Bomb''. Also, in this same game, a Bomb was a secret summon for Rydia , and there was a boss called the '''Mom Bomb'''. ''Bomb'' has appeared in the following games:
CACTUAR See Also: Cactuar The Cactuar is a creature resembling the '' Cacti ''. Cactuar are called "Sabotender" in the japanese versions of Final Fantasy. In ''Final Fantasy VII'', there is also a creature called the ''Cactuer'' which bears the same look as the regular ''Cactuar''. In ''Final Fantasy VIII'', the ''Cactuars'' appear as well as a ''Jumbo Cactuar'' which is basically a giant version of the original ''Cactuar'', but with a small moustache. ''Final Fantasy X'' also has a lot of Minigame s with ''Cactuars'', one of them involving finding ''Qactuar'' stones. There is also a doll for Lulu which is a ''Cactuar''. ''Final Fantasy X-2'' reintroduces the ''Jumbo Cactuar'', sans the moustache. Cactuars are usually worth a substantial amount of experience points, but their high evasion stats and tendancy to flee makes it hard to cash in on this. ''Cactuar'' has appeared in the following games:
CHIMERA The Chimera is a monster, depicted as an animal with the head of a Lion , the body of a she- Goat , and the tail of a Dragon , sometimes with multiple heads. The ''Chimera'' originates from Greek Mythology . In ''Final Fantasy V'', there was a basic ''Chimera'' called ''Kimaira'' Sprite which got Dummied , leaving two other monsters as the only "official" ''Chimeras'' left. They are ''Kimabrain'' and ''Quadraharpy''. In ''Final Fantasy X-2'', the only monster containing the word ''Chimera'' appearing is ''Proto Chimera'' and is exactly the same looking as the ''Chimera'' from ''Final Fantasy X''. ''Chimera'' has appeared in the following games:
''See also:'' CHOCOBO See Also: Chocobo A Chocobo (pronounced choh-koh-bo) is a large fictional Chicken -like Ratite which was first featured in ''Final Fantasy II'', and then in all subsequent installments, plus their own Merchandise . ''Chocobos'' have also starred in several Spin-off s, including '' Chocobo's Mysterious Dungeon '' and '' Chocobo Racing '' (both for the PlayStation ) and in '' Legend Of Mana '' by Shiro Amano. ''Final Fantasy III'' introduced the ''Fat Chocobo'', a ''Chocobo'' whose main role is to keep items; the ''Chocobo'' Sprite used is the same as in ''Final Fantasy II''. In ''Final Fantasy IV'', new ''Chocobos'' were added, the ''Black Chocobo'' who could fly and the ''White Chocobo'' who could restore MP . In ''Final Fantasy V'', the ''Chocobo'' has a more important role being Bartz's (the main character) friend. He is named ''Boko''. There is also a ''Chocobo'' named ''Koko'' who turns out to be ''boko'' In ''Final Fantasy Mystic Quest'', Chocobos are only seen as a weathercock on the top of a house. In ''Final Fantasy Tactics'' some types of ''Chocobos'' are present including the classic ''Yellow Chocobo''. ''Boko'' from ''Final Fantasy V'' makes an appearance in this game too under the name ''Boco'', sharing the same appearance as the ''Yellow Chocobo''. In ''Final Fantasy Tactics Advance'', the ''Chocobo'' appears as the ride for the ''Judges''. ''Chocobo'' has appeared in the following games:
COCKATRICE The Cockatrice is a Legendary Creature about the size and shape of a Dragon or Wyvern , but in appearance resembling a giant Rooster , with some lizard-like characteristics. It was supposed to be born from an egg laid by a Cock and incubated by a Toad or Serpent . A female ''Cockatrice'' is, by analogy, sometimes termed a '''Chickatrice'''. Its reputed magical abilities include turning people to stone by either looking at them, touching them, or sometimes breathing on them, like a dragon breathing fire. The ''Cockatrice'' is very similar (if not identical) to another legendary creature, the '' Basilisk ''. Its name may come from a Folk Etymology for '' Crocodile ''. A fan-translation of ''Final Fantasy III'' gives a monster the name ''Cockatrice'', however, this monster does not bear the appearance of a Bird , but rather a Lizard -like appearance. There is also a bird-like monster translated to ''Dive Eagle'' in ''Final Fantasy III'' which may be the true ''Cockatrice'' of the game. The closer resemblance to ''Cockatrice'' found in ''Final Fantasy IX'' is a monster called ''Trick Sparrow'' while in ''Final Fantasy X'', it is ''Condor'' or ''Divebeak'' in ''Final Fantasy X-2'' sharing the exact same model. ''Cockatrice'' has appeared in the following games:
''See also: Cockatrice '' COEURL The Coeurl is a fictional Immortal Alien predator which sustains itself by feeding upon the Id of other beings. Its resemblance is comparable to a Panther or a Leopard . Its best known attack is Blaster that either petrifies or deals instant death. ''Coeurl'' has appeared in the following games:
''See also: Couerl '' DEATH MACHINE/WARMECH One of the deadliest enemies in the original ''Final Fantasy'' (called WarMech in the 1990 translation) this walking Robotech -like figure was the first optional boss in the '' Final Fantasy '' series. No backstory is given to this character; but because it makes its appearance in a futuristic floating castle, it is perhaps a mechanical guardian of an ancient civilization. ''Death Machine'' has appeared in the following games:
DEMON'S GATE The Demon's Gate appears as a Demonic being meshed within a wall. ''Demon's Gate'' has appeared in the following games:
DRAGON The Dragon is featured in all of the '' Final Fantasy '' games in the main series as well as most spin-offs and related material. ''Final Fantasy VI'' includes the dragon as part of the storyline, where eight ''Dragons'' exist in the '' World Of Ruin '', without counting some ordinary ''Dragons'' encountered on the field. There was additionally a ''Dragon'' called ''CzarDragon'' intended to be in ''Final Fantasy VI'', but it was eventually cut out of the game, however, they left the Sprite in the game. The ''Dragon'' is Myth ical and is traditionally depicted as a large and powerful Reptile or Serpent with Magic al or Spirit ual qualities. Here are the various forms of ''Dragons'':
''See also:''
DULLAHAN The Dullahan is a type of Undead Legendary Creature . It is Headless , usually seen riding a headless black horse and carrying his head under one arm. When he stops riding, a mortal dies. Take note that the PlayStation release of ''Final Fantasy VI'' had a slightly modified Sprite , which seems to be a glitch, the mace not being in the ''Dullahan'' ''Dullahan'' has appeared in the following games:
''See also: Dullahan '' |
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