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A Thread Performance Comparison
Compares Windows NT and Solaris on a symmetric multiprocessor machine.

Await && Locks
An expressive C++ thread synchronization library.

Bibliography on Threads and Multithreading
Part of the Computer Science Bibliography Collection.

C++ Portable Types Library (PTypes)
A simple alternative to the STL plus portable multithreading and networking. Compiles under modern Unix and Windows systems. [Open-source, zlib-like license]

comp.programming.threads FAQ
Bil Lewis's collection of frequently asked questions.

comp.programming.threads FAQ
Frequently asked questions (by Bryan O'Sullivan).

Comparing Win32 and Java Synchronization
Comparison of the available Java synchronization primitives with the Win32 counterparts.

Concurrent Programming: Principles and Practice
This book provides an in-depth overview of underlying principles as well as practical techniques that can be used to design concurrent programs. (Greg Andrews)

Designing a Thread Class in C++
Resources on designing a thread class in C++. Provides introduction, basic approach, implementation and using the class thread in C++.

Foundations of Multithreaded, Parallel, and Distributed Programming
This book teaches the fundamental concepts of multithreaded, parallel and distributed computing. Emphasizes how to solve problems, with correctness the primary concern and performance an important, but secondary, concern. (Gregory R. Andrews)

Fundamentals of Multithreading
Technical article, covering Amdahl's Law, latencies and bandwidth, on-chip multiprocessing, Jackson technology, and simultaneous multithreading. (SystemLogic.net)

Introduction to Priority Inversion
Gives an introduction to priority inversion and shows a pair of techniques to avoid them.

Multithreaded Programming in C++ and Java
Introduction to C++ (on Win32) and Java multithreading.

Object-Oriented Multithreading using C++
This book shows how to avoid common pitfalls of multithreading in UNIX, Windows NT, or OS/2 environments.

OpenTop C++ Library - Multi-threading
A part cross-platform C++ library providing high-performance and portable classes for multi-threading by creating a common wrapper around Windows and POSIX threads, exposing an interface modelled on the popular Java abstractions. Cross-platform support for Java-style synchronization is provided in addition to mutexes and Unix-style condition variables. [Commercial]

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